Joshtekk on PCPer this week talks a big game about some of the studio equipment they use in production then finally gets onto things we care about like, 144Hz HDR, PCIe 4.0, HBM2 vs GDDR6, and finally the coup de grâce, Intel skipping 10nm?
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Ryan's bag is heavy this week and hanging low. This week the bag is full of Thunderbolt 3 usages, AMD stuffs, and the lack of DX12 games.
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That is one big bag Ryan Shrout is packing around there. This week it is full of Meltdowns, naked GPUs, data recovery, and redefining display technologies.
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We all knew Ryan was packing a big bag, but 31lbs? Wow. This week he reaches out and grabs things that other guys just do not have the fortitude to tackle, and amazingly has again escaped all legal wrangling. But when it comes to the truly tough question, asked by you-know-who, he ducks and...