monkeymagick
[H]News
- Joined
- Jun 22, 2008
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Blizzard released some details for its newly founded eSports organization for Overwatch. The company will guarantee a salary at a minimum of $50,000 per a year for its professional players on each Overwatch League teams. So far, the eSports league will feature a team based in seven different cities: five from the US, one each for China and South Korea. Each team must have at least six players and no more than twelve. New England's very own Robert Kraft has ownership of the Boston team.
Teams will be able to sign players for the league's inaugural season starting between August 1 and October 30. Finally, professional video game players won't have to starve to death or start their own line of hot sauce and will now have more time to hone their skills.
Overwatch League players will receive health insurance and retirement savings plans. Also, 50 percent of all performance-based bonuses (winnings from playoffs and special events) must go to a team's players. Total available bonuses in the first season will amount to $3.5 million.
Teams will receive an equal share of all league-wide net revenues that come through things like advertising, ticket sales, and broadcast rights revenues. Teams will also get to keep all local revenues that they generate up to a set, undisclosed amount each year. After they reach that set amount, that money goes to the league's shared revenue pool. Each team can also hold up to five amateur, local events each year.
Teams will be able to sign players for the league's inaugural season starting between August 1 and October 30. Finally, professional video game players won't have to starve to death or start their own line of hot sauce and will now have more time to hone their skills.
Overwatch League players will receive health insurance and retirement savings plans. Also, 50 percent of all performance-based bonuses (winnings from playoffs and special events) must go to a team's players. Total available bonuses in the first season will amount to $3.5 million.
Teams will receive an equal share of all league-wide net revenues that come through things like advertising, ticket sales, and broadcast rights revenues. Teams will also get to keep all local revenues that they generate up to a set, undisclosed amount each year. After they reach that set amount, that money goes to the league's shared revenue pool. Each team can also hold up to five amateur, local events each year.