ASUS created a bezel hiding adapter for multi-monitor setups

Discussion in 'Displays' started by DanNeely, Jan 8, 2018.

  1. DanNeely

    DanNeely 2[H]4U

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    https://www.engadget.com/2018/01/08/asus-gaming-monitor-rog-bezel-free-keyboard-strix-flare/

    Assuming the contrast distortions shown in the press picture are just done to make it more visible in the render and not actual artifacts this looks really promising. I really want to see actual product shots, not just a render.
     
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  2. Master_shake_

    Master_shake_ [H]ardness Supreme

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    now that sli and crossifre are essentially dead how is anyone going to run 3 2560x1440 or 3840x2160 monitors at a decent framerate?

    especially at anything over 60hz?
     
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  3. DanNeely

    DanNeely 2[H]4U

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    I suspect triple wide will remain the province of 1080p at least in the short term.

    Longer term 3x2540x1440 is only ~35% more pixels than a single 4k display; so once we're able to do 4k comfortably 1440p triple screen shouldn't be very far behind. At a guess no later than next years cards; although this year's might be able to pull it off with slight sacrifices to image quality.
     
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  4. Savoy

    Savoy 2[H]4U

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    The perception that SLI is dead is just that a perception. It's hardly dead I've been enjoying it for years and enjoying it with my current cards since they launched last year. Your missing out. Hardly dead.
     
  5. Savoy

    Savoy 2[H]4U

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    Ya if you want 40-50fps. If you want real fps you will still need SLI.
     
  6. Enhanced Interrogator

    Enhanced Interrogator Gawd

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    Hmm, I have 3 19" CRT monitors that can run basically any resolution I desire under a 500mhz pixel clock. Getting them all tuned to the same color would be a chore, but I bet it would look pretty sweet. I'd probably need to take them out of their housing too, a 1.5" bezel is probably too much
     
  7. Chapeau

    Chapeau Gawd

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    Will be interesting to see how this system works IRL. I'm assuming there would be some limits to the angle of each adjacent screen depending on screen depth.
    It's a neat idea though..
     
  8. Archaea

    Archaea [H]ardness Supreme

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    Gimmick

    There isn’t real content there. It’s just going to look like a color appropriate smear?!?

    As a long time user of three monitors - I’m not interested (unless I’m not understanding it). My eyes can easily tune out a thin black bar that isn’t highlighted in color —- with proper bezel correction applied it’s not obtrusive at all.

    How is a blurry pixel patch or even pixel repeat better than just a thin edge and proper bezel correction? I would think your brain wouldn’t let that pass unnoticed. Can bezel correction be applied? That’s key.
    4F53239D-C201-46D6-9861-F4618EB89700.jpeg
     
    Last edited: Jan 9, 2018
  9. DanNeely

    DanNeely 2[H]4U

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    Theoretically the prisms should bend the light path so that the light from the edges of the screens look like they're coming from the surface of the prism instead at an angle halfway between the two surfaces; because the user facing side of the prism's smaller than the two screen facing ones combined it should be possible to get it so the edge of the light from the 2 screens meets in the middle with no gap. Getting that all to work right probably needs to align everything both screens to the prism to within a pixel's size or a bit of overlap and a correction that blacks out part of the edge of one or both screens.

    Dunno if this paint sketch will help or not. The red lines are supposed to be the light emitting parts of your screens. They have a gap because bezels. The green/blue ones are the prisms with the light from the screens behind bent to look like it's coming from the prism surface. Aligning it perfectly IRL would be even harder than in my doodle.


    [​IMG]
     
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  10. Chapeau

    Chapeau Gawd

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    The overlapping area being blurred doesn't rule it out as an option though. We often don't need a perfect visual solution - just enough so that we can fill in the rest.

    I don't think it's realistic to expect the panel edges to just disappear, but it might make them seem a little softer and nicer?
    - The effect is would be pretty nice if you had a totally static viewing position and a game where you just need a central focus spot (like an FPS).
     
  11. MMitch

    MMitch Limp Gawd

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    That would work in your drawing with minimal effect but IRL, with less angle (Or bigger angle, depending where you measure), it will be distorted / stretched...
    I want to see a video of this tech before I make any call...
     
  12. Sancus

    Sancus Gawd

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    Here's a video. Actually looks pretty good to me. The angle issue is dealt with my just only allow a single, fixed angle via the mounting brackets.
     
  13. MMitch

    MMitch Limp Gawd

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    Well, I prefer without it.. seems like instead of having 0% visibility of 10mm or so you have 100mm of blurry with a middle black line.
    Not sure on that one..
     
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  14. Archaea

    Archaea [H]ardness Supreme

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    it's better without...
     
  15. Sancus

    Sancus Gawd

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    It would take a super tight close-up to be sure, but it does not look blurry at all to me. The light output is decreased because the prisms aren't 100% transparent, that's all.

    Not that I'll be buying this, I don't like multi-monitor gaming.
     
  16. MMitch

    MMitch Limp Gawd

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    Also why present it like they're selling a slapchop LOL !?
     
  17. Archaea

    Archaea [H]ardness Supreme

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    That's not ASUS officially presenting it - it's Steve from Gamer's Nexus. Sort of like if Kyle from Hardforum gave his informal take.
    https://www.gamersnexus.net/
     
  18. DanNeely

    DanNeely 2[H]4U

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    Yeah, the plastic works as a tech demo; but this really would be better done in glass for better transparency.
     
  19. KedsDead

    KedsDead [H]Lite

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    Well.. it looks cool.. but after owning a 34in widescreen for little over a year now, I am hooked.. I wont buy anything else.. I absolutly love this thing..
     
  20. Chapeau

    Chapeau Gawd

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    Would you believe that actually plastic can be more transparent than glass...with a good quality acrylic and preferably with an optical coating you get greater light transmission.

    Glass used in the same context would probably need to be thicker and maybe even laminated - so would appear darker.