As of right now, no. People think they will do like they did with BF3 and release them later.
Despite poor reviews, the game is fairly fun, albeit empty.
Citation needed. Because "poor reviews" implies that they're generally, or mostly poor, yet a quick google search says otherwise - seems to be getting mostly 7's with a few 8's. And where I come from, a 7 out of 10 is "above average", meaning they delivered a decent game, the opposite of what the lynch mob was hoping.
Multiplayer is a complete cluster fuck, I'll say that much.
Hotwire is awesome but the ticket bleed is absolutely fucking insane. The default setting should be 1000 tickets for 32 man on up. Heist can be a lot of fun but the maps just feel like they are a bit too small and lead to base camping. I'm going to try some more Blood Money tonight, that seemed really fun.
This game really drives the point home with my dislike of "hardcore" modes in fps games as it has leeched into softcore: the TTK is too goddamn low. Still fun, but not what it should be, imo.
Of course console sales are good, this is exactly the type of game that appeals to the 12-18yr old console crowd. Generic, stale, casual console shooter.
The issue I have with hotwire is that the game suffers from what most team fps's suffer from: terrible team balance. I've been in two sessions of hotwire so far. In one session, I lost 10 games in a row. The other session I won 11 games in a row. The winning session, for each game, barely anyone on my team had a positive kdr, or even more than 5 kills, but it seems like the other team didn't realize it wasn't tdm and objectives mattered.
Played about 4 hours myself on the Hotwire maps, I had a blast with my buddies. Doing some crazy stuff like we used to back in the 1942 days. I definitely love that Fan Boat on the everglades map.