What good are improved frametimes when you have those nasty microstutter spikes that thief clearly shows? That's a good case for avoiding SLI, not embracing it. You still haven't shown that 1080 SLI consistently gets higher min fps either. And you forget that a lot of recent games don't support SLI and no dx 12 game does.
PS I've used SLI the past 5 or so years and it's always had perceptible microstutter. It was somewhat improved with my last pair of Titan X but was still there. It's just not worth getting anymore unless you run >4K.
" recent games don't support SLI and no dx 12 game does."
Huh yeah they do? What games? As for DX12, here are two new games that support it
And DX12 games will make multi gpu setups better than ever. DX12 is brand new, just give developers time.
Thief is not the norm for sli. Its bad there, but generally the microstuttering is better than that game, and the microstuttering has improved since 780ti days.
The only reason Nvidia dropped 3-4 way sli is because Nvidia's scaling sucks past 2 cards, and it would be dumb to go with that. AMD still supports 3-4 way crossfire because
A) Crossfire scaling is better
B) 3 Way crossfire can be an option for some gamers unlike 3 way sli (albeit a very narrow market of gamers)
C) Crossfire can use just 4x PCIE lanes while SLI cannot.
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