Ocellaris
Fully [H]
- Joined
- Jan 1, 2008
- Messages
- 19,078
Any certain spec HDMI cable needed? Yes I'm a newb at this. Going to pick up my set tomorrow morning.
Get an 18 Gbps cable with good reviews.
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Any certain spec HDMI cable needed? Yes I'm a newb at this. Going to pick up my set tomorrow morning.
Get an 18 Gbps cable with good reviews.
And, the shorter the better. Use the shortest length that you can get by with. Lots of the 6' ones work, but many of the 10-15' ones were giving people trouble achieving 4:4:4/60Hz.
so it's not a HDMI ver x.x issue but a transfer spec then?
Well, there were a couple of different issues. Lots of cables labeled "HDMI 2.0" didn't work, and many assumed that some manufacturers had simply rebranded their existing cables without actually testing and certifying them for the higher speed/bandwidth requirements. I think that it just came down to cable construction because some "certified" cables didn't work while the better made, better shielded cables probably have a greater chance of working. In fact, I used a cheap generic HDMI cable that came with one of my old 1080p or 1440p monitors and it works great with my 48" JS9000 but gave me artifacting issues with my first Samsung 4K (UN40JU6700). So maybe part of it is how picky the TV's HDMI port is.
The cables can (and do) make a difference.ok I have about 5 newish cables, 6-10feet. I'll try those first to see if I might get lucky before purchasing another cable. thank you for clarifying. I can't wait to go from 27->40"!!!
The cables can (and do) make a difference.
I need a better cable, since mine won't do 10 bit 4:4:4 at 4K.
If I bump it down to 4:2:2, it does 10 bit and then some.
(So at this point it's a cable bandwidth issue.)
With this in mind, has anyone found an HDMI cable yet that will support 4:4:4 at 10 bit?
I'm running things at 4:4:4 / 8 bit in PC mode at 60 Hz (like most others) and it's working quite well, but I did notice a gradient in a couple of my game visuals that didn't seem to be there before with the Dell Ultrasharp 34" widescreen. In the past two days of having the monitor, I've only noticed it very rarely, and it isn't anything that would prevent me from buying two more and another 1080 to go with a surround setup (which I am considering VERY hard right now ).
I'd be interested to know as well , as the xbox one ideally wants 4:4:4 10but with HDR.
1. Make sure you use HDMI 1 input
2. Set HDMI 1 input to PC. On Remote: Home > Up > HDMI 1 > Up > Edit > PC
3. enable "UHD Color" (in the TV settings menu: Picture > Expert Settings > HDMI UHD Color > HDMI1 > On)
4. Make sure video card is set to 60Hz. (most GPUs default to 30Hz for some reason)
5. Set 4:4:4 color output in your GPU settings (NVIDIA Control Panel, etc)
6. Scale text to a comfortable level (I like it at native - 100% - which means no scaling)
How do you enable game mode???? Its always greyed out for me!
That's the choice you make, but IMO the difference is minor. The kind of games I'm playing on the TV don't feel different, or look different, between game mode or 4:4:4
To get game mode to be available you need to edit the source to something other than PC. I'm not in front of my TV, but IIRC you hit home on the remote, select the input, then hit the up arrow and select something else from the list. I really don't feel the difference between the 30ish milliseconds of PC mode, and the 20ish milliseconds of game mode. It's still a 60hz panel that, while it looks fantastic, is not fast.
Twitchy/competitive stuff I play on my 144hz 24inch screen. The TV is great for single player, story driven games. My Asus VG248QE is better for CS...
As much as I love mine it is not for online FPS.
Just fired up witcher 3 in 4k on my 1070 and although the game looks amazing, performance is abysmal as expected. I dropped it down to 1440 and the game looks pretty fuzzy in comparison. Does anyone else find this display looks terrible in non-native resolutions or is this to be expected?
540p or 2160p? ouchYou ideally want to be playing at a multiple of 4, not ~2 as 1440p would be. Halving your res basically pixel doubles everything, which is always going to look like shit. 1/4 lets it blur out more naturally. This is true of basically any pixel-based display (not a CRT, pretty much) not exclusive to this particular display.
Just fired up witcher 3 in 4k on my 1070 and although the game looks amazing, performance is abysmal as expected. I dropped it down to 1440 and the game looks pretty fuzzy in comparison. Does anyone else find this display looks terrible in non-native resolutions or is this to be expected?
No HDMI cable will allow 4:4:4 10bit 4k 60hz from my understanding. Currently HDMI does not have the bandwidth to support it. You can only get 4:4:4 8bit 4k 60hz or 4:2:2 10bit 4k 60hz.The cables can (and do) make a difference.
I need a better cable, since mine won't do 10 bit 4:4:4 at 4K.
If I bump it down to 4:2:2, it does 10 bit and then some.
(So at this point it's a cable bandwidth issue.)
No HDMI cable will allow 4:4:4 10bit 4k 60hz from my understanding. Currently HDMI does not have the bandwidth to support it. You can only get 4:4:4 8bit 4k 60hz or 4:2:2 10bit 4k 60hz.
So the Xbox supports all of those specifications yes, but doesn't implement them them all concurrently. It will utilize some of those features depending on your current use case.Xbox one supports hdr , 10 bit and 444 - so you can't have all of them at once?
So the Xbox supports all of those specifications yes, but doesn't implement them them all concurrently. It will utilize some of those features depending on your current use case.
Keep in mind that the current Xbox One S also doesn't support playing video games at 4k, but only 1080. That functionality, 4k video games, will be coming in the next Xbox, code-name Scorpio.
The current Xbox One S supports 4k from UHD Blu-ray, but UHD Blu-ray, Blu-ray and DVD's from my understanding are encoded in 4:2:0 or maybe 4:2:2. Also, most movies are only ~24fps. This leaves plenty of bandwidth for 4k 10bit.
So the Xbox doesn't have any bandwidth limitations with the above use cases since they don't combine them all.
Now when we come to a PC, this is when you can start running into the bandwidth limitation of HDMI. When running 4k, 4:4:4, 60hz, 8bit, that is the limit of current HDMI spec. The new HDMI standard that was announced has a much higher bandwidth to overcome this limitation to accommodate 5k, 8k and higher bit color. This is also one of the reasons most "monitors" run Displayport. The current DP has more bandwidth than HDMI and can support 4k 4:4:4 60hz 10bit, maybe even more.
Once all the new standards are implemented into TVs, monitors, and graphics cards, we will be able to utilize 4k+ resolution, 120hz+, 4:4:4, 10bit+ all simultaneously.
A PC can usually do just about anything you want with the change of some settings so it can easily saturate the line.
Hope this helps.
Is anyone else suffering from this issue??
It makes using this TV as a monitor an unbearable experience; there's a big dark spot directly in front of wherever you choose to position your eyes. The solid gray behind the white text of posts looks gradient. I'm sitting around three feet away, maybe four. Moving back to six or so feet helps slightly, but not very much.
Is this a known thing that people learn to ignore? Are you all sitting 30 plus feet away from the display? Why haven't I seen anyone talk about it in the few dozen posts I've read so far?
I also have two or three light bars - only noticeable on a solid wall of gray - spanning vertically across the entire screen (photographed in X, Y, and Z), and motion also leaves a ridiculous amount of "burn" (ex. eyes on a moving face sometimes look bloodshot) but neither of those things matter very much in comparison to the first issue.
I mostly just want to know if everyone else has A.jpg too or if it's just me.
Anyone using this TV as a monitor getting upgrade-itis for the curved 43" UN43KU7500 ?
Not really. This panel was $299. I'm assuming that one is quite a bit more.