AMD Radeon Software Crimson Edition 16.7.3

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AMD has released brand new Crimson Edition 16.7.3 drivers for all you Radeon owners out there. According to AMD, these drivers offer a 10% performance improvement for Rise of the Tomb Raider. Here's a list of known issues as well as resolved issues:

Fixed Issues:
  • Overwatch™ may experience an application crash on some Radeon™ RX 480 configurations when using AMD Crossfire mode.
  • Vulkan™ information in the Radeon Settings software information tab may display an incorrect version.
  • Radeon WattMan may retain settings of an overclock after it has failed. If you have failed an overclock with a system hang or reboot.
  • Hitman™ may experience graphical corruption when the game is set to use DirectX®12 API and using zoom with weapons.
  • Total War™: Warhammer may experience minor graphical corruption in some map textures on AMD Radeon R9 380.
  • Flickering may be observed in Rise of the Tomb Raider™ on some AMD Crossfire configurations using the DirectX®11 API.
  • Changing settings in Dragon Age Inquisition™ with the Mantle API may result in an application crash or driver recovery.
  • DiRT™ Rally may experience flickering terrain in some races when the advanced blending option is enabled in the games settings page.
  • Display may exhibit a minor flicker on Radeon RX 480 when Freesync is enabled on a games launch or exit.
  • Shadows may experience rendering issues in DOTA2™ when using the Vulkan™ API.
  • Textures may experience holes or gaps in DOOM™ when using the OpenGL API and three display AMD Eyefinity configurations.
  • Need for Speed™ may experience flickering on some light sources in AMD Crossfire mode.
  • Performing a task switch with two cloned displays during full screen gaming may cause flickering on the extended display.

Known Issues:
  • A few game titles may fail to launch or crash if the AMD Gaming Evolved overlay is enabled. A temporary workaround is to disable the AMD Gaming Evolved "In Game Overlay".
  • DOTA2™ may experience an application hang when using the Vulkan™ API and changing resolution or game/quality settings.
  • DiRT™ Rally may experience rain drop flickering in some races when using AMD Crossfire mode.
  • Displays may fail to revert to previous configuration on exit when using a profiled application launched with Radeon Settings and "Launch with AMD Eyefinity" toggled on.
  • Assassin's Creed® Syndicate may experience a game crash or hang when in game settings are set to high or greater.
  • Low frame rate or stutter may be experienced Wolfenstein®: The Old Blood™ on Radeon™ RX 480.
  • Radeon RX 480 graphics may experience minor flickering in SteamVR benchmark when using AMD Crossfire mode.
  • Corruption may be experienced in Rise of the Tomb Raider using the DirectX®12 API on some Hybrid Graphics configurations when performing a task switch.
  • Shader Cache may remain be enabled when set to "off" in Radeon Settings on some Hybrid Graphics configurations.
  • Radeon RX 480 graphics may experience intermittent stuttering in The Division™ when high game settings are used and vsync is enabled.
  • Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11.
  • Creating two or three display portrait Eyefinity groups in Radeon Settings "quick setup" and then clicking "arranging displays" may cause an error.
  • Radeon Pro Duo may experience a black screen in Total War™: Warhammer with the games API set to DirectX®12 and V-Sync enabled.
  • World of Tanks™ may experience stuttering after performing a task switch in AMD Crossfire mode.
  • Rocket League™ may experience flickering when in AMD Crossfire mode.
  • DOTA2™ may experience lower than expected performance when in AMD Crossfire mode.
  • Ashes of the Singularity™ may experience an application crash with "crazy" in game settings and Multi-GPU enabled.
 
Whoever said this was the year for SLI/ X-FIRE graphics cards, please kindly eat your words.
 
3 driver updates in one month is light years ahead of what AMD used to do and each driver keeps making my system more powerful. Love this.

At the rate they are going by the time the RX480 Aibs land for most of the stateside reviews there won't be a single game the RX480 loses to the 1060 in dx12 titles IMHO , ROTR was one of the few dx12 games the 1060 was doing better in (1080p only pretty much).. even dx11 has seen some nice gains - witcher 3 etc.

This doesn't really surprise me i think the trend will continue where AMD drivers see some nice gains vs competition, the RX480 is a much larger chip in transistors vs the 1060 and clock rate can only make up so much of that transistor deficit. There is also extra vram bandwidth on the RX480.

If there is a flaw in this approach its that AMD always takes their time to optimize - it seems to be shortening however with RTG. Happy Raja is at the helm .
 
"Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11."

WTF? 2 years later and they still don't have Mantle working correctly? Lame.
 
These drivers have been really good for me. Got rid of a lot of black screen issues and video playback problems on my 7950. Keepers for sure.
 
Hoping they fix my random black screen issues in BlackOps 3. That's getting annoying.

Side note: AMD is ramping up their drivers. They've been pumping out driver updates at break neck speed. Love it!
 
its probably just me but I wish they figured out the whole 2D clock issue. I keep getting screen flickering randomly on my new tv.
 
Running these now. It fixed the issue where my GPU scaling wasn't working.
Although I now have an issue in Saints Row the 3rd, where I get flickering regardless of framerate, although flickering gets worse with lower framerate. Probably due to the black frame being on the screen longer.

Also, I cant for the love of me get Hydravision to work. Is there an alternative?
 
Modify the BIOS ad manually change your 2D clocks.

where do I do that? I thought you could in afterburner but it didnt seem to work at all. I've tried a single 7970 dual 7970's and a 290 and they all do it.
 
where do I do that? I thought you could in afterburner but it didnt seem to work at all. I've tried a single 7970 dual 7970's and a 290 and they all do it.


You'd have to use a tool to modify the vBios. Once I find my stable overclock, I always apply it via a BIOS mod. Then you don't have to worry about Afterburner, etc.
 
"Battlefield™ 4 may experience intermittent crashes when using Mantle. As a work around users are suggested to switch to DirectX®11."

WTF? 2 years later and they still don't have Mantle working correctly? Lame.

Mantle had such potential, but they needed more resources to make it work. Resources AMD doesn't have. They should just officially kill it.
 
Decided to make a account to respond, been lurking since that AMD editorial you wrote Kyle (neutral, love how you and Steve review products through) but AMD has stopped supporting Mantle. They've told developers to develop for Vulkan or DX12 and have stopped driver work for Mantle since about Summer 2015, I can't link the articles yet unfortunately. At least for BF4 and my own personal experience, BF4 works perfectly well on DX11 as Mantle if not better.
 
Decided to make a account to respond, been lurking since that AMD editorial you wrote Kyle (neutral, love how you and Steve review products through) but AMD has stopped supporting Mantle. They've told developers to develop for Vulkan or DX12 and have stopped driver work for Mantle since about Summer 2015, I can't link the articles yet unfortunately. At least for BF4 and my own personal experience, BF4 works perfectly well on DX11 as Mantle if not better.
They don't have the resources two support two insanely similar apis. And even if they did why should any company do something so insane. People keep pointing to mantle like oh look you were wrong back then but anyone that followed it's progression could tell AMD made the right call by throwing it's weight behind Vulkan.
 
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