Somehow they took a setting like ww1 and made it play identical to bf4...
It looks fun but some things look really out of place. The whole 3d-spotting aind UI elements are way too much. It really takes you out of the setting and time period when you have giant floating icons over peoples heads. I say remove all of that. Make spotting only show as a blip on your map and only show a general location, do not point out the specific person/s or their movement/directions AFTER they have been spotted. Then limit it only to a radius around where the person who spotted it was, so your entire team doesn't magically know it somehow.
The smgs/mg's and things seemed way too numerious. Bolt actions were the main weapon used across every-single-army of the war yet the smgs and things seemed to far outnumber people using the bolt actions. I really hope they figure out a way to make people want to use them and provide good reasons to use them instead of just smg'ing everyhting.
I fear though because of another thing.
Recoil. The rifles seemed to have a LOT of recoil yet the smg/lmbs seemed to have virtually no recoil at all. They need to make it so that smgs have short-range accuracy and have recoil. Make LMGS have a LOT of recoil and poor accuracy at range UNLESS you mount the lmg and use the bipod or such. To me this would solve a lot of issues and give people more reasons to use bolt actions. Give them long range accuracy and things
The whole dynamic weather thing was nice. THe way the rain changed things, dampening the color, making everything look wet, etc was nice. It'd be great if it also had drawbacks to things, making tanks slower, causing people who sprint to have a random % chance to slip or such.
Overall it was what I expected rather then what I hoped for. I just hope that there's a "hardcore" mode that removes spotting and things.
Somehow they took a setting like ww1 and made it play identical to bf4...
Movement looks even more CoD like than before.
Trying to latch onto something, anything to complain about because DICE game eh?![]()
Thankfully I wouldn't even know wtf "COD-like" means or why it's inherently bad since I don't play COD.
It looks fun but some things look really out of place. The whole 3d-spotting aind UI elements are way too much. It really takes you out of the setting and time period when you have giant floating icons over peoples heads. I say remove all of that. Make spotting only show as a blip on your map and only show a general location, do not point out the specific person/s or their movement/directions AFTER they have been spotted. Then limit it only to a radius around where the person who spotted it was, so your entire team doesn't magically know it somehow.
The smgs/mg's and things seemed way too numerious. Bolt actions were the main weapon used across every-single-army of the war yet the smgs and things seemed to far outnumber people using the bolt actions. I really hope they figure out a way to make people want to use them and provide good reasons to use them instead of just smg'ing everyhting.
I fear though because of another thing.
Recoil. The rifles seemed to have a LOT of recoil yet the smg/lmbs seemed to have virtually no recoil at all. They need to make it so that smgs have short-range accuracy and have recoil. Make LMGS have a LOT of recoil and poor accuracy at range UNLESS you mount the lmg and use the bipod or such. To me this would solve a lot of issues and give people more reasons to use bolt actions. Give them long range accuracy and things
The whole dynamic weather thing was nice. THe way the rain changed things, dampening the color, making everything look wet, etc was nice. It'd be great if it also had drawbacks to things, making tanks slower, causing people who sprint to have a random % chance to slip or such.
Overall it was what I expected rather then what I hoped for. I just hope that there's a "hardcore" mode that removes spotting and things.
I don't get the comparison neither because they have been essentially the same game for the past five years.Thankfully I wouldn't know what "COD-like" means or why it's supposed to be inherently bad since I don't play COD.
I hope there's no spotting period.
In BF1942 you saw friendlies, no enemies IIRC.
For a WW1 game it would make no sense and I hate how most modern fps games have basical ly a built in wall-hack that tells you where all the enemies are. It leads to people having to look at toheir mini-map instiead of focusing on the game and what they see/hear instead. It also stop speople from being able to play stealthily and other things.
Somehow they took a setting like ww1 and made it play identical to bf4...
There were a ton of celebrities there.I swear I just saw terry crews playing on the stream!?
I swear I just saw terry crews playing on the stream!?
My thoughts exactly. I highly doubt this is the return to BF1942 that we had been hoping for.
The whole dynamic weather thing was nice. THe way the rain changed things, dampening the color, making everything look wet, etc was nice. It'd be great if it also had drawbacks to things, making tanks slower, causing people who sprint to have a random % chance to slip or such..