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Thanks! Now that it's over, I added the time reference to the link so it take you right to the gameplay trailer. If people don't want to do that, here is the standalone video:for those that don't watch to watch the 7 hour presentation here's the important details...release date: October 18 2022...ray-tracing and DLSS supported
They're a relatively small, private developer with around 250 employees. They also made MSFS 2020, The Crew series, and ReCore.Not sure how big Asobo studio is, but I feel those game are excellent ads for Unreal Engine, small sales figure needed making ignoring the PS4/Xbox one easier has well here.
Those games do look really good.
Unreal Engine 5 look good for this
I made a very quick google without much validation and saw this:is it confirmed they are using UE5?
No one but a few random people are saying it's UE5. It's probably still their own engine like the first game.I made a very quick google without much validation and saw this:
https://www.aroged.com/2022/06/13/a...return-of-amicia-and-hugo-in-unreal-engine-5/
could be all speculative ?
which suggest effective use of Unreal Engine 5 by the developers of Asobo Studio.
Maybe not a bad idea to not even show with RTX off to invite the comparison....A Plague Tale: Requiem | RTX ON - Exclusive First-Look
Not that out of norm for a RayTraced title rith RT set to ultra (those numbers are with a 5800x and 4000 mhz ram)Wow a 3070 for 60fps at 1080p. Hopefully my 3090 can do 4k at 60fps :/
Unreal Engine 5 look good for this
Thanks for the clarification, that make the result above a bit of less strong of a predictor of things to come.
I could be wrong, but I always felt a bit strange that none of the RT hype for months ever showed a without vs with RT in them.no RT at launch after they hyped it up for months?