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Discussion in 'eBay Auctions' started by erek, Oct 21, 2018.
Other than collecting, why on earth would anyone get this? Is there anything of historic significance?
think it's the first dual gpu card of all time, but not sure
I remember those being on the shelf when I was working at CompUSA....
Unreal Tournament was "the game" to bench.
And yes erek, it's the first dual-gpu.
Thanks for clarifying. Cool stuff if you're into that I guess (typing this while listening to the Doom soundtrack on my Roland SC-8850).
I had one of these... back in the day. It NEVER ran right. I would think that it's only value is collectability.
I had the single gpu version of this card. It was shit even back then. I owned it for one whole day before returning it to the shop.
rumuor has it that the dual gpu edition isn't too bad tho
Wow. Definitely one my most memorable GPU's of all time. I was still running a NVidia TNT2 Ultra at the time.
Didn't the Original Voodoo2's and Obsidian2's have multiple GPU's on a single card?
Has anybody done more than 2xGPU's on a card since the Voodoo 5 6000?
Nvidia 7950 GX2 is the last card I can think of with dual GPUs.
But after typing that out, I did a quick search and it seems there was a GTX 690 that I never heard of and I forgot about the R9 295X2. Apparently AMD made a Pro Duo workstation card last year as well.
I think the question was MORE than 2, and if that is the case, the VooDoo 6000 may be the only one? There were a few obscure dual cards, like the Obsidian X-24 (dual Voodoo 2 cards on a single PCB), but I can't find anything with 3 or more GPUs.
I remember this card is was supposed to be like sli before sli came out i think it never worked LULZ this was when ati was shitty.......
SLI was already done when this came out, it was not possible to have 2x AGP slots on a motherboard so these single card quasi-SLI solutions were the only way. The XGI Volari V8 Duo had the same basic idea. The Volari is a little bit newer than the Rage Fury Maxx though.
The Tesla M10 had four Maxwell GPUs on it.
I was gonna say, we had the GTX 295 after the GX2....
Then, I read your second line..
That was a joke card even back in 2000.
Why are you looking at this thread? Because you apparently are oblivious to the increasing value of rare computer hardware for enthusiasts.
I enjoy Erek's posts.... that's why.
I'm also well aware of the gpu collectors market.
So yeah... chill
when were they not?
FYI, it trades blows and/or beats the GeForce 256 SDR in most AAA games, especially at 1024x768 resolution and/or 32bit color depth. Also, this early implementation of AFR scaled nicely without much optimizations, mainly because people back then didn't know what caused frame jitter or anything about frame time.
Main problem was the cost to ATI (similar to how Vega vs Pascal/Turing is now). It was a 2 chip/64MB vs a 1 chip/32MB solution.
Would Unreal Tournament have been able to use two accelerators? I seem to recall it didn't support the GeForce 256's hardware T&L feature, which was the new hotness at the time.
Edit: I guess UT99 did have old-skool SLI support, so maybe it did?
Read the AT review I posted. Here's the UT section:
ATI Rage Fury Maxx was just behind the GeForce 256 DDR in this test. Then again UT was made for Glide and performed poorly in D3D. Also T&L was mainly useless at the time of release, except for tech demos. By the time it was relevant, we had much more powerful CPU's. Basically if you have a Tualatin Pentium 3 1.4 GHz you'd get *more* fps running software T&L than the hardware T&L of the GeForce 256.
These days, Nvidia has way more money to market their game so at least with the RTX cards, you have some games supporting Ray-Tracing or DLSS on release.