Mchart
Supreme [H]ardness
- Joined
- Aug 7, 2004
- Messages
- 6,552
It would appear I fixed all my stuttering issues. As I kind of suspected it was due to G-Sync. Disabling G-Sync the game now runs perfectly smooth.
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It would appear I fixed all my stuttering issues. As I kind of suspected it was due to G-Sync. Disabling G-Sync the game now runs perfectly smooth.
If you're on Windows 10 1703 or 1709 try disabling fullscreen optimizations. Go to where the game is installed, find the executable, right-click it to go to properties, go to the compatibility tab and check the "Disable fullscreen optimizations" option. Ever since 1703 Windows is forcing all games that they can to run in borderless window even if you have exclusive fullscreen enabled. if you don't disable fullscreen optimizations for them. Other effects of this nonsense include using the lowest refresh rate available instead of desktop composition or half refresh rate at 120 Hz and above, completely ignoring your driver settings.It would appear I fixed all my stuttering issues. As I kind of suspected it was due to G-Sync. Disabling G-Sync the game now runs perfectly smooth.
If you're on Windows 10 1703 or 1709 try disabling fullscreen optimizations. Go to where the game is installed, find the executable, right-click it to go to properties, go to the compatibility tab and check the "Disable fullscreen optimizations" option. Ever since 1703 Windows is forcing all games that they can to run in borderless window even if you have exclusive fullscreen enabled. if you don't disable fullscreen optimizations for them. Other effects of this nonsense include using the lowest refresh rate available instead of desktop composition or half refresh rate at 120 Hz and above, completely ignoring your driver settings.
"DRM software in Assassins Creed Origin is taking up the entire CPU Resources"
https://latesthackingnews.com/2017/...ins-creed-origin-taking-entire-cpu-resources/
Ja, just because something is being executed every frame it doesn't mean it is causing 100% load on a CPU core.This has been discussed quite a bit in the thread already. The problem is that its all speculation at the moment. VMP is triggering all the time, but the exact impact of that is unknown and unless someone finds a way to disable VMP or Ubisoft removes it all people can do is speculate that it is causing the unbalanced core 0 load.
I did get a good chuckle at the site trying to use cracking Wolf 2 as some kind of shining accomplishment to credit Revolt with. Its a Steamworks games with no additional DRM, not exactly something to hold up as proof of accomplishment.
"We’re confirming that the anti-tamper solutions implemented in the Windows PC version of Assassin’s Creed Origins have no perceptible effect on game performance."
Ubisoft statement today:
Ubisoft statement today:
With what they've said, I sure hope they figure out how to balance/optimize the thread workload instead of pegging cpu0 the most.Ubisoft statement today:
A screencap of a hex editor, showing VMProtect in use and making calls in Assassin’s Creed Origins has been provided as evidence to the contrary...iIn addition, the person who took the image claims VMProtect is making calls every time the player moves in-game..
That's a screenshot of a debugger, posted by an amateur pirate to a piracy subreddit, and presumes to prove he was successful at seeing VMP working as intended. That's it. That's the extent of the "smoking gun".
It seems like we go through this drama every time a big title comes out that makes pirates angry when they can't download it on day one. A screenshot of something that's supposed to prove something is posted, kneejerking commences and the blogs clickbait it. When the first denuvo title Lords of the Fallen came out, it was "Denuvo kills performance" - turned out it was just a buggy game. Three years ago it was Denuvo in Dragon Age Inquisition kills SSD's! Again proven FUD.
Every time a game is reissued by a developer with Denuvo removed, it benchmarks exactly the same. Total disappointment for the propagandists eager to find a discrepancy.
It helps to understand that Denuvo and VMP aren't DRM. They function to prevent the game's executable from being modified and fucked with, and really just protect the existing DRM (Steam runtime, uPlay, whatever) from being bypassed. So they use various methods to scramble and obfuscate the game executable - encryption/decryption, virtualization, containerization etc. These processes aren't inherently CPU intensive.
I don't doubt that Ubisoft probably has some room to optimize game code to run better on potato CPU's, but if the Denuvo & VMP anti-tamper tech were removed there just wouldn't be the magical boost in CPU performance that some want to believe.
I'll have to recheck how it runs during my gamplay and try again, I've not noticed any problems? In fact it ran so well I've just played the game and haven't noticed anything.
And I remember when Ryzen launched, there were a lot of people saying no games with ever use 8 core 16 threads, and that only apps like video editing and photo processing will only be utilized by Ryzen processors. Damned glad I went with this build when I did.
Oh look a patch improved performance, Ubisoft must have removed the drm! Oh wait, just turns out Ubisoft released a poorly optimized game.
Btw, it's Egypt during the age of Cleopatra right? Is there a big city to explore? Alexandria right? How is it in terms of grandeur?
The 7700K and 1800X are at parity in this game. In fact I don't think the 1800X has beaten the 7700K in a single game, stock or OC, despite there being so many well-threaded games. AC:O is one of them obviously.
The extra cores help, but not AMD's cores. The 8700K is around 20-30% faster than both in AC:O. Another big gap to look at is 4/4 vs 6/12 on the 7600K/1600.
Q-BZ Jaw dropping. Seriously.[/QUOTE said:I second this! Its stunning how detailed the cities are, very well done. I can't wait to get the quest to rescue Cleopatra.
Has anyone played this over a steam link with a PS4 controller? The steam page only lists xbox controllers as supported. I'd like to know before I drop $$ on it.
So anyone here using a g633 Logitech headset and getting audio issues?