Anyone else not enjoy The Witcher 2?

Kayran fight is bit tricky, but this video should help (it also shows the location where you need to go). You will need to use the trap spell against the tentacles, and then at last part climb on to the rock to reach the center of the creature. After that part the game is mostly very much fun, it´s just the prologue and Kayran being bit glitchy at times that can piss off people.

https://www.youtube.com/watch?v=oschdW3HKUs

I never understood how people find Kayran tricky. I mean I am not very good at games in general and in Witcher I usually get my ass handed to me even on normal difficulty setting, but FFS the Kayran battle is easy. Pick a spot in front of the big tentacles, set a trap spell on ground, wait until the big tentacle readies itself for attack, roll to the side, attack the big fricking glowing thing in the tentacle that almost has a "HIT THIS" sign on it until it breaks. Rinse and repeat couple of times. Then run up pillar that fell on top of the Kayran and boom he is dead.

Well, unless you have QTEs enabled then you have an unfair "hit X to not die" moment after that but thats your fault for keeping those stupids QTE enabled. :p



Anyone having problems with gameplay use a Xbox360 controller. To be honest the game was designed around that. Then it plays a bit like Batman games, just slower and with harder hits.
 
Recently decided to play the Witcher 2. Had a copy for a while and just got around to trying it. Was hoping it would be good but I am not seeing the appeal or praise it attracts. The gameplay itself is rather terrible. You essentially mash the mouse button for everything. Which means your player ends up putting fires/light sources on instead of striking an enemy. What a terrible design; for a PC focused developer I would have thought they would have mapped different keys for different functions instead of using the console style "action button" that does everything.

Movement/cover system is terrible and not precise at all. You get pulled into cover when you don't want to and you can't get out quick enough when you need to. And the direction you come off in is rather random which makes stealth attacks (or any attacks) impossible to do correctly. Its another one of those games where moving down a hallway is as difficult as rocket science.

To top it off, the game "cheats" for difficultly. As in spawning enemies out of thin air right behind you. The AI itself is dumb and often doesn't even seen you cut down enemies just mere feet away. I suppose the awkward spawning of enemies behind you is a way to make up for a lack of real difficulty?

I don't see how anyone can enjoy the combat/gameplay of the game. Is it the story that people like? I haven't played the first game which might be why I don't find it to be engaging at all. I find that it tries too hard to be edgy or "adult" which doesn't work out well to me.

Also had some technical issues. A few freezes, one of which was fixed by minimizing, but this resulted in low frame rates (around 15-20). When the game works right I get what looks like 60 with super sampling and all settings maxed out at 1080. Running a GTX 970 OCed with a 4670K at 4GHZ.

Am I the only one who didn't enjoy The Witcher 2? I really doubt I will bother to finish it. I do hope their Cyberpunk game is better though. That one has a much more interesting theme IMO.

I didn't enjoy the gameplay very much. I thought it was an improvement over the original in every other way though. Graphics and story were far better. My main gripe was the game pretty much forced potion use on any difficulty above easy. I also felt the the parry was just weird to use. The game kind of expected you to roll around a bunch and do quick strikes. I wasn't finding that fun.
 
Wait...you can disable QTE's? Has that always been an option?

There is an option but it doesn't seem to do anything for me. Entire fight sequences are QTEs.

I am stuck in a mine now, because it tells me to blow up some tunnel by pressing the mouse 1 button (how original) except it doesn't do anything. :rolleyes: They really need to make objectives or give you some clue on what to do rather than bring up useless QTE prompts that don't actually work. I am not sure if it is a bug or not? This is pretty much why the game fucking sucks. It is a button masher, but it gets it "difficulty" from making terrible clunky menus, movement, and other cheats. For example, if you need an item essential for a quest (which it won't inform you of beforehand) and initiate the quest, then you're screwed because the game removes all of the traders who would sell it. So you're stuck unable to complete the quest. Simply buying everything beforehand isn't practical because you can't get enough money. I really wish these kinds of games would die off. If I want a challenge I want to think, not for the game to cheat.
 
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There is an option but it doesn't seem to do anything for me. Entire fight sequences are QTEs.

