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Newsboys2004 said:You know, in the ini oblivion file you can modify the way the outside and inside HDR works...
If HDR is so great and I'm wrong, then I'd love to see. Somebody prove it, if your brave enough. If you know enough about HDR, make it like Lost Coast, or better...
Worldhammer said:This is another tech, that by the time it is optimized and effective they'll drop it for the next thing we can't run yet.
You've never heard an F1 driver describe coming out of the tunnel at Monaco? Temporary blindness exiting tunnels is pretty lifelike imo.Skirrow said:To me PGR3 uses it really well. The only problem with it being the aperture settings are too high, making going in and out of tunnels a pain in the ass. Tracks without tunnels look extremely lifelike.
Json23 said:I must be the only person who thinks HDR/Bloom are great lighting effects.
emp7re said:HDR is overhyped, it might be better down the road, but right now its just glowing god like halos and bright random shit. It seriously looks horrid even on nice systems.
emp7re said:HDR is overhyped, it might be better down the road, but right now its just glowing god like halos and bright random shit. It seriously looks horrid even on nice systems.
yeah, i like my games to look like shit, too. i'm like you -- i turn down the graphics til' the game is barely distinguishable from an NES game, and then rock it.eeyrjmr said:When I got Doom3/HL2 I turned the GFX all the way up and went "ooo" for abt 5min. I then just turned them down - I was after a good game not a art-gallery.
pr0pensity said:HDR looks nice. It's bloom that's overdone.