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James Earl Ray said:I think I have screenshots that show otherwise. I ran 2.2.2.5 at 254x13 and 2.5.4.3.6 at 300x11 and there was quite a difference in bandwidth. I did it for the guys at DFI-Street. Ill try to find the pics.
Really....I(illa Bee said:Again, Bandwitch incress. Yes, absoutly! (synthitic benchmarking....yawn)
Real world preformence incress with that much memory speed and so called bandwith.... Nothing to brag about...
And again, dont get me wrong, the faster the better, i would run it if i could, (well i havent had time push much futher than i have thats why iv stoped) But dont mislead people into beliveing they have to run 300+ FSB to have the fastest system. For the people that really just want to game, it dosnt matter (250 vs 300+ )
yall better run yo ass fo covercentvalny said:Really....
I remember struggling to get 60FPS @ 800x600 with my PIII voodoo3 MachineMr. K6 said:*ducks under desk*
Honestly, I want to see 1000fps in Quake 3
USMC2Hard4U said:I remember struggling to get 60FPS @ 800x600 with my PIII voodoo3 Machine
slamgoku said:yall better run yo ass fo cover
0mega said:memory bandwidth increases when the bus speed which is directly linked to the ram speed increases
You're right on the difference beetween 240-2-2-2-5/1T (BH-5) and 300-2.5-4-3-7/1T (TCCD-440)...Specs on screenshots with 850XTPE on stock AF16/AA6I(illa Bee said:Again, Bandwitch incress. Yes, absoutly! (synthitic benchmarking....yawn)
Real world preformence incress with that much memory speed and so called bandwith.... Nothing to brag about...
And again, dont get me wrong, the faster the better, i would run it if i could, (well i havent had time push much futher than i have thats why iv stoped) But dont mislead people into beliveing they have to run 300+ FSB to have the fastest system. For the people that really just want to game, it dosnt matter (250 vs 300+ )
Mr. K6 said:I second the "sickass setup" reference.
But yah, games love low-latency over bandwidth. You have to clock in some major extra MHz to make up for the slack timings. However, I doubt that is the case in other realworld business etc. applications.
TeeJayHoward said:250x9.0 2.25Ghz 1.4v
3000+ s939
1:1 2.5-4-3-8 1T EL Plat Rev. 2
SuperPi 32M, 24 hour prime95
43ns latency
I(illa Bee said:32 is a tad too fast for 2.25Ghz and 2.5-4-3-8 dont you think?
TeeJayHoward said:What are you talking about? I meant, it completed a SuperPi 32 million digit round, not that it did it in 32 minutes
I(illa Bee said:Ohh i thought you did the "standard" 1M caculation in 32 secounds....
The generally one to use is 1mb..its the one most peopel compar to.
centvalny said:As long it can run games and benches with high oc cpu and gpu than its ok for me Sometimes some oc system can survive SP 32m, but after screenshots done it rebooted cause cpu still overheat..