A mammoth RPG that took me three months to finish. I played for roughly 10 hours a day, every day. The warrior, cleric, mage and thief characters were digital pictures of real people, whose expressions would change, depending on the circumstances. The characters could end up looking bruised and bloodied. The game featured a real-time day and night cycle and shops would close at certain times. Sleeping in the wilderness, at night was dangerous, since there was a chance of attack so you had the option of pressing on - at which point the characters would look like they had bags under their eyes and if you deprived them of sleep for long enough they would turn into a skull and crossbones and die ( death was a huge problem ). The game was so massive that it must have been a nightmare to code and beta test the open-ended game.
The learning curve was harsh due to the Artificial Intelligence being entirely brutal. I think that they managed to code the equivalent of Sun Tzu's "The Art of War" into the AI. The life and death struggle reminded me of scenes from James Cameron's "Terminator 2":
People lament that no 4X game, either before or since, has even managed to equal the high quality of this game. I agree and I think that's due to the AI coding.
Whereas most 4X games tend to be "rush games", if you were squeazed, you could hold on to fewer planets and instead throw everything into tech research and hope to create some exotic weaponry or shields, or if your race had high spying abilities, you could steal techs, frame other races and if you were caught, you could feign ignorance and blame other races thus starting politically complex, interstellar wars.
A nice touch was that during diplomatic negotiations, different music would play ( unique to each race ), which would reflect the mood of the race. You couldn't help but have a sinking feeling in your stomach, when diplomatic relations turned sour and an opposing race started demanding that you bend over.
3) ( PC ) "Star Wars: Knights of the Old Republic"
My video card is only a NVIDIA FX 5500 so I'm playing stockpiled PC games from as long ago as six years ago ( while waiting for NVIDIA to produce a card worth buying ). I recently finished Star Wars: Knights of the Old Republic ( for the second time ) and fell in love with a couple of the characters ( which is a first for me ). The game has has incredible story arcs.
Other games worth mentioning:
Amiga
=====
"Syndicate". In the future, corporations are so large that they vie with one another for global dominance:
In level one, a lemming is turned into a "digger". In level 2, umbrellas are given to the lemmings so that they don't splat on the concrete. In level 3, specific lemmings are turned into "blockers". :
If you mastered the playing style of all the characters in the game, you could use Shang Tsung - since he can morph into each of the other characters. I remember memorizing 200 button presses, just to be able to use him.
The mirror matches were interesting - you got to fight a copy of your own character.
Whenever you started a new game, the AI would learn your playing style and if you used simplistic, repetative moves, the AI would learn to counter them.
( Techno Soft had it's own in-house musicians, which was unusual at the time ).
"Herzog Zwei"
This was an extremely strange game at the time and it still is. A Japanese game with a German name and little in the way of instruction.
The idea is that two players ( either you versus AI or player versus player ) start the game owning a main base, one in each corner of the map, destroy the enemy main base to win the game. Your character is Transformer, basically an troop transport that can move units one at a time, it can also morph into a soldier ( in order to fight ground units ). In airplane mode you use up fuel as a fast rate, so that limits you from flying directly to the enemy main base and attacking it. If you run out of fuel, your aircraft explodes and you are rebuilt at the main base ( which costs you time ). You expand by carrying infantry and dropping them next to neutral mini-bases. The infantry climb into slots in the mini-base and are vulnerable to attack by enemy infantry at that point but you own the mini-base and can use that as a refueling point by hovering over it. You gain credits in real-time, so it's a case of waiting, so that you can order units such as infantry, tanks, surface to air missile launchers and the most expensive unit in the game - turrets that fire at both ground and air targets. Pick up the new units from the main base and drop them besides your mini-base to defend. If units are low on armour or need ammo refills, pick them up and carry them to a base to top-up their levels.
The game is frentic guerilla warfare and can turn into a crack addiction.
Buy low, sell high, travel to different solar systems in the galaxy. Defend yourself from pirate ships. If you deal in narcotics and slaves, then you will have police ships chasing you. Rise up the ranks from "Harmless" and "Mostly Harmless" to "Deadly" and "Elite".
1. Ocarina of Time
2. Super Metroid
3. Zelda: A Link to the Past
4. Resident Evil 4 (Wii)
5. Half-Life 2
6. Half-Life
7. Supreme Commander
8. World of Warcraft
9. Metroid Prime
10. Twilight Princess (Wii)
Runners up:
Dark Forces Series
Battlefield 1942
Battlefield 2
Warcraft III: Frozen Throne
Out of This World
Pathways into Darkness/Marathon
Myst
DoomII
Eternal Darkness
Street Fighter 2 (Arcade)
Can't narrow it down to just one...but here are some of my favs
Wolfenstein 3D (PC) - One of the first FPS games, and certainly the first major one, great level design
Mario 3 (NES) - Great fun and variety, difficult yet simple
Metal Gear Solid (PSX) - Fantastic story and characters, the first truly cinematic game IMO
Tony Hawks Pro Skater 1+2 (PSX) - Best "extreme" sports games ever, and the first to really give you full control
Gran Turismo 4 (PS2) - Great racing game with tons of uniquely handling cars, tuning options, and tracks
Quake 2 (PC) - One of the best online FPSs ever, and one of the first too
Mafia (PC) - I don't know what it is about this game, but I just love it. It's the Godfather of videogames
BF1942 (PC) - Awesome CTF game, big environments, and the physics/vehicles were a blast.
GTA3 (PC/PS2) - VC and SA improved on it, but GTA3 was really innovative
Counter-strike (PC) - Love it or hate it, it's one of the best online FPSs ever
Live for Speed (PC) - Best physics I've ever felt in a race sim by far
Eve-Online (PC) - Very complicated/difficult, but it's the only MMO I've ever enjoyed (I admit it's not for everyone though)
AOEII - The perfect RTS, not too complicated, but still difficult to master. Online play was amazing.