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IGN has provided a look at Assassin’s Creed: Origins’ brand-new combat system, which was supposedly inspired by Dark Souls and other similar third-person action titles: the game will feature a light and heavy attack, which players can use to create combos, while dodge, shield, and parry maneuvers can be utilized to defend against enemy attacks. These actions will ultimately build up an adrenaline meter that will allow for special, powerful attacks. Also detailed are the optional gladiator arenas, where players can challenge unique bosses.