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    ASRock motherboard issues

    Yeah, I don't really know how they got on there. I don't remember seeing a prompt or anything. But that's what it says in the device manager. And yes, I am using 64-bit windows. I really doubt this is a router problem, given that it works fine with other machines and worked fine with the...
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    ASRock motherboard issues

    I double checked my drivers and it looks like I've got the 32 bit drivers installed instead of the 64 bit ones. The only problem is Windows won't let me upgrade my drivers to the new ones. I point it to the location, then it just tells me that it already has the most recent drivers installed...
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    ASRock motherboard issues

    Ok, I did this. I transfered a 602MB file in 54 seconds, so I'm getting ~90Mbps through the USB port. I suppose that's good enough to conclude the USB isn't bottlenecking my network down so low.
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    ASRock motherboard issues

    I don't have a 5ghz band. But like I said, I don't have any problems connecting other devices to this router, and I didnt have any problems with the wifi adapter when was attached to my old machine. So I really think the problem lies somewhere in the new machine. I've got current versions of...
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    Shortened PSU cables

    You just linked to over $60 worth of tools and equipment. I figure if I can find a decent PSU with short cables for under $100, then it's probably much easier (and safer) to just replace the old power supply.
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    ASRock motherboard issues

    I just a built a new machine with an ASRock H67-MITX motherboard and I'm having a lot of trouble with my network connection. I've got a Linksys AE1000 802.11n adapter hooked up via USB to the machine. I can connect to the network, but speeds are abysmally low (speedtest.net showed less than...
  7. I

    Shortened PSU cables

    Crap, I think that might be a little out of my depth. Are there any good power supplies out there with a short cable option if I decided to replace it?
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    Shortened PSU cables

    I just did a new build in a PC-Q08, and so far I love it. My one problem though is that I reused a Corsair HX620 PSU for the build and the inside of my case is crazy crowded right now. Does anyone know where might be able to find some shorter modular cables that would be compatible with that...
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    New gaming build help

    Thanks for the reply. Actually just noticed the RAM issue a minute ago. As for question 9, I don't really have a whole lot of other requirements for my Mobo. Optical audio out would be nice, and the more USB ports the better (though 3.0 isn't a big priority for me right now). Does that help...
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    New gaming build help

    Downloaded The Witcher 2 yesterday, only to find out that my current rig can only run it at min settings. Looks like I'm a bit overdue for an upgrade. 1) What will you be doing with this PC? Gaming? Photoshop? Web browsing? etc Gaming 2) What's your budget? Are tax and shipping included...
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    Thinking of making the move to 360

    This being [H] there are going to be a lot of people who will disagree with me on this, but I'd say that's the wrong question to be asking. The right questions is "do you need to get 'as good' at aiming as on the PC?" To which I'd say the answer is a definite "no". Most single player...
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    Why SFF?

    I'm not so sure how much this is even that much of a concern these days. Look through the SFF boards and you can find more than a few people getting pretty ridiculous overclocks on mini ITX systems sporting H50s. Expandability, yes, you do lose that. But I think you'd be hard pressed to find...
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    Has Bungie fixed the Halo Reach co-op HDD Issue yet?

    It's a Bungie issue. Co-op in Halo 3 and ODST was limited to only 360s with hard drives because they needed some storage space on the machine. However, between ODST and Halo Reach Microsoft did 2 things. First, they opened up the Xbox so that you could use USB flash memory sticks up to 16GB...
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    Has Bungie fixed the Halo Reach co-op HDD Issue yet?

    This is for my father who lives in another state. I think a DIY job is a little bit out of his ability level, and I'm too far away to play tech support for him. I think we'll just find a different game to play instead.
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    Why SFF?

    For me, it's about getting the system that best meets my needs, mainly single monitor gaming. 4 years ago, that meant an ATX mid-tower with an overclocked CPU and 600W power supply. But monitor resolutions haven't really changed much since then (if anything they've gotten worse, as most...
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    Has Bungie fixed the Halo Reach co-op HDD Issue yet?

    About a month ago, my brother and I bought my Dad a 4GB 360 for his B-Day so we could play some Halo Reach co-op together. Shortly thereafter I found out about the co-op limitations if you don't have a hard drive. At the time, it was said that Microsoft was "quickly working to resolve it"...
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    To Buy or Not To Buy Fable III: Limited Collector's Edition? That is the question!

