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- Aug 20, 2006
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The flamethrower also makes things way too easy since you can drive the Alien off with it after a 2 or 3 second flame burst. But it makes me wonder how awesome a USCM FPS would be with this engine.
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PCG had a pretty neat article comparing them:I am a little disappointed in the length of the DLC content but I can understand why. I am just curious how accurate the layout of the Nostromo actually is. I guess someone actually did have a complete blueprint of the ship when they made the film way back when that the developers could use.
The flamethrower also makes things way too easy since you can drive the Alien off with it after a 2 or 3 second flame burst. But it makes me wonder how awesome a USCM FPS would be with this engine.
I have to say, this game has a garbage save system. What is wrong with developers and implementing a proper save system these days? 40-50 minutes between saves is a bit too much, especially since the gameplay is more or less holding the space bar and waiting. Too repetitive. Especially when the AI cheats (although occasionally gets stuck to). I don't see how this got good reviews. Shit save system, shit graphics, shit AA, and fucking garbage controls. Have these dumbasses every used a PC before? I doubt they have; the control layout is a complete cluster fuck that can't be fixed with simple rebinding. A whole lot of shit with not very much substance.
This game is fucking bullshit shovelware. Its not worth your time even for free. Fuck the assholes who "worked" on this fucking shit game.
Kinda what I was thinking...lol. The motion tracker makes noise and attracts nearby enemies (including the Xeno). Left it up too long mistakenly while hiding in a locker once...and it didn't even stop to sniff the locker vents - it just ripped the door open and killed me.User hold's space bar down. Dies to AI.. Claim's AI cheats.. The lawls.
On the harder levels, if you have to resort to the flamethrower, you're pretty screwed, you just don't know it yet. While flaming the xeno once might work, it'll get super-hostile and even more crafty. It also learns not to dive into a full flame bloom, but instead will wait just outside the bloom until it dissipates, then will do a rapid charge right at you (dead Amanda).
The flamethrower is a defensive tool of absolutely last resort, especially on Nightmare mode where the fuel itself is EXTREMELY scarce.
Give this a look
http://steamcommunity.com/sharedfiles/filedetails/?id=324612199
I think it adds another AA. Either way the other options are awesome.
User hold's space bar down. Dies to AI.. Claim's AI cheats.. The lawls.
It really is the very definition of "survival horror".
Survival terror...hmmm....that's got a...deadly ring to it.
Hearing lots of complaints about the saving system in this game. I personally really enjoy it as it adds to the suspense. Sneaking around spamming the quick save key would ruin the immersion for me. The developers obviously realized this as well, so its nice to not have a game spoon feed you with checkpoints.
Survival terror...hmmm. Decent. Depends on your definitions. If you're talking about a game where you have to convict Norman Bates or sanction Col. Kurtz, that could be considered terror. If it revolves around making underhanded deals with Pinhead or exorcising Pazuzu, that could be termed horror. Alien kinda straddles both, as the xeno's capabilities, biology, and physiology frequently defy natural explanations and veers into the supernatural.
I agree about the save system in A:I being just about perfect. The game is arguably an on-rails experience, so a staggered save mechanism enhances the stress and anxiety. An open-world setting, though, like Stalker or Skyrim, needs an F5-like insta-save option. I always hated the checkpoint-save method in Halo.
Regarding A:I, CA really knocked it out the park and into the next county. Weren't they responsible for the bug-ridden Ryse? Did they learn their lesson?
I'm surprised this has not been in the PC bargain bin yet. Most games around this time can be picked up for next to nothing. The cheapest I have seen was G2A for 10.00 right at Xmas, and has shot right back up.
Last Survivor is just a remake of the end of Alien, but it's infinitely more distressing because it makes you live it. The damn noise, smoke, and steam makes it impossible to hear or see as you're being hunted.
I'd buy that for a dollar!I think we need a mod where we should be able to play as the alien and we get stuck on a spaceship where we torment and kill all of the developers from UBISOFT and EA .
anybody ? ....sound good ?... no ? ...yes ?
SOB! Ruined my amazement. So where's my gullible shame cap?Looks photoshopped. Would've been cool though.
Alien: Isolation- Coming to iOS and Android December 16th
I got it for free. Pretty excited to eventually play it and let you all know in this thread how I feel.What's the cheapest pricing available at the moment?
I got it for free. Pretty excited to eventually play it and let you all know in this thread how I feel.
Alien: Isolation- Coming to iOS and Android December 16th
Available DRM-free now on GOG, with a 75% discount.
https://www.gog.com/en/game/alien_isolation_collection