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- Aug 20, 2006
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BioWare has released a trailer for Anthem showcasing how it has fused the experience of a single-player and multi-player title with a concept dubbed “Our World, My Story.” The video suggests that NPCs will play a large part in terms of fleshing out the narrative, but Kotaku, who sat in yesterday’s pre-PAX panel press conference, has described them as being “extremely limited.” A demo will be released February 1.
...from what was revealed, these interactions are extremely limited. Conversations are only sets of two choices. These are not “yes/no” but they seem to be generally opposite tones. The outcomes of these choices affect your relationship with these characters, and the visual arrangement of the area around them, but it’s unclear what else happens due to them.
...from what was revealed, these interactions are extremely limited. Conversations are only sets of two choices. These are not “yes/no” but they seem to be generally opposite tones. The outcomes of these choices affect your relationship with these characters, and the visual arrangement of the area around them, but it’s unclear what else happens due to them.