7970 Crossfire smooth in Bioshock Infinite?

WiL11o6

Limp Gawd
Joined
Feb 20, 2007
Messages
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About to pick up Bioshock Infinite and want to know if the AMD drivers are matured enough to run it smoothly in crossfire. I don't want a jittery and stuttery mess like FC3 and other games before I drop $60 on it.

Thanks

Update: Bought this game and it is smooth 99% of the time when NOT in combat. I have v-sync enabled and frame limit set at 60 in Afterburner. There is stutter when I enter combat and during combat, though it does fluctuate a lot. For example, when it stutters, it drops from 60 down to 55 and fluctuates from 55-60 for a good second before jumping back up to 60. This is quite annoying but not enough to classify this game as a stuttering mess, it's just not smooth most of the time. I would say it would stutter just a couple times almost in every scenario when I would get into combat.

I have tried a couple things, like downloading RadeonPro to try out the Dynamic v-sync I hear so much about. I've tried a couple of options in the RP but I still get the same stuttering. I've tried:

V-sync on, triple buffering, lock frames to monitor's refresh
Vsync - Dynamic
Vsync on, Dynamic Framerate Control set to 60

I have tried these options but still get that stutter during combat. RP locks in my FPS at 59.9 instead of 60.0 so I thought that was weird. I have my 2600k OC'd to 4.5ghz so I doubt it's my CPU choking. Is it because HT is enabled? Any who, if anyone has any suggestions, I would love to try.
 
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Bioshock Infinite is not very demanding. You will be CPU bottlenecked, thus no microstutter.
I run it with two Titans@1100 MHz at 2880x1620 and my GPU load is 60% at maximum on both GPUs. I'm using vsync, though. Don't know if you would.
 
I have 7970 in crossfire with 13.3 beta drivers, and game play is very smooth for me.

Take a look on the [H] forsale fourm, lots of people selling game codes for $30. That is where I got mine :cool:
 
Same here. Bought the game on the forums here. Beat it with my trifire set up. It was smooth as butter. I'ts not a very demanding game.
 
I run it in 6048x1080 and I have my framerate limiter set to 40 and it's rock stable. The game has a few dips at times - most of the time it runs super smooth, but then suddenly there is a huge dip of FPS in a certain cutscene or angle, that is why I locked the FPS as low as 40 instead of 59, as I usually do.

That being said, many Unreal based games work pretty jiffy with Eyefinity for some reason and I have quite alot of tearing from time to time. I think it's the combo of CF+Eyefinity though, so either singlecard eyefinity, or just CF + single monitor would get rid of the tearing.
 
i have a 2x 6970 with i5-2500k at 4.5 Ghz and there are times where the texture loading/streaming will stutter the game for a good 2-3 seconds, especially when changing enviroments - its very annoying. But then again my cards only have 2GB of VRAM - im sure 3GB would have no issues
 
Update: Bought this game and it is smooth 99% of the time when NOT in combat. I have v-sync enabled and frame limit set at 60 in Afterburner. There is stutter when I enter combat and during combat, though it does fluctuate a lot. For example, when it stutters, it drops from 60 down to 55 and fluctuates from 55-60 for a good second before jumping back up to 60. This is quite annoying but not enough to classify this game as a stuttering mess, it's just not smooth most of the time. I would say it would stutter just a couple times almost in every scenario when I would get into combat.

I have tried a couple things, like downloading RadeonPro to try out the Dynamic v-sync I hear so much about. I've tried a couple of options in the RP but I still get the same stuttering. I've tried:

V-sync on, triple buffering, lock frames to monitor's refresh
Vsync - Dynamic
Vsync on, Dynamic Framerate Control set to 60

I have tried these options but still get that stutter during combat. RP locks in my FPS at 59.9 instead of 60.0 so I thought that was weird. I have my 2600k OC'd to 4.5ghz so I doubt it's my CPU choking. Is it because HT is enabled? Any who, if anyone has any suggestions, I would love to try.
 
Hmm, no stuttering on 2x7950s (OC'd to 1GHz), almost always a solid 60 even in combat. I am playing from an SSD, so not sure if that affects things since this game runs on UE3 which relies heavily on texture streaming.

Also... the CF 7950s are a massive improvement over the single Titan I used to have which would often dip into the 40s at this res, felt pretty jittery as well.
 
Game runs perfectly fine with my crossfire 6970s. Issue I have is the brief stutter when it's loading up an area in the background. I guess that's fairly common.
 
Game runs perfectly fine with my crossfire 6970s. Issue I have is the brief stutter when it's loading up an area in the background. I guess that's fairly common.

Yeah, I get that stutter on a single 7970 when crossing a loading threshold.
 
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