Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Crysis 3 at 8xMSAA running at 2560x1600 does not require more than 3GB.
Interestingly, one Titan is not powerful enough at these settings and SLI is required at a minimum.
In other words, a single Titan is unlikely to be be powerful enough to be able to push games that will require more than 3GB. As a matter of fact, >3GB memory really becomes useful under extreme setups such as tri-sli and quad-sli.
Except under extreme scenarios, the Titan has become pointless since the launch of the 780.
I find this hard to believe as I witnessed my friend's 690 choke out at 1600p due to vram, and I've seen my own Dragon Age 2 exceed 2gb at moments at 1440p.
Yes, but exceeding 2gb does not mean it will exceed 3gb. I've been running 5760x1200 for some time now, and most games seem to peak around 2.5 gb.
But if games right now are peaking at 2.5gb - how much longer do you think it will be before they pass that barrier - ESPECIALLY with the new consoles coming out in 6 months.
Titan > 780, always.
Titan > 780, always.
But if games right now are peaking at 2.5gb - how much longer do you think it will be before they pass that barrier - ESPECIALLY with the new consoles coming out in 6 months.
Titan > 780, always.
Only thing the Titan succeeded in doing is making the 780 price look good.
But if games right now are peaking at 2.5gb - how much longer do you think it will be before they pass that barrier - ESPECIALLY with the new consoles coming out in 6 months.
Titan > 780, always.
GTX 680 @ (Core: 1150 MHz Memory: 7.0 GHz)
GTX 770 @ (Core: 1200~1300 MHz Memory: 7.5 GHz)
GTX 780 @ (Core: 1150 MHz Memory: 7.0 GHz)
TITAN @ (Core: 1080~1180 MHz Memory: 6.7 GHz)
HD 7970 GE @ (Core: 1160 MHz Memory: 7.16 GHz)
I got lucky and found my Reference Titan here for $775. I am keeping an eye out for another at the same price or lower, but that probably won't be till new architecture..
I have 2x Titans in my box and I only game at 2560x1440 - I won't be swapping them out for years. If you plan on keeping them for awhile the extra VRAM can only help over the 780.
If you planned on swapping your Titans or 780s for something newer within a year then yeah the Titan was pointless for you in that case.
If you plan on keeping them for awhile the extra VRAM can only help over the 780
Titans are also not just for gaming, they are massive compute cards as well.
At 7680x1600, many games go over 3gb of vram.
If you are using a single monitor. There is no reason whatsoever to buy a Titan. Even at 5760x1200, you don't need Titans.
I still stand by the simplicity of my statement.
And also, Titans were not meant to be a full production card. They were designed to be the cream of the crop. People who have the cash lying around to pay them will (and did). The 780's came out because Nvidia saw the sweet spot with them.
"If you plan on keeping them for awhile the extra VRAM can only help over the 780." - me
So it can hurt? I'm done with your semantics argument. You have observed data from the future of the two cards versus each other? It don't matter. I'm not in the mood to argue with someone that uses the words reality, might, and observed data regarding a benchmark from 2014.
Is this how the internet works? Take someone else's statement then argue a point they were not trying to make? I never mentioned cost.
When I said, "If you plan on keeping them for awhile the extra VRAM can only help over the 780," I didn't see the concept of cost come up at all. Yet another fool on the internet to add to the ignore list.
Much better.
are titans done?
I think no one has a clue how much VRAM games will be able to use once they start taking use of the 8GB memory pool on new consoles and are then ported to the PC.
Give the developers all that RAM, and they'll use it- take Dragon Age II for example with the HQ textures installed. Not a game that requires a lot of rendering power unless you go stupid with the AA settings, but it can use a lot of VRAM, and that game is old.
Those consoles are rendering to 1080p with 7850's- don't expect them to push the geometry or pixel shaders through the roof. Expect them to push the textures to quickly eat up that slack VRAM.
If you're not running 6GB cards now, you're going to want to upgrade down the road just to turn the details up, especially when we start migrating to 4k displays on the desktop (which will likely happen faster than any of us think).