Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Pretty much this. For 95% of games, 2GB is enough for 1600p.Personal experience, 2GB isn't enough for Max Payne 3 with 4xMSAA, or Skyrim w/ certain mods.
There may be other cases. I'd get at least 3GB.
770 2GB SLI at 1600p, no problems. GPU's run out of power in most games before vram becomes an issue, Skyrim being the exception.
You forgot to mention Crysis 3, Tombraider, Max Payne 3.
HARDOCP said:We know there was a lot of worry when this game came out because of this VRAM counter and people assumed the HD 7950 and 7970 might be a lot faster in the game. Our results prove that this is not so, the 2GB GTX 680/670 is on par with the HD 7970/7950. VRAM does not limit them in this game anymore than it does the Radeon cards.
I'm running SLI 680s (2GB) at a resolution of 3840x800 which is 3/4 of 1600p. I've never ran into a VRAM limit in any game. I play Skyrim with a bunch of HD texture mods too ... MSI Afterburner says I'm up at around 1.8-1.9G but at those times my framerates are dipping below 60 so I'm running out of GPU at the same time as VRAM.
You're fine with 2GB at 1600p. If you want to enable shit-tons of eye-candy and don't care if your framerate drops into the 30's then get 4GB cards.
Hmmm not sure about that. I run 780 in SLI, and run with all the eyecandy on and get 60fps.
The reason you aren't hittin the vram limit is because you are turning down options.
Maxing out a video game is totally different then "Turn down some eye candy" maxing out
if we look @ the OP he specifically asked for Ultra detail. which is easily obtainable with 2gb.
IF he had to turn down anything it would be AA related and nothing regarding detail or textures and most games he could have AA if not all of them anyways.
he could still max em with 2gb of vram.
No it's not. I just went from 670 in SLI To to 780 in SLI, and I was hitting the vram limit of 2gb when running ultra detail in Crysis 3, Max Payne 3, Tombraider, and Skyrim.
AA is considered Ultra quality. IF you dont use AA, then you aren't maxing our your details in your game, this not running in Ultra.
This is coming from experience of using 2gb and 3gb of memory maxing out my games running at 100hz.
You weren't hitting your limit. Your cards may have allocated 2gbs or more but they werent using it sorry. unless you had insane MSAA going on which wouldnt have even been necessary
I play @ 1440 with sli 670s with no issue. in fact i havent even allocated 2gbs let alone hit the cap.
maybe you had bunk cards
I wonder why GTX 780 wasn't offered in 4GB variants.
Do you suppose it might be a maneuver on Nvidia's part to encourage premature obsolescence / promote accelerated upgrades?
I wonder why GTX 780 wasn't offered in 4GB variants.
Do you suppose it might be a maneuver on Nvidia's part to encourage premature obsolescence / promote accelerated upgrades?
If you run out of vram, the system will come to a halt and stutter like a bitch in the low teens, or single digit fps and jump all around. If you turn down the AA and it still stutters, it's not a vram issue. Is this what you saw with your 670 GTX SLI configuration? Or was it just a little choppy in the 30-40 fps window? If so you probably didn't have enough GPU power and the vram was being allocated.
It can't work that way due to the memory bus width of 384 bits and each GDDR5 chip has a bus width of 64 bits. So you can do 3GB or 6GB or even 1.5GB. Just think of multiples of six. Please correct me if I'm wrong, lol.
When you guys say SLI w/ 4 gb memory do you mean 4 gb/card or total?
Facts lol
http://www.pugetsystems.com/labs/articles/Video-Card-Performance-2GB-vs-4GB-Memory-154/
http://www.guru3d.com/articles_pages/palit_geforce_gtx_680_4gb_jetstream_review,26.html Check the 2nd paragraph.
Edit: If you don't plan on upgrading within the next three years, get 4gb. Otherwise just get 2gb.
Nope I use MSAA 4x. Which isnt insane AA, Its the standard. Crysis 3 below hitting 2.2gb of memory running on max quality 4xaa. My 670's in SLI Could not run this option smoothly period.
lol you just arent reading my posts.
that memory that you see MSI afterburner displaying is ALLOCATED MEMORY it isnt the total being used.
like a previous poster stated if you hit the cap your game would come to a screeching halt and hit 0-1 fps and then go back up. you havent hit a vram cap.. you hit a 670 strength cap.
also no where in the HardOCP review of Crysis 3 image quality do they mention 2gb of vram being an issue at 1600p
SKYRIM the only game that needs more than 2gb of VRAM @ that resolution
Anyway, 2GB minimum .. the magic number
lol you just arent reading my posts.
that memory that you see MSI afterburner displaying is ALLOCATED MEMORY it isnt the total being used.
like a previous poster stated if you hit the cap your game would come to a screeching halt and hit 0-1 fps and then go back up. you havent hit a vram cap.. you hit a 670 strength cap.
also no where in the HardOCP review of Crysis 3 image quality do they mention 2gb of vram being an issue at 1600p
SKYRIM the only game that needs more than 2gb of VRAM @ that resolution
not sure if serious
that article only proves what i am saying. again theyre showing allocated memory not used. theyre also saying MSAA will take more performance, GASP.
MSAA is a cumbersome AA method. still doesnt mean youre hitting a cap on your 2gb of vram. sorry.
unless your fps drops to one and your game basically freezes youre not hitting a vram limitation youre hitting a card strength limitation.