Hi folks.
I am having a hard time noticing any differences between 2xSSAA and 4xSSAA at 2560x1600 resolution (on my U3014 monitor).
Games running at 2560x1600p native and 2xSSAA and 4xSSAA are applied.
In theory, 2560x1600 with 4xSSAA (which basically is 2x2 OGSSAA) is 2560x2=5120 horizontal...
I'm trying to figure out performance improvements going from Titan 2-way SLI to 3-way SLI at 2560x1600p (highest single monitor resolution) for Crysis 3.
I tried to find Titan 2-way SLI vs 3-way SLI benchmarks, but google is failing me.
Also, what was SLI scaling like for GK104 (680s and...