Hi All,
I can't top 21000 in 3dmark2001. I've boosted my 9800xt to 432/756, but my CPU is running at stock. Memory timings are set std for my memory (Corsair PC-3200 Low Latency - 2-3-2-6). Bios settings are pretty standard (128mb AGP Ap, Memlocked for DDR400). I haven't really tweaked anything else. Any thoughts?
20725
http://service.futuremark.com/servlet/Index?pageid=/orb/projectmanager
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer ASUSTeK Computer Inc.
Mobo Model K8V
AGP Rates (Current/Available) 8x / 8x
CPU Unknown (AMD 64 3200+ 2014 MHz
FSB 200 MHz
Memory 1024 MB
Graphics Chipset ASUS ATI RADEON 9800 XT
Driver Name RADEON 9800 XT
Driver Version 6.14.10.6414
Video Memory 256 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
I can't top 21000 in 3dmark2001. I've boosted my 9800xt to 432/756, but my CPU is running at stock. Memory timings are set std for my memory (Corsair PC-3200 Low Latency - 2-3-2-6). Bios settings are pretty standard (128mb AGP Ap, Memlocked for DDR400). I haven't really tweaked anything else. Any thoughts?
20725
http://service.futuremark.com/servlet/Index?pageid=/orb/projectmanager
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer ASUSTeK Computer Inc.
Mobo Model K8V
AGP Rates (Current/Available) 8x / 8x
CPU Unknown (AMD 64 3200+ 2014 MHz
FSB 200 MHz
Memory 1024 MB
Graphics Chipset ASUS ATI RADEON 9800 XT
Driver Name RADEON 9800 XT
Driver Version 6.14.10.6414
Video Memory 256 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L