I am stuck in a mine now, because it tells me to blow up some tunnel by pressing the mouse 1 button (how original) except it doesn't do anything. :rolleyes: They really need to make objectives or give you some clue on what to do rather than bring up useless QTE prompts that don't actually work. I am not sure if it is a bug or not?

Wait, are you playing the same Witcher 2 game I did? I don't remember any QTE's in the game besides the bar brawling mini-games, and those were like the easiest QTE's I've ever seen. And I both hate and SUCK at QTE's, so if I can handle them anyone can.

I don't remember anything else resembling QTE's in the witcher games. I played with M/KB by the way, and while the controls were definitely quirky and had a learning curve, I didn't have any issues once I got used to them a couple hours into the game.

If you're talking about the same mine area I'm thinking of, the only real trick to that area is bringing enough torches or see-in-the-dark potions to be able to navigate in the dark.

EDIT - oh, after re-reading your post and thinking back on that area, I think you may be missing the bombs you're supposed to make to destroy those nests. Yeah, sometimes you just gotta google it if you get stuck like that.
 
Wait, are you playing the same Witcher 2 game I did? I don't remember any QTE's in the game besides the bar brawling mini-games, and those were like the easiest QTE's I've ever seen. And I both hate and SUCK at QTE's, so if I can handle them anyone can.

I don't remember anything else resembling QTE's in the witcher games. I played with M/KB by the way, and while the controls were definitely quirky and had a learning curve, I didn't have any issues once I got used to them a couple hours into the game.

If you're talking about the same mine area I'm thinking of, the only real trick to that area is bringing enough torches or see-in-the-dark potions to be able to navigate in the dark. EDIT - oh, after re-reading your post and thinking back on that area, I think you may be missing the bombs you're supposed to make to destroy those nexts. Yeah, sometimes you just gotta google it if you get stuck like that.

Theres QTE, anytime you fight somebody bare fist, the kayran has QTE some bosses lots of left / right click spamming etc
 
in response to the OP: now you can imagine how I felt.. I was told it was as good as Demon Souls/Dark souls - after trying it I quickly uninstalled both 1 and 2 - Witcher 1 and 2 just aren't that great.. I guess some people like it because its pretty much a bad RPG/game with Porn in it..
 
Wait, are you playing the same Witcher 2 game I did? I don't remember any QTE's in the game besides the bar brawling mini-games, and those were like the easiest QTE's I've ever seen. And I both hate and SUCK at QTE's, so if I can handle them anyone can.

I am counting the climbing mechanics as QTEs to. You can't freely climb/jump and have to go to a particular spot and hit it at the right time. Which is damn annoying IMO.

I'll get to try it some more tonight, but I think I broke some quests. I did them out of order. Was looking for a "Banner" of some sort. But I actually defeated that boss by accident in the Catacombs earlier. Got a bunch of things that I have to take to someone who always has her door blocked. Top that off with not being able to buy the bombs/instructions for them and I think I am screwed. I pretty much had 4-5 quests with no objective markers... aside from the ones where I have to take items to the person with guards blocking her room. I have a feeling I am at a dead end.
 
Recently decided to play the Witcher 2. Had a copy for a while and just got around to trying it. Was hoping it would be good but I am not seeing the appeal or praise it attracts. The gameplay itself is rather terrible. You essentially mash the mouse button for everything. Which means your player ends up putting fires/light sources on instead of striking an enemy. What a terrible design; for a PC focused developer I would have thought they would have mapped different keys for different functions instead of using the console style "action button" that does everything.

Movement/cover system is terrible and not precise at all. You get pulled into cover when you don't want to and you can't get out quick enough when you need to. And the direction you come off in is rather random which makes stealth attacks (or any attacks) impossible to do correctly. Its another one of those games where moving down a hallway is as difficult as rocket science.

To top it off, the game "cheats" for difficultly. As in spawning enemies out of thin air right behind you. The AI itself is dumb and often doesn't even seen you cut down enemies just mere feet away. I suppose the awkward spawning of enemies behind you is a way to make up for a lack of real difficulty?

