http://www./news/games-news/amds-gaming-evolved-gets-a-shot-of-adrenaline/Like NVIDIAs The Way Its Meant to Be Played program, AMDs Gaming Evolved initiative focuses upon promoting PC game development by ensuring enhanced PC-exclusive features are included in certain titles.
Multi monitor support, DX11 implementation, advanced anti aliasing methods and other items all fall under these programs purview. In many cases, Gaming Evolved and TWIMTBP have allowed AMD and NVIDIA to promote new technologies offered by their respective GPU architectures, positively (and in some cases negatively) affecting several big-name titles. These tactics have come under scrutiny but there is no denying their impact upon the PC gaming landscape.
In the past, Gaming Evolved always seemed to play second fiddle to its well funded, popular and sometimes controversial competitor but if AMD has their way, thats about to change. Theyve recently expanded the Gaming Evolved program in an effort to encompass additional titles and more developers. And this time it actually seems to be attracting more attention from within the games industry.
Previously, AMD seemed to be playing second fiddle to NVIDIA when it came to directly supporting developers but that is quickly changing as more triple-A titles make their way towards the red team. Weve already seen games like Shogun 2: Total War, Dirt 3 and some others garner benefits from Gaming Evolved while Sniper Elite V2, Dirt Showdown and Nexuiz are just the latest additions.
However, the real push comes within the next few months where AMD is claiming ownership of many premier titles. Sleeping Dogs, which may prove to be an instant GTA-like classic was just released and it incorporates several advanced DX11 features like SSAO and SuperSample AA. This will be followed by other DX11 games like Medal of Honor: Warfighter (which uses DICEs versatile Frostbite 2 engine), Hitman: Absolution, BioShock Infinite and the newest incarnation of Tomb Raider. All of these will incorporate features which AMD helped implement.
While sponsored gaming titles may initially mean performance offsets favor one manufacturers GPUs over the other, if history is any indication, drivers adapt in quick fashion so everyone will eventually benefit from the advanced visuals these games bring to the table. In addition, programs like TWIMTBP and Gaming Evolved do tend to help ensure DX11 implementation within games that may not have supported the API due to the console-centric focus in many parts of the development community. For end users buying the latest graphics technologies and the companies selling them, thats extremely important.
If AMD can keep this momentum, everyone should have a much larger selection of DX11 games to choose from in the coming year.
AMDs Gaming Evolved Program Snags Far Cry 3′
http://www./news/games-news/amds-gaming-evolved-program-snags-far-cry-3/With addition of Far Cry 3 to its stable of games, AMDs Gaming Evolved initiative is receiving yet another huge boost. In the past, this program wasnt particularly popular but with many triple-A titles like Bioshock Infinite, Tomb Raider, Hitman: Absolution and Medal of Honor: Warfighter now jumping onto the Gaming Evolved bandwagon, things are rapidly changing for AMD and its customers.
Hardware Canucks has already covered the steady evolution of AMDs developer relation program. However, with the inclusion of what promises to be an ultra popular game alongside several other highly anticipated titles, Gaming Evolved could be morphing into a juggernaut to rival NVIDIAs competing The Way Its Meant to be Played.
So what will Gaming Evolved bring to Far Cry 3? Due to the secrecy surrounding most big name titles before launch, details concerning this relationship are slim to none. However, if past collaborations are any indication, AMD could work closely with the developers to integrate native multi monitor support via Eyefinity, open source physics / stereoscopic 3D, compute-based anti aliasing options and several other Radeon-exclusive features. Most importantly, gamers can be assured that advanced DX11 image enhancements will surely be integrated into the second iteration of Ubisofts Dunia engine, likely making for one of the best looking games on the market. Consumers with AMDs Radeon graphics cards will be particularly happy since great performance and working Crossfire profiles from day one are virtually assured in this case.
Theres quite a bit of time between now and Far Cry 3s December 4th North American launch date (the EU should see it on November 29th) so additional details should trickle in at some point. As a side note, it isnt known whether or not Ubisoft will address the well-deserved criticism over their draconian DRM practices but for the time being, everyone should keep their fingers crossed.