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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    Hi again. I am just wondering... SweetFX software injects shaders to DirectX, making games more visually appealing (if you like the shader being applied) without relying on game settings. Do you think would it possible to do a black insertion frame using that methodology?
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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    Well, diff for mame 0.148 has been arranged and tested ok by Calamity of arcadecontrols. I have posted all instructions to make it working at blurbusters blog, so feel free to check it and enjoy :D .
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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    Sure sir. Best, GroovyMame is now being patched to support it in command line/ini (-strobe 1 -redraw 1). I will send you the details along this weekend and you can post it on blur busters,including the diff filel. By the way, credits should really go to Calamity of Groovymame for showing me what...
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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    Got it working! A perfect, cristal clear MAME scrolls and sprites, like CRT! No noticeable flicker at all, only brightness halved but with a 2411T you can increase it and tweak gamma and looks good. Thanks Mark, you are my hero now :D
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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    Thanks Mark, that was I was wondering, if adding a black frame will do the trick. Actually was thinking also in a frame interpolation but it will add strange artifacts for sure, so I think I will go with the flicker thing. Time to get to source modification :D. Thank you!
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    ASUS/BENQ LightBoost owners!! Zero motion blur setting!

    I just purchased a 2411T just for the lightboost hack. It is incredible, at last we can enjoy proper animation! However, one of the main reasons for me to be happy is that I am a old arcade enthusiast (MAME emulator mainly) and thought lightboost will solve the problem of terrible blurring in...
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