I don't see how anyone can enjoy the combat/gameplay of the game. Is it the story that people like? I haven't played the first game which might be why I don't find it to be engaging at all. I find that it tries too hard to be edgy or "adult" which doesn't work out well to me.

Also had some technical issues. A few freezes, one of which was fixed by minimizing, but this resulted in low frame rates (around 15-20). When the game works right I get what looks like 60 with super sampling and all settings maxed out at 1080. Running a GTX 970 OCed with a 4670K at 4GHZ.

Am I the only one who didn't enjoy The Witcher 2? I really doubt I will bother to finish it. I do hope their Cyberpunk game is better though. That one has a much more interesting theme IMO.

I bought it a long time ago, loaded it up, looked at Geraults face for a few moments then deleted it from my computer. I just have zero interest in that character. Ideally I want to craft my own look, but if I must use a made up character, at least have him be decent looking. Geralt is f*cking hideous, does that make me shallow? Yes, yes it does, but we all are for certain things. And my idea of escapist fantasy rpgs is ruined by ugly main characters.
 
Just like a few said already what I notice is when fighting all you have to do is mash the attack button and that's it you win. Its like there's no strategy in the combat. I don't think it compares to dark souls in clunky-ness, I think dark souls/demon souls was not as clunky as this game and you pretty much can stradegise during combat with blocking with shields and moving around and rolling around, in witcher 2 you just stand there and click away until enemies goes down.
 
Theres QTE, anytime you fight somebody bare fist, the kayran has QTE some bosses lots of left / right click spamming etc

Then something is wrong. With QTE disabled there should be no qte in boss battles. Only fistfights remain because thats how they work but only two of them are mandatory at the beginning. And the rapid clicking to raise the gate, which there are also only a couple in the game. No "Press X to not die" shit should remain.
 
Just like a few said already what I notice is when fighting all you have to do is mash the attack button and that's it you win. Its like there's no strategy in the combat. I don't think it compares to dark souls in clunky-ness, I think dark souls/demon souls was not as clunky as this game and you pretty much can stradegise during combat with blocking with shields and moving around and rolling around, in witcher 2 you just stand there and click away until enemies goes down.

Only on easy difficulty where enemies dont know how to block and parry.
 
Wait, are you playing the same Witcher 2 game I did? I don't remember any QTE's in the game besides the bar brawling mini-games, and those were like the easiest QTE's I've ever seen. And I both hate and SUCK at QTE's, so if I can handle them anyone can.

I don't remember anything else resembling QTE's in the witcher games. I played with M/KB by the way, and while the controls were definitely quirky and had a learning curve, I didn't have any issues once I got used to them a couple hours into the game.

If you're talking about the same mine area I'm thinking of, the only real trick to that area is bringing enough torches or see-in-the-dark potions to be able to navigate in the dark.

EDIT - oh, after re-reading your post and thinking back on that area, I think you may be missing the bombs you're supposed to make to destroy those nests. Yeah, sometimes you just gotta google it if you get stuck like that.

Or read the monster wiki in the game which fills out by reading the book about the monster or fighting enough of them first. It says to use Grape Bombs on nests. And yes you do need to fill it out before the bombs work.

This is actually one of the few gripes with the game i have. Geralt is an experienced monster hunter, he should already know his shit about common monsters without reading a god damn book or killing a hundred of them till he realises what to do on his own. This was an utterly stupid and unnecessary mechanic that made casual monster hunting boring.
 
the combat is awesome, its just difficult and takes practice.
It's difficult and takes practice, but it still sucks even once you figure it out :D

I like The Witcher games, but not for the combat, the combat sucks balls.
 
I bought it a long time ago, loaded it up, looked at Geraults face for a few moments then deleted it from my computer. I just have zero interest in that character. Ideally I want to craft my own look, but if I must use a made up character, at least have him be decent looking. Geralt is f*cking hideous, does that make me shallow? Yes, yes it does, but we all are for certain things. And my idea of escapist fantasy rpgs is ruined by ugly main characters.

It's suppose to fit his character as a Witcher. The series is very story driven unlike Skyrim where you can look like anything. Geralt is a pretty likable guy for the most part. In some ways he reminds me of Garrett from Thief series.
 
