Hey guys, upon running my newly purchased 7970HD GHZ Edition, I noticed that when enabling DX11 lighting/shading effects e.g. HDAO/MVSS in certain DX11 games (Batman: AC, Sleeping Dogs, Max Payne 3, Dragon Age 2) only, the display begins to exhibit these flickering black/transparent square artifacts all over the screen. Meanwhile in Battlefield 3 however, I get these smaller flickering pinkish squares all over the screen. Turning off the the DX11 (mainly the HDAO/shader effects) options seems to make the games run fine through all my testing so far; BF3 will artifact regardless of display settings unless I turn off DX11 shaders via a downloadable config file. After having tried different catalyst drivers 12.4-12.8 and even 12.7b, nothing seems to fix the problem short of turning them off so far. Has anyone else experienced what I am describing? I can run DX11 games, its just the HDAO/shader effects that seem to be causing the display corruption.
Now I don't believe its hardware related (I am not overclocking, and temps run between 65-75 degrees while gaming, I even tried under-clocking my card from its stock speeds and increasing the voltage via afterburner), as it is seemingly a driver/software issue and was wondering if I could receive some assistance/feedback on the matter. I usually run the games at 2560x1440, Vsync enabled, 4xMSAA, AFx16 and gamma untouched from default. All other non-DX11/DX11 games I have ran tested fine without corruption except for the ones mentioned. Everything else is up to date e.g. Direct X11 and etc. Most recent drivers (12.8) were installed after driver cleaner ran in safe mode to be sure. Also tried switching DVI cables and that didn't help. Furmark stress tests produce no artifacts, meanwhile 3D Mark '11 produces the display corruption, presumable from the DX11 effects enabled.
Here are my system specs:
Gigabyte G41UMT-USB3 MOBO
Core 2 Quad 9650 @ 3.3Ghz
7970HD Ghz Stock
Creative SB Xi-Fi.
8GB DDR3 Ram
850 Watt Corsair PSU
Windows 7 64 bit
Could my card be defective? RMA? Or is it a buggy/software driver issue? But if it was defective, why do games run fine once DX11 effects are disabled? I could really use some help on the matter, Ive tried so many different things and cant seem to figure this out, thanks guys.
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