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  1. O

    FSAA + sm 3.0 in COJ

    ...bump, I really wanna get this working. can no one help?
  2. O

    FSAA + sm 3.0 in COJ

    I'm trying to force antialising in Call of Juarez via the ATI tray tools (while running shader model 3.0) and when i do my screen goes black and distorted (the menu still appears fine as does the in-game HUD). Ive got an x1900xt and the 6.12 drivers. Anyone have a solution to this problem?
  3. O

    Apple Codecs

    It does playback
  4. O

    Is my new Power Mac out of date yet?

    Apple has stated that they want there powermac to act as more of a server/workstation-type machine this time around, so I could definitely see them going with the Woodcrest chips as Nullo suggested.
  5. O

    Integrated sound over card?

    Does your onboard support EAX?
  6. O

    Best game evar?

    For me, Metal Gear Solid. The storyline is so enthralling i get teary-eyed whenever I hear the theme song.
  7. O

    underclock in 2-D mode?

    Underclocking isn't always a great idea, because certain components of the card may cease to function. What card developers often do is take the same card and clock it differently for different versions (duh). This, however also means that developers make certain parts of the card, more pixel...
  8. O

    Apple Codecs

    *BUMP* http://homepage.mac.com/major4/ -This codec entirely changed my experience as a mac user and video-watcher, so I wanted to assure it was known among the members of this board.
  9. O

    Video Card for Starcraft

    LOL- I love looking in a thread about a game as old as Starcraft and seeing posts along the lines of "Well if FSAA isn't supported, there's gotta be some way of enabling HDR, right?" This is why I love this forum. :)
  10. O

    Apple Codecs

    http://homepage.mac.com/major4/
  11. O

    Which one?

    Whatever higher resolution that 19" may be able to support wont be utilized by a 7600 anyway. Go for the 7900 configuration.
  12. O

    Anti-aliasing+ HDR

    That would make sense as I've got an nvidia card (6800 GS)
  13. O

    Anti-aliasing+ HDR

    Why can't these technologies work in conjunction with each other?
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