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I don't play with an inverted mouse. It's counterintuitive as far as I am concerned. The desktop and virtually all other computer usage has the mouse working the other way where up is up and down is down. I tend to think of the reticle or crosshairs in a shooter as the mouse pointer, and I'm just clicking on things to kill. When I'm shooting an actual firearm up is up and down is down. So again inverting the mouse makes absolutely no sense to me.
One way to think about it is mouse forward leans you forward, mouse back leans you back. That's the only logical way to explain it that I've ever heard. That's not how I think about it -- I don't have to. I just grew up playing a lot of flying games, space games, etc. that defaulted to inverted controls. When I learned to play FPS games I automatically ticked invert. I also invert on a console.
You don't invert the mouse for general desktop do you?
I've played using an inverted mouse since Quake. It's still the only way that makes sense to me. When playing an FPS, I feel like the mouse represents my head in a 3D space as opposed to a cursor on a flat surface like a desktop. To look up, you pull your head back. To look down, you push your head forward. The mouse has to correspond to this movement for me.
Ditto.
It's counter intuitive to me that in a first person view you are pushing the mouse pointer. T o me it's your viewpoint that is moving, and this corresponds.
I've seem some explanations suggest it depends on where your pivot point is mentally. If your pivot point is your neck (natural to me), then inverted make sense (pull your head down to look up mentality). If your pivot point is your eyes or the top of your head, you prefer standard (push down to look down mentality).
Inverted IS the correct and intuitive way, at least in FPS's
here's why
when you look down, in reality, you move your head forward, so the mouse would also be moved forward
when you look up, you tilt your head back, so the mouse would in fact be pulled back
that's how I always ran my games anyway
I have to stop reading this thread. I feel like you inverted players are going to corrupt my mind and make me an inverted person too. This makes a lot of sense and is already making my question my non-invertedness.
Actually, when you look down, you tilt your head down. Moving your head forward makes you look like you're impersonating a hunchback:it's not up or down as far as mouse movement it's forward or back
when you look down, in reality, you move/tilt your head forward, so the mouse would also be moved forward
when you look up, you tilt your head back, so the mouse would in fact be pulled back
Honestly that makes no more sense than what I wrote. You don't use your desktop mouse inverted. Shooting in games is the same as clicking on icons. And when you aim a firearm, up is up and down is down. Either way can be rationalized. I guess whatever you are comfortable with can be considered correct by some and wrong by others.