All right, blew through the final part of chapter 2 and 3 without even bothering with side quests. Just wanted to finish it. I have to say, the story does pick up towards the end. Still not a massive fan of the theme/setting, but I think it was a pretty good story overall. Lots of tough decisions to make. This is where the game shines. I'll wait for Witcher 3 reviews to see if they changed the menu / movement and probably look into it.

Cyberpunk looks more interesting to me though because I prefer sci-fi themes. :D
 
I loved Witcher 1.

I can't play Witcher 2. They got rid of the camera modes I could use and kept the one that makes me motion sick. Essentially it is OTS mouselook mode permanently.

Witcher 2 is totally unplayable for me. Waste of $$$.
 
Both Witcher games start slow and aren't very compelling. They eventually open up, although the gameplay for both was never really great. One of those situations where the world makes up for so-so gameplay. #2 was almost like poor-man's Demon's Souls, at least control-wise.

I can never get past the early stages of these games. They just don't grab me enough to bother with pushing through it.
 
I loved Witcher 1.

I can't play Witcher 2. They got rid of the camera modes I could use and kept the one that makes me motion sick. Essentially it is OTS mouselook mode permanently.

Witcher 2 is totally unplayable for me. Waste of $$$.

From memory you can force a higher field of view that might help.
 
From memory you can force a higher field of view that might help.

I think you might be remebering TW1. I checked everywhere. Everyone says the same thing, there is only one camera mode in TW2.

TW1 had
F1: Isometric
F2: Hybrid
F3: OTS

I played the whole game in F1/F2, in F3 (OTS) I couldn't stand it for more than few seconds.


TW2 only has OTS.
 
I definitely did not enjoy it but still endured it for the plot. Combat was really uninspiring and boring. Maps were limited. Side quests sucked. For some reason I remember having a blast with Witcher 1 though and now I'm having alot of fun with Witcher 3.
 
I think you might be remebering TW1. I checked everywhere. Everyone says the same thing, there is only one camera mode in TW2.

TW1 had
F1: Isometric
F2: Hybrid
F3: OTS

I played the whole game in F1/F2, in F3 (OTS) I couldn't stand it for more than few seconds.


TW2 only has OTS.

It was a mod. I can't remember exactly which mod I used, but here's one that came up when googling....

http://www.nexusmods.com/witcher2/mods/755/?

Though that mod was only uploaded a few months ago, so there must be others because I remember quite close to launch there were things to fiddle with the FOV.

For all the good things CDP have done, I was very disappointed they fethed up the FOV and didn't have a built in option to adjust it.
 
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loved the first one, threw the game dvd of the second one into the trash after uninstalling it at about 1/3 of the game.
 
i broke the the first Witcher game, I killed some monsters I wasn't supposed too soon and am stuck. I basically have to redo a whole chapter to continue.
 
The first game's combat was too simplistic for its own good. You had a whole bunch of moves and dodges that literally did nothing to help you avoid attacks. The only time you could use them was to hurdle an enemy to escape a corner. In 90% of fights you just got in front of an enemy and would just click in the right cadence with your attack icon. Your health vs. theirs. It got old after the 1st chapter.

It was much better in the 2nd game, but it always felt a little clumsy. Instead of swinging, Geralt would delay and start doing some kind of bizzare ballet. You get used to it, but it never ceased to feel like nothing had any impact and that hit detection was always a little off.

The 3rd game's combat more or less fixes the combat from the 2nd game, but it's just too monotonous. He does the exact same moves with every weapon and in a game that massive it gets a little tedious doing the same slash/slash/roll/repeat over and over.
 
This is a series I really wanted to like. I was really into the story and characters but the gameplay and combat felt just awful. Only played the 1st one for maybe 2-3 hours and just disliked some design choices (like preparing for 10 minutes drinking potions and shit) and the bad combat just made me quit.

I played the 2nd one for maybe 2-3 hours also, and same result. I was really into it but the combat is just awful and not fun.

I was told that the 3rd game is still more of the same as far as gameplay so...
 
I really enjoyed TW2. The story was engaging as was the dialogue. The conversations felt natural and real. The combat had a little to be desired, but it was 10x better that TW1. The Witcher 1 combat is pretty bad, and unfortunately aged poorly. I wasn't able to finish TW1, but I couldn't put TW2 down.
 
