Anyone agree that HDR is overhyped garbage?

Discussion in 'General Gaming' started by Newsboys2004, Apr 24, 2006.

  1. Isaacav2

    Isaacav2 [H]ard|Gawd

    Messages:
    1,487
    Joined:
    Sep 26, 2004
    HDR is not worth the performance hit - the AA. Bloom is decent on the O game.
     
  2. Newsboys2004

    Newsboys2004 Gawd

    Messages:
    592
    Joined:
    Jul 30, 2004
    You know, in the ini oblivion file you can modify the way the outside and inside HDR works...

    If HDR is so great and I'm wrong, then I'd love to see. Somebody prove it, if your brave enough. If you know enough about HDR, make it like Lost Coast, or better...
     
  3. Masterkizz

    Masterkizz n00b

    Messages:
    28
    Joined:
    Feb 21, 2006
    Some of the scenes I have seen while playing oblivion are truly spectacular.

    HDR lighting is a great feature when it is used correctly, It adds to the overall player immersion into the game world.
     
  4. Banyan

    Banyan [H]ard|Gawd

    Messages:
    1,290
    Joined:
    Aug 16, 2003
    wwwwaaaaaayyyyyy overhyped but not garbage.
     
  5. wtburnette

    wtburnette 2[H]4U

    Messages:
    3,581
    Joined:
    Jun 24, 2004
    Considering it's a subjective thing, how is anyone supposed to "prove" anything? :rolleyes:

    I think HDR, done right, looks great. I like it in Oblivion. You don't agree. Waaaaa! Oh well, it's our opinions, not something that can be proven or not. As many have suggested, if you don't like it, keep it off and those of us who like it will turn it on. It really is that simple. In the meantime, developers will get better and better at using it in the future and hopefully get to the point where we all enjoy the effects.
     
  6. Trimlock

    Trimlock [H]ardForum Junkie

    Messages:
    15,150
    Joined:
    Sep 23, 2005
    well what i'm hoping is for some developer tools to make HDR implementation alot easier, from my understanding the most development time spent on was the HDR effects for the lost coast, applying it must be a pain staking order
     
  7. ThirtySixBelow

    ThirtySixBelow Gawd

    Messages:
    846
    Joined:
    Dec 4, 2004
    I agree that it's usually overdone. The art above has a little more than HDR going on to make it look like that.
     
  8. Worldhammer

    Worldhammer Limp Gawd

    Messages:
    426
    Joined:
    Aug 22, 2004
    This is another tech, that by the time it is optimized and effective they'll drop it for the next thing we can't run yet.
     
  9. PikachuMan

    PikachuMan Gawd

    Messages:
    531
    Joined:
    Aug 22, 2004
    Not really. HDR means you can do alot of interesting things with regards to art style, they aren't going to drop it.
     
  10. Skirrow

    Skirrow [H]ard|Gawd

    Messages:
    1,221
    Joined:
    Mar 25, 2005
    Now everyone should know by now that HDR is supposed to simulate how the human eye sees the world. But the way it is being utilized is games at the moment is more like how a video camera would see the world.

    This is because at the moment, developers want to show that a game uses HDR since its a new feature than has had been hyped to hell, so they overexaggerate the bloom effects so you can notice it better.

    The same thing happened when bump-mapping was first introduced. If everything wasnt shiny and bumps weren't blatantly obvious people complained about the lack of it, even though it was extensively used on rocks, concrete etc. People just assumed that bump-mapping made everything look shiny as well as bumpy.

    Once HDR becomes the norm in games, which it WILL. They will start using it properly. Without feeling the need to show it off every chance they get.

    To me PGR3 uses it really well. The only problem with it being the aperture settings are too high, making going in and out of tunnels a pain in the ass. Tracks without tunnels look extremely lifelike.

    I find that Oblivions implementation of HDR is extremely effective at giving the a realistic look to a fantasy setting. In this respect the overexagerrated look works seriously well. While in GRAW i find it too overbearing. The bloom is far too exaggerated and it ruins the realistic look they were trying to achieve.

    Lets just hope developers learn how to use HDR properly.
     
