Microsoft Unveils Kinect For Windows

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I can't wait to see what PC users do with this.

The second-generation Kinect for Windows sensor looks a lot like the Kinect for Xbox One, except that it says "Kinect" on the top panel, and the Xbox stylized green "x" is a "simple, more understated power indicator," according to a new blog post.
 
Kinect + NUC i5 + Cortana (should they bless us Windows users with it) + HT = profit?
 
I could definitely see this paired with a Rift to really create some cool experiences. Reimagined desktop that is manipulated through hand gestures that you can see inside the VR landscape. Even a simple multiplayer board game (chess) that allows you to play in a simulated Forest Park with someone from around the world. FPS games could work by leaning to indicate direction of travel while your hands work the weapon systems/vehicles...maybe.

Hell, just simple ways of screwing with someone's head with them being able to "see" their body in the virtual landscape...Playing a casual flight simulator and your leg itches, you look down and scratch your leg in reality and it happens in the VR space...that would really break down a barrier.

Here's hoping :rolleyes:
 
The porn industry will likely come up with its first practical use.
 
I want, to be able to hook this into eventghost.

Also,
combine it with oculus rift while hanging from a bouncy harness bolted to the ceiling.
 
How will PC users use Kinect while sitting in their computer chairs?
Head, arm, hand, and finger tracking works just as well sitting-down as it does standing-up...

And you've totally forgotten about projects that use the Kinect sensor for other purposes, like providing depth data to the guidance systems of autonomous robots.

There's also the potential for implementing interactive digital signage and store displays. A PC-centric version of the Kinect makes these a much more sensible thing to think about implementing.
 
How will PC users use Kinect while sitting in their computer chairs?
The same way people use it while sitting on their couches, except with higher resolution since they are closer to the camera.

This has a LOT of potential, and I hope we see more software and Windows integration that can take advantage of this, well beyond the gaming applications.
 
Could it be combined with a thin glove for haptic feedback? Would be pretty amazing...pushing through foliage in Crysis 5, you feel it brush your hands.
 
Could finally be a competitor to TrackIR, which is great (I have the TrackIR 4) but is waaaay overpriced.
 
Beaten to the porn comment. Ah well. I suspect it may lead to radical UI changes but only if it becomes more widespread but of course games, etc., will be first.
 
Glad they finally released this. They had the official "unofficial" drivers for the 360 usb Kinnect to be used on the pc and gave some APIs for it. but more of just for people to play around. Now it is office and meant to be used.
 
As long as the drivers don't have some sort of "online-only" component or a call home thing to collect our data, I'm cool with it. I'd probably get one.
 
Could it be combined with a thin glove for haptic feedback? Would be pretty amazing...pushing through foliage in Crysis 5, you feel it brush your hands.
Yeah, a thin glove for your "hands"... *wink wink, nudge nudge*
 
This is their answer for Windows 8 on non-touch device/desktop PC.
See, Microsoft is listening. Lol.
 
I could definitely see this paired with a Rift to really create some cool experiences. Reimagined desktop that is manipulated through hand gestures that you can see inside the VR landscape. Even a simple multiplayer board game (chess) that allows you to play in a simulated Forest Park with someone from around the world. FPS games could work by leaning to indicate direction of travel while your hands work the weapon systems/vehicles...maybe.

Hell, just simple ways of screwing with someone's head with them being able to "see" their body in the virtual landscape...Playing a casual flight simulator and your leg itches, you look down and scratch your leg in reality and it happens in the VR space...that would really break down a barrier.

Here's hoping :rolleyes:

I reckon that the user will hit plenty of walls and break a few nick knacks while playing?
 
Will probably get one just for improved 3d scanning applications. Eventually.
 
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