I was told that the 3rd game is still more of the same as far as gameplay so...

I don't even see how anyone could say that TW3 is more of the same in regards to TW2 and TW1.

The Witcher 2 is a true successor to the original Witcher title. Everything The Witcher did, The Witcher 2 did much, much better. Combat is more involved, art design is great, and more dialogue and characters.

The Witcher 3 is a bigger gap between TW2 than TW2 was to TW1.
 
I don't even see how anyone could say that TW3 is more of the same in regards to TW2 and TW1.

The Witcher 2 is a true successor to the original Witcher title. Everything The Witcher did, The Witcher 2 did much, much better. Combat is more involved, art design is great, and more dialogue and characters.

The Witcher 3 is a bigger gap between TW2 than TW2 was to TW1.

I said as far as gameplay. Also many others mentioned that the combat in Witcher 3 is not much different than the 2nd game.
 
The combat was so terrible in the first one that I didn't get past the first part. These games just don't appeal to me, which sometimes makes me laugh since people say this is a Skyrim killer.
 
I said as far as gameplay. Also many others mentioned that the combat in Witcher 3 is not much different than the 2nd game.

They need to go back and play Witcher 2 then. They couldn't be more wrong. Difference is night and day to me.
 
Basics are very similar, but it's way better refined. Much smoother. Usage of pots/spells is a lot more attractive than it was in TW2.
 
The combat was so terrible in the first one that I didn't get past the first part. These games just don't appeal to me, which sometimes makes me laugh since people say this is a Skyrim killer.

TW3 shits all over Skyrim, and most other games for that matter. But if they don't appeal to you, either because you prefer roll-you-own-character, stats-based RPGs or you want a combat-oriented game like Dark Souls then, of course, look elsewhere. The Witcher games have never pretended to offer those sorts of experiences.

But even TW2, which I consider the weakest of the three, is a storytelling masterclass compared with the piss-weak crap Bethesda comes up with (and that includes Fallout).
 
The combat was so terrible in the first one that I didn't get past the first part. These games just don't appeal to me, which sometimes makes me laugh since people say this is a Skyrim killer.

NOTE: I am an Elder Scrolls lover. With that said,

As far as content, lore, and storytelling it eats Skyrim for breakfast.
 
There's nothing in this game that looks "copy and paste" like Skyrim.

Everything feels meaningful. The dialogue is incredibly believable, and I hate to sound cliche in this, but even the choices are honestly hard to make because there's not a clear answer to what is good or bad. You end up kind of trying to choose the lesser of the available evils.
 
The main difference between the Witcher and most other large-scale RPG's is that you rarely have a "throw away" quest that was randomly generated. Only the smuggler's caches and a few random guarded treasure chests.
In Skyrim and Inquisition like 1/2 of the quests I would just hammer the skip button because they weren't worth reading about.
 
I bought the Director's Cut or some Delux edition or something like that on Steam like back in 2012, I tried to get into it, but it just didn't catch me.

Fast forward to early 2015, and I force myself to play it a decent way through Flotsam. Then IDK, it just grows on you. I never played W1, so reading all the journals and character summaries is a case of "WALL OF TEXT." Trying to remember the names and everything was a chore at first, but all of the sudden it just explodes on you and you get sucked into the story.

This was the first game I immediately replayed after finishing it the first time just to select the different story options and really Role Play the character instead of trying to guess what the "best" choice was.

It's really not your Bethesda, sandbox, open world RPG. The story is dense and the plot exceedingly subtle, but it's quite mature in theme. I was really impressed. Frankly, the opening 10 hours can be confusing if you're new to the story, but put the work into it and it will reward you... And then play the game again, immediately and take different paths and learn even more about the world and plots.

As far as the combat system. Dude, after playing Dark Souls, this game isn't hard.

It's very much a "just pretend you're Geralt and do what you want" sort of a title as one theme of the game is that you can't really control much or get the outcome you think you'll get by selecting certain dialog options.

I haven't played W3, and I might have skipped it if I didn't really play W2, but now I'm sold on the franchise.
 
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