Back 4 Blood from Turtle Rock Studios

dvsman

2[H]4U
Joined
Dec 2, 2009
Messages
3,572
My buddies and I are currently stuck at the map right before Act 4. Looks like an EVAC camp but is filled with zombies and specials and all are exploding or poison dropping..

We took a step back and started replaying the earlier stages to get more cards and supply points.

But yeah, bring +3 friends because bots suck and console jockeys you get forced to group with also suck.
 
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Aireoth

Supreme [H]ardness
Joined
Oct 12, 2005
Messages
5,466
So far really enjoying the game, don't really understand the to close to L4D2 complaint, its similar but more with better randomization of events and a player upgrade path. You have plenty of QOL improvements like ADS, perk system, store, and less hold the horde while collecting 5 of X item before leaving. I wonder how many people complaining have played L4D2 in the last few years, I have and its definately a dated game with dated mechanics. Seems like all anyone is ever satisfied with is the next rainbow vomit fortnight/warzone/apex BR slopefest, nostalgia glasses beat everything else.

I do agree that the servers are poor for this type of game and thats a solid blow against it. I also heard it has no vs mode, which is another blow but one that is easy to fix, iirc L4D2 didn't launch with versus but had it patched in at some point (could be wrong, its been a while since that game launched).
 

BassTek

Supreme [H]ardness
Joined
Jul 13, 2002
Messages
6,016
Being able to permanently keep select weapons and swap/remove mods would be nice.

A wider variety of locations would also help a lot.
Ya the weapon thing is my main complaint. Let me remove mods, I don’t need a shotgun with an acog and it’s a crapshoot if the shop will have another scope available at the next checkpoint.

I kinda liked how WWZ handled weapons. You bought persistent upgrades per weapon model and then if you found that gun out in the world it would have your preferred loadout. Not realistic but it felt good upgrading weapons.
 

Comixbooks

Fully [H]
Joined
Jun 7, 2008
Messages
17,304
20211021091052_1.jpg

Back 4 Toliet paper
safe rooms are good for bathroom breaks in RL.



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You get swamped at this church if you don't kill key ridden end of Act 2 we failed it the 1st time around easy to do.
I wish the Cut scenes were longer I suppose people just skip them anway.
 

Axman

[H]F Junkie
Joined
Jul 13, 2005
Messages
9,847
My problem with the beta is that the horde popped.

I mean to say, shooting the enemy was like shooting balloons full of paint. Neither the shooting nor the guns had much realism in them. Which normally wouldn't bug me at all, but it was unbelievable to the point of seeming cartoonish, while at the same time, was dark and gritty, and so I really had a hard time getting into the game.

Do the baddies still pop when you prick them?
 

Comixbooks

Fully [H]
Joined
Jun 7, 2008
Messages
17,304
The Guns are really realistic since the Beta someone said it's COD Left for Dead which is pretty accurate. They could clean it up and add some fun DLC with this game the DLC could be awesome if there is a fan base when it releases the core game to be cemented and taken serious. There is a starting area that is pretty complex when waiting to sync in the game. I haven't played ACT 3 just spent about 2 1/2 hours in ACT 2. You can use a Shotgun and aim isn't as important unless your friendly fire but that is pretty forgiving you don't do much damage to the other players.

It's a fun game I tired it on both 24.5" VA ASUS TUF monitor and I took out my old ASUS ROG 2016 SWIFT 27" I went back to the 24.5 " ASUS VA. the problem I had with the 27" all I could see was the GUN I was using at 2K I think a 4K monitor would be better smaller and everything would be more compact but I see more of the game on the 24.5" There is alot of movement in this game because the Ridden attack from all sides so playing on something really big would drive the nausea nuts out of someone.
 
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dvsman

2[H]4U
Joined
Dec 2, 2009
Messages
3,572
Yeah, my team scooted around and spotted all the snitches before then killed two at a time - 2 guys on one and 2 guys on another (simultaneous shots), then we ran back down to the entrance and fought off the resulting swarms from there. Then rinse and repeat - went back up to do the remaining 2 snitches on the other side.
 

Comixbooks

Fully [H]
Joined
Jun 7, 2008
Messages
17,304
Yeah, my team scooted around and spotted all the snitches before then killed two at a time - 2 guys on one and 2 guys on another (simultaneous shots), then we ran back down to the entrance and fought off the resulting swarms from there. Then rinse and repeat - went back up to do the remaining 2 snitches on the other side.

I wasn't familiar with the level lol it can be bad if a few people are tied up on one side of the Church or just downed.
 

Axman

[H]F Junkie
Joined
Jul 13, 2005
Messages
9,847
The Guns are really realistic since the Beta someone said it's COD Left for Dead which is pretty accurate.

My problem wasn't with the firearms, which, yeah, were actually really well done, but the gunshots. The zombies seemed to all explode violently with the least amount of contact.
 
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