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Interesting. Could be true, partially true, or both rumors could be true. One or both rumors may also be lies from DICE.
DICE devs tell our clan leaders that they will be "pleasantly surprised" while at same time telling RCon devs (who make plugins for procon, most popular 3rd party management tool) there will be no server customization.
This tells me one thing...
DICE upgraded their own shitty server admin tools and are forcing out 3rd parties from managing their servers. They did this due to the absolutely miserable failure BF4 "official" servers were in dealing with cheaters and griefers. Given their current track record, I don't expect this solution to work out well.
However, I suspect that is only part of the truth. I have a feeling that they are leaving something out. It could be really good news in that was said only applies to "official" servers or the info only applied to the Beta. It could also be really bad news and our worst fears could be realized when clans can't manage servers the way they need to by getting rid of cheaters and griefers efficiently.
I'm going to try and stay optimistic for now, only because DICE knows they are on thin ice with the atrocious BF4 launch and also because of complete lack of facts on the matter.
If you have links to the information on RCon forums regarding the rumors you mentioned, I would love to read them.
Yeah. They went full casual. Like my friend milkshake said, "Battlefront and Battlefield had a baby." A pretty baby but gameplay wise it is a kiddie shooter IMO.
It is a sad day for an old die hard 1942 demo player. Good times.
Why cant they include a classic gameplay mode and let the players decide what kind of game they want to play: Arcade mode or 1942 style.
As much as I'm looking forward to hardcore mode I know its just going to be "hardcore arcade" mode.
they've been up for past 5 hours at least.someone post when the PC servers are back up...
They've been up all night for me. What's been down is the stat servers. I couldn't get a leaderboard or xp increase all night.someone post when the PC servers are back up...
the update to crimson 16.8.3 fixed my dx12 issues! now it runs slightly, ~5FPS better. now its not really that noticeable during game play but if I look at my afterburner graphs the cpu usage is slightly higher but more even and the gpu usage is a bit lower and also more even and vram usage dropped 200MB. if I enable vsync I cant even tell the difference except by looking at the graph and dx12 seem to run more efficiently.now dx12 is another story, which I'm sure they are still working to implement. same auto config to high same OCs I get about the same frame rates BUT with unexplainable drops into the low 20s every couple of seconds, making it completely unplayable.
wrong, it was poodlecorp not lizzard sqaud. But what do you know.Lizard Squad
anyone running a gtx 970 at 2560x1440p ? what settings and fps are you getting?
those benchmarks above seem questionable. Im using a evga gtx 970 at only 1680x1050 and sometimes see fps in the 40-50.
the msi 970 in those benchmarks got a min of 79 and thats at 1080p. maybe my i5 2500k is bottlenecking? maybe that benchmark took place in a empty server. I'm not complaining about my frame rate, but I want to upgrade to a 1080p or 1440p monitor for the release of this game and question what video card I'll need.
And let's talk about the caps. There is no sense of fighting against an enemy line. It's just ring around the rosy style capture points with no sense of direction. Flanking is fine, but when the whole game is just a constant flanking maneuver it gets old. Perhaps that's just a symptom of the game mode. I've not tried rush.
This echoes my thoughts as well. I never realized just how slow the bullets were going in BF4.Played last night and I have to say I really like it. I've always loved using iron sights and the old war gameplay. The bullet and accuracy drop at long distances is just right and the speed I think is perfect. BF4 felt just a tad too slow. I am also enjoying the game voice when you are losing/capturing a control point.
Mack is a bit over the top sometimes but man, this game sounds like garbage. Nothing like BF1942.
I think most people are tired of the PLAY 1 MILLION HOURS TO UNLOCK THE GOOD STUFF in an online shooter - we all used to be the SAME and the only difference was player skill. If I want progression I'll go play an RPG.
Mack is a bit over the top sometimes but man, this game sounds like garbage. Nothing like BF1942.
that guy is idk kinda silly.....theres a shit ton of improvements since then as well. Some of the changes really have been for the better! I still remember when all BF games wouldn't let you move diagonal (bf2142 and before lol)
That's Conquest for you in every BF game ever though.
BF1942 was also 15 years and 3 game engines ago. I'm not sure if you are looking at the old games with rose colored glasses. Say what you want about physics, gunplay, vehicles or even the interface...but there is only a few ways Conquest can play out. Getting to the other flags always required you to find ways to outflank your opponent in some ways even in BF1942. Even when you could only approach a flag from one direction, you had to be creative by using the Jeep's momentum to barrel over hills the tanks could not, parachuting in, or simply having your player sprint and climb areas of the map you wouldn't send a tank.1942 did not feel like that.
I thought the bombers were going to be flying death traps. Instead they are pretty well balanced and can fend for themselves as long as you have someone else gunning for you.only thing really bugging is the attack planes kill the bomber really fast (like 1 shot)..speaking of which its hard as fuck to see if you have a gunner in front of the pilot seat lol...i often hope know one spawns in front of me. I love them team work feel to it though!