This isn’t using machine learning. It's just upscaling/reconstruction. My guess is the real DLSS-like tech may come with RDNA3 which should have ML hardware on board.How do you figure? It does a very similar task and sounds as though it is easier to integrate into any particular game or piece of software than DLSS 2.0 (which in turn was more compatible and required less specifics and mess than DLSS 1.0). It certainly seems like a DLSS alternative technology, given that it provides a "upscale" (term used loosely) to give greater performance than native resolution, but with graphically indistinguishable (or close to it depending on the preset level, much like DLSS - different settings to choose the degree of performance boost vs possible visual limitation ) quality. The exact methodology used and technology may differ, but from at least the description given the use case and results seem similar.