HardOCP News
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- Dec 31, 1969
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Yesterday it was curved displays, today it is the Oculus Rift. The US Patent and Trademark Office sure does like granting Apple patents on things that already exist.
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How would Apple even benefit from a product like this?
patently apple - celebrating apples spirit of invention
It takes years to get a patent. This was originally submitted years ago. Same with the curved display.
yeah ok apologist. Apple has the shittiest patent practices our of pretty much any major corporation. You think the rift hadnt at least began phase 1 development before this patent was filed? You think apple didnt maybe get wind of it and begin filing this patent? Same with curved displays. give me a break, apple is a dirty ass company that i hope gets driven into the ground with samsung pissing on the ashes
Because suing people can be profitable?
Because Apple is slowly switch from a consumer electronics company to an IP company.
Did you even read the article? Rift didn't exist in 2008 when this patent was filed for. Apple has been developing headsets since 2006. Palmer Luckey, Rift's founder, was 15 in 2008 and 13 in 2006 so no I don't think Rift had shit when this patent was filed for.
Fucking assholes, clearly they are up to their no good with stealing others technologies..
Did you even read the article? Rift didn't exist in 2008 when this patent was filed for. Apple has been developing headsets since 2006. Palmer Luckey, Rift's founder, was 15 in 2008 and 13 in 2006 so no I don't think Rift had shit when this patent was filed for.
Rift didnt do anything new or novel EITHER. This is an example of the tech involved ripening enough to make it viable. Head mounted displays are NOTHING NEW, Apple didnt invent anything here, they took existing ideas and said "I made this"
so are they going to call it iEyes, iGlasses, i Goggles ???
Yup.
The onus was on Oculus Rift to do their due diligence and make sure they weren't trying to bring something to market that infringed on someone's existing patent or patent application. If Apple goes after them, that's their fault.
Yup.
The onus was on Oculus Rift to do their due diligence and make sure they weren't trying to bring something to market that infringed on someone's existing patent or patent application. If Apple goes after them, that's their fault.
No, iSee.
Since patents are not valid to begin with (except in the eyes of statist brown-nosers who would be wise to mind their own business), I see no reason why Occulus should be obligated to do anything.
You don't? So apparently you have no experience with patent law? I'm not saying it's right, but it's how things work. And while you may not want to play the game, the law says you have to.