HardOCP News
[H] News
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- Dec 31, 1969
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NVIDIA has created the VRWorks SDK to provide headset and application developers with the best performance, lowest latency, and plug-and-play compatibility for VR. The top game engines that are being used for creating VR games are now integrating NVIDIA VRWorks, including Unity, Unreal Engine, and Max Play. HTC and Oculus headsets have added support for VRWorks. It’s being adopted by cutting-edge VR developers like Sólfar Studios with Everest VR, Valve Software with The Lab, ILMxLAB with Star Wars Trials on Tatooine and InnerVision Games with Thunderbird: The Legend Begins.
Any solution is only as good as the GPU’s drivers. Our Game Ready drivers are recognized as the best in the industry. NVIDIA works closely with developers to make sure games perform well on the day the game ships. This is incredibly important for VR, as the slightest stutter or performance dip can ruin the experience. Delivering launch day drivers will be a big difference for VR games and applications.
Any solution is only as good as the GPU’s drivers. Our Game Ready drivers are recognized as the best in the industry. NVIDIA works closely with developers to make sure games perform well on the day the game ships. This is incredibly important for VR, as the slightest stutter or performance dip can ruin the experience. Delivering launch day drivers will be a big difference for VR games and applications.