Master Bob
Limp Gawd
- Joined
- Sep 8, 2005
- Messages
- 378
I was reading this article and it got me thinking. What's the true purpose of a game? Is it to entertain someone, draw them into an alternate reality? Whats the best way to go about doing this, Create a compelete story system with cinematics, or let the gameplay speak for its self?
I personally believe cinematics SHOULD Not be the main focus of the game, but rather a sumplement to further immerse the player into the game. Once cinematics become vital for a game, they have gone too far. The gameplay should be able to speak for itself.
I personally believe cinematics SHOULD Not be the main focus of the game, but rather a sumplement to further immerse the player into the game. Once cinematics become vital for a game, they have gone too far. The gameplay should be able to speak for itself.