    I never really considered Fable much of a multi-player game, so the poor implementation of Co-Op in Fable 2 wasn't that much of a loss to me. The thing I did like about Fable 2 were the ways the game world would change in response to certain choices you made during play. It was fantastic when...
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    Tech Survey - Ideal Tech 'ToolBelt'

    Right now I use the following pretty regularly: Smartphone iPad eBook Reader Desktop Game Console Home Server Over the last 6 months or so, I've been on an overall trend towards consolidating to fewer gadgets. The iPad replaced my netbook and DSi for on the go web access and gaming. I'd like...
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    The Civilization V Thread

    GE = Great Engineer GA = Great Artist GS = Great Scientist GM = Great General (I assume) Can't say I really agree with his assessment though. The GE's special building adds +4 production to whatever square you build it on. That can be a huge boon to a city with a lot of production enhancing...
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    The Civilization V Thread

    I think cultural victory is a pretty interesting path. Each additional city you build increases to cost of new policies by 33%, so it's this careful balancing act of keeping your empire small, but still trying to keep up with your military and technology so you don't get conquered, all while...
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    The Civilization V Thread

    Two things. First, they're not going to trade with you if they only have one source of said luxury good, since it's essentially a zero sum trade for them. So check the number next to the good to make sure they have more than one source. Also, they're not going to trade with you if you have a...
  22. I

    The $60 truth - game prices on a decline

    Try reading it again. I'm arguing that inflation does matter, as I have been for the last 7 pages of this thread.
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    Who are more responsible for the problems in games today: Devs or Publishers?

    I get the feeling most replies here are going to say the publishers, but I don't think it's as clear cut as that. To me, all the publishers are is a trade-off. As a developer, when you enter into an agreement with a publisher, you're trading certain amounts of creative control, in order to...
  24. I

    The $60 truth - game prices on a decline

    Inflation is not the change in the value of individual products, it's the change in the value of the money we trade for those products. If individual products change in value relative to each other, then their prices denoted in that money changes. If something increases in price slower than...
  25. I

    The $60 truth - game prices on a decline

    Uh... yeah. That was my point.
  26. I

    The $60 truth - game prices on a decline

    1. Modern games include royalty payments to platform holders too 2. A $50 PS1 game in 1995 would be equivalent to $73 today. So even if you discount ROM chips, games have still gotten cheaper over the last 15 years or so.
  27. I

    The $60 truth - game prices on a decline

    *sigh* F=P*(1+i)^n F is future value, P is present value, i is the interest rate (or in this case the rate of inflation), n is the number of years to compound it over. The average rate of inflation over both the last 5 and 10 year periods has been 2.6% (2.8% over the last 20). At 2.6% it...
  28. I

    The $60 truth - game prices on a decline

    Actually just finished my masters in econ :D Oh I completely agree. However, I think you'll find most of the people in here are still struggling too much with the concept that games have actually gotten cheaper to move on to discussing the reasons why that has happened.
  29. I

    The $60 truth - game prices on a decline

    Thank you for illustrating so well the point I made earlier in this thread (should have taken my own advice). Let's recap the apparent hurdles one is expected to jump through in order to make an accepted point that game prices are getting cheaper over time. First we must demonstrate that...
  30. I

    The $60 truth - game prices on a decline

    It's not a non sequitur, it's completely relevant to the discussion. There's an assumption going unspoken in all of these dissenting posts that goes something like this: games are more expensive than they used to be, therefore it's incumbent on game companies to lower the prices. If games are...
  31. I

    The $60 truth - game prices on a decline

    You're oversimplifying. And you know what, you're still wrong. According to the US Census Bureau, median income in the US has grown from $34k/year in 1995 to $49.8k/year in 2009 (not adjusted for inflation). That's a 46% increase. Meanwhile, games have increased from $50 to $60 in the same...
  32. I

    The $60 truth - game prices on a decline

    I assume that because economic cost is the cost that actually matters to the debate of whether or not games are too expensive. If someone's wages aren't keeping pace with inflation, then their problem isn't the cost of games, it's their wages. There's nothing the gaming industry can do...
  33. I

    The $60 truth - game prices on a decline

    It really doesn't. If wages in one sector or another aren't keeping pace with inflation, all it means is that there's less real value in those specific jobs, likely because of increased competition for low wage jobs (lower HS graduation rates, increased immigration, increased automation...
  34. I

    The $60 truth - game prices on a decline

    Collusion and price fixing.
  35. I

    The $60 truth - game prices on a decline

    For a short while before the console generation change we actually did have a lot of games being released at $40 price points. The problem is that when we moved to the new generation development costs went up in order to keep up with the new hardware capabilities. Meanwhile the massive market...
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    The $60 truth - game prices on a decline

    You're confusing real value (also known as economic cost) and price. Most products have a more or less constant value (eg milk), barring significant changes in technology or markets, but inflating prices. Prices inflate primarily because we increase the money supply, not because the value...
  37. I

    The $60 truth - game prices on a decline

    You're fighting a losing battle here against confirmation bias. People think games are too expensive. Anything that confirms that gets accepted as fact. Anything that contradicts that is going to be subject to intense scrutiny (see the myriad of replies here that basically equate to "bah, the...
  38. I

    The $60 truth - game prices on a decline

    It's called opportunity cost. Try thinking of it not in terms of dollars but in terms of what you have to go without in order to get a game (eg. in 1994 buying a game meant I had to give up two "dinner and a movie" dates, today I only have to give up one). Once again, there's nothing the game...
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    The $60 truth - game prices on a decline

    Whether or not games have become cheaper relative to income is not what's important. After all, there's really not all that much game development companies can do about the wages at Walmart and McDonald's (high school graduates and dropouts are the two groups who's wages have primarily remained...
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