  11. Mabrito

    Mabrito [H]ardness Supreme

    Messages:
    7,004
    Joined:
    Dec 24, 2004
    Going a little off subject, but I have a feeling either the upcoming Half-Life 2 episodes or the upcoming game Crysis is going to have HDR "done right." Reason I say Half-Life 2 because its Valve, they can do anything, they are the king of delays and even though they can be long, they always deliver.
     
  12. discochan

    discochan [H]ard|Gawd

    Messages:
    1,373
    Joined:
    Oct 4, 2005
    I played oblivion with hdr and off. It just isnt the same with it off, especially when the sun is setting
     
  13. IanG

    IanG 2[H]4U

    Messages:
    2,087
    Joined:
    Jul 20, 2004
    You've never heard an F1 driver describe coming out of the tunnel at Monaco? Temporary blindness exiting tunnels is pretty lifelike imo.
    [​IMG]
     
  14. chiablo

    chiablo Limp Gawd

    Messages:
    386
    Joined:
    Feb 6, 2005
    Simple solution:

    If you don't like it, uncheck the box!

    Problem solved.
     
  15. Jesus_Faction

    Jesus_Faction [H]ard|Gawd

    Messages:
    1,079
    Joined:
    Mar 31, 2005
    id like for it to be a bit more subtlely implimented
     
  16. HighwayAssassins

    HighwayAssassins [H]ardness Supreme

    Messages:
    5,210
    Joined:
    Mar 2, 2004
    its not garbage, just not done right yet.
     
  17. Majin

    Majin 2[H]4U

    Messages:
    2,477
    Joined:
    Feb 4, 2005
    HDR will be able to provide us with ever better looking games and when it's realized correctly it will not be such a proformance hit.
     
  18. Khaydarin

    Khaydarin 2[H]4U

    Messages:
    2,534
    Joined:
    Dec 13, 2005
    When people complain about the glare at some moments in games, they often forget the times they drive in the morning to work/school against the sun; when someone's cell phone display reflects the sun into their eyes and they have to squint; when they walk outside during the winter or on a beach during a sunny day and they have to shade their eyes from the glare......

    I think HDR is pretty good so far.....though I didnt like it so much in far cry (though maybe I didnt "set" it right). I love it in Oblivion
     
  19. J-M-E

    J-M-E [H]ard|Gawd

    Messages:
    1,955
    Joined:
    Feb 3, 2005
    ummmm its just a lighting effect. Its not garbage at all, but it might be a bit overhyped
     
  20. Json23

    Json23 [H]ard|Gawd

    Messages:
    1,380
    Joined:
    Aug 4, 2005
    I must be the only person who thinks HDR/Bloom are great lighting effects. :(
     
  21. Mabrito

    Mabrito [H]ardness Supreme

    Messages:
    7,004
    Joined:
    Dec 24, 2004
    It is great lighting effects, but the main idea going around this thread is that its overdone and to bright. But once developers grasp the concept and implement it properly where nothing looks washed out and over done, it will be amazing.
     
  22. chiablo

    chiablo Limp Gawd

    Messages:
    386
    Joined:
    Feb 6, 2005
    Well, right now HDR is a huge strain on video cards, so in order to make it seem worth having, they have to go overboard and really make it stand out and give you the "wow" effect. Once it becomes the standard for games to have, it will look better.

    It's like shadows when they first came out in games. Doom3 was so shadowy that it was almost unplayably dark... but now that shadows are more of a standard than a new graphical feature, it's become better implimented.
     
  23. banGerprawN

    banGerprawN [H]ard|Gawd

    Messages:
    1,113
    Joined:
    Apr 15, 2005
    It is totally overhyped, but I will definitely say I enjoy it when it's done properly, and in a very natural way (ala Oblivion/HL2:LC). FarCry's HDR seemed really fake and overdone, whereas HL2 could pull it off much better.
     
  24. Molingrad

    Molingrad Gawd

    Messages:
    706
    Joined:
    Aug 28, 2004
    it was overhyped especially when it first came out. to be honest i dont really even like it that much because it seems like they over do it and make things EXTRA bright and glowy
     
  25. ironforge

    ironforge [H]ard|Gawd

    Messages:
    1,226
    Joined:
    Feb 7, 2006
    I think the right amount of HDR looks nice. Something that looks natural.

