If I get what I paid for, for the price I agreed to pay, I don't give 2 shits if it's a third party seller.
I bought TotK as a Christmas present and got it for about $55. You can buy it today for about $55. Just another reason physical media is better than digital only or subscriptions.
10% off on both GoG & Steam ($54). Digital Deluxe DLC is also 10% off ($9).
First time I've seen any discount.
Edit: GoG says "Offer ends on: 03/01/2024". Maybe it's a price drop?
I would want that 40 CU iGPU with 8 (no more, no less) CPU cores w/ SMT. 3D cache would be icing on the cake. 16 cores/32 threads is kind of stupid in this form factor.
It's been a while since algebra, but doesn't b and/or c have to be 0?
I had somebody ask me why I was so irritated that Vega kept popping up in APUs and mobile chips. This is why.
The release of RDNA1 should have been the end of the road for new consumer Vega products in any form.
You're mostly right, but
https://www.techpowerup.com/review/amd-ryzen-9-7950x-cooling-requirements-thermal-throttling/
shows a 7950X running pretty well with a Wraith Spire.
According to TPU's charts, the avg minimum FPS for my 13600K is still above my TV/monitor's 120 Hz refresh.
"14th gen" doesn't really have anything to offer me.
As much as I dread an Intel return to dominance, somebody needs to compete with TSMC. Samsung isn't there yet, but they're working on it. 3 cutting-edge foundry options would be a huge improvement.
I have to wonder, though, does anybody see a future where AMD uses Intel foundries to make...
A new "preview" AMD RX 7000 driver enables FMF in lots more games, including Starfield.
And..."In addition to these select titles, AFMF may be manually enabled for any title such as Cyberpunk 2077 using the per-app settings within AMD Software: Adrenalin Edition. So, basically, you can use AFMF...
The first few steps were removing their TOS tracking from GitHub, then stealth editing so that developers were no longer grandfathered in to the version existing when they began development.
Nick Evanson at Techspot ran some analysis (post #39) showing that Starfield hammers the CPU while streaming lots of assets from storage.
My speculation: maybe Nvidia's higher CPU driver overhead is costing performance even at high resolutions.
Meaning, Creation is a shit engine and Bethesda...
Look for existing games to be pulled from distribution before Unity starts charging the dev for installs.
"Q: If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs?
A: Yes. The creator will need to pay for all future installs. The reason is that...
Ah the old "if you're not doing anything wrong, why do you care if they watch" argument.
Fuck that.
I'm not doing anything wrong, therefore there is no reason to watch me.