gdc18

  1. DooKey

    Oculus GO Will Use Foveated Rendering to Save GPU Power

    Last week we brought you news that Qualcomm and Tobii were going to bring foveated rendering to new products. Well, we have more news this week that says Oculus is going to use fixed foveated rendering in their new Oculus Go product. This is good news for the VR/AR crowd because it really...
Back
Top