    Garbage? No I don't think it is garbage. Overhyped? I'm not too worried about it. If your card supports it.. set it on or off depending on your preference.
     
  26. emp7re

    emp7re [H]Lite

    Messages:
    74
    Joined:
    Sep 17, 2005
    HDR is overhyped, it might be better down the road, but right now its just glowing god like halos and bright random shit. It seriously looks horrid even on nice systems.
     
  27. ellover009

    ellover009 [H]ard|Gawd

    Messages:
    1,846
    Joined:
    Jul 17, 2005
    Half of it has to do with the screen ur using and resolution, a 17in screen wont have the same visual quality than a 20-24in crt. I run games at 1600x1200 and they look great to me. HDR is a little overhyped but I do enjoy using it, is like AA and AF settings, they where there 4 yrs ago but they were barely usable, technology picked up and everyones using it. Lucky ATI X-series owners that get to play oblivion with AA, AF and HDR.
     
  28. Ocean

    Ocean [H]ardness Supreme

    Messages:
    4,924
    Joined:
    Oct 19, 2003
    sometimes it ads to the cinematic atmosphere in games.

    most of the time it is a barely noticable frame rate hit.

    i wish the engines could toggle it on and off on the fly.
     
  29. Ocean

    Ocean [H]ardness Supreme

    Messages:
    4,924
    Joined:
    Oct 19, 2003
    sometimes it ads to the cinematic atmosphere in games.

    most of the time it is a barely noticable frame rate hit.

    i wish the engines could toggle it on and off on the fly automatically, and use it only in high fps areas or cinematic events.

    i want hdr ai :(
     
  30. I'm the Dude man

    I'm the Dude man [H]ard|Gawd

    Messages:
    1,444
    Joined:
    Aug 21, 2002
    I thought it looked pretty cool in the Lost Coast level of HL2. That level was just gorgeous. Looks pretty cool in DoD Source too.
     
  31. Coolcity

    Coolcity n00b

    Messages:
    20
    Joined:
    May 9, 2006
    No. Go check lost coast; has the whole thing where your eyes adjust to the dark. Very cool.
     
  32. FlyinBrian

    FlyinBrian Gawd

    Messages:
    733
    Joined:
    Jul 1, 2004
    To Be honest i think I liked 4 aa and 16 AF more than hdr in oblivion the image just looks clean and sharp. However, Im sure for the lucky people with Ati 1900xt cards that can enabled both it looks even more amazing.
     
  33. hfc

    hfc Limp Gawd

    Messages:
    142
    Joined:
    Apr 2, 2005

    Bloom makes everything look like it's a colour between orange-yellow-brown.
    Can't say for all games, but definitely TR:Legends, NFS:MW, and GRAW. Not very impressive.
     
  34. pr0pensity

    pr0pensity [H]ard|Gawd

    Messages:
    1,738
    Joined:
    Sep 2, 2003
    HDR looks nice. It's bloom that's overdone.
     
  35. killedaway

    killedaway Limp Gawd

    Messages:
    314
    Joined:
    Feb 16, 2006
    yeah, i like my games to look like shit, too. i'm like you -- i turn down the graphics til' the game is barely distinguishable from an NES game, and then rock it.

    oh no.. wait -- no one does that, because it's super retarded. only YOU do that.
     
  36. Khaydarin

    Khaydarin 2[H]4U

    Messages:
    2,534
    Joined:
    Dec 13, 2005
    QFT
     
  37. HighwayAssassins

    HighwayAssassins [H]ardness Supreme

    Messages:
    5,210
    Joined:
    Mar 2, 2004
    I used to think it was overhyped garbage, and to a large extent It is in alot of games.

    Developers overuse it. But the otherday I replayed HL2: Lost Coast with the HDR and Bloom at full and was amazed how good it looked in some areas. Definatly overdone, but im sure VALVe knows that, and when its incorperated into Episode 1 they will do a great job with it. Its all about the use.