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disadvantages to a 30" vs the 24".
Except for the rather expensive NEC 2490, all the 24" monitors that I know of use PVA panels.
Except for the rather expensive NEC 2490, all the 24" monitors that I know of use PVA panels. The 30" Dell uses an S-IPS panel, which is higher grade with superior viewing angles. .
i just went from a 2407 to a 3007HC and in short, WOW.
if u have the money and space for it i HIGHLY recommend it.
After much thought I'm thinking about going with a 24" LCD. Is there anything really that I would be missing out on in going with a 24" vs a 30" other than a higher resolution?
I know 24" monitors which use TN panels (Acer x241Wsd, Samsung SyncMaster 245B) or MVA (BenQ FP241WZ, LG 245WP, 246WP).
The dual link DVI situation is pretty much a non-issue, unless you have an outdated video card. If your graphics card has a dual link DVI port, then the monitor works at full resolution. Even the crappy Intel integrated graphics chips on most laptops have dual link DVI.
The Dell 30" does not have a built-in scaler, so it will only do 1280x800 or 2560x1600 desktop resolutions. Modern graphics cards can still do the scaling at other resolutions. Also, I'm fairly sure that the 3007 does do 1:1 mapping.
Hardly any laptop can output 2560x1600 by itself (MBP being an notable exception).
How can you be sure it maps 1:1 if you say it does only 2 resolutions in the first sentance?
We could really use some hard evidence on that.
I double checked and it looks like you are right about that. The MBP and the high end laptops with dedicated graphics support full resolution. Otherwise, you're getting 1280x800.
It only has two native resolutions that fill up the whole screen. If you wanted to display 1920x1080 content from your PS3, you could do so with large black bars around the image, but your video card would have to scale the content to full screen because the monitor cannot.
[H]eatpipe;1031323247 said:A few quick points...
The 30" LCDs are limited in resolution as stated above (ie: no scaler).
Also, as I read the reviews, they offer no OSD (On Screen Display) to calibrate colors/contrast/brightness,
this must be done through your video-card control panel which doesn't always apply to all apps
(I've been though this before).
This is troubling me.
I disagree!
Actually, the main reason for me to be interested in buying a 30" over a 24" or similar, *even* though it's really stretching my budget, is that a 30" can run 1280x800 (with or without fsaa), if the graphics card can't keep up with running games in the native resolution....whereas with a 24" you're pretty much screwed if your rig can't do 1920x1200. The point is that you don't want to interpolate/scale, but you still want things to be full-screen, so you have to use native, or 1/4th of the native resolution. On a 30", 1280x800 is exactly 1/4th of the native 2560x1600 resolution. Therefore the monitor can use 4 pixels (2 by 2) for 1 (1 by 1), which also forms a square. This makes the image just as crisp (read: not blurry) as if you were running native res. This trick doesn't work on a screen with a smaller native resolution, because 1/4th of 1920x1200 or 960x600 would be horrible in terms of jaggies. 960x600 is just too low. Anything below 1280 I've always found disgusting, especially considering that fsaa becomes too obvious at resolutions below 1280.
1280x960 (or in this case 1280x800) is (IMO) the best resolution to run games in in terms of it taxing the graphics card when your rig isnt top draw, yet still looks acceptable. Also, 1280x800 turns out to be the resolution that I use the most, measured over a longer period of time. I use a 7800GTX and I run 1280 all the time, usually with fsaa, the performance is great. Granted, on a big screen it won't look as good as it would on a 20" because jaggies get bigger just as everything else does, but with fsaa it will run better than 1920x1200 without fsaa, while - imo, although opinions may vary - image quality is comparable.
In my personal experience, 1600x1200 is hard enough to reach in recent games with anything other than top of the bill up-to-date hardware, let alone 1920x1200. So unless you always have an uptodate killer rig, I would recommend the exact opposite of what evilmedic has just said: get a 30" instead of a panel with a smaller native resolution, so that you at least have the option of dropping down to 1280x800.
I constantly see people overlooking this....
Am I missing something or have I just thought things through a little better than some?
My only concern is that 1280x800 won't look as good on a 30" as I think it will, due to the relatively low resolution showing up larger (be it without loss of crispness) and therefore the jaggies/fsaa becoming too noticable.
Regards,
Roenie
(my first post here, certainly not my first read)
Thats a very interesting post, I will try that on my 24 inch monitor, I am using an LG246wpbn and I actually use this monitor almost all of the time at 1280x960 especially for gaming works just fine, yes things are crisper at native but Im quite happy with the picture at non native with the eye candy turned up, 8800 gts here.
See if you can run a game or at 960x600 (will probably require some .ini file editing) if possible. I'd be very interested to hear about the results. The image quality should be comparable to running 1280x800 on a 30", you see...![]()