AFAIK the one that try to change the licensing term was MS not the other way around. the original Xbox did not sold as good as MS hope it to be so they ask nvidia to "absorb" the cost by lowering the price they agree early on. i never heard sony getting mad with nvidia. they just probably did...
honestly i doubt navi will be the one that will drive price lower. AMD for their part already tell us their intention in regards to pricing with RX590 and Radeon 7 base MSRP. if they have the performance they will try to match their pricing accordingly with nvidia instead of try to undercut nvidia.
Epic store exclusive? for CDPR that's never going to happen when they already have GOG. and GoG will be the best place to get the game. to be honest i don't even see the issue if they make the game exclusive to their own store only and people doesn't have any excuse why they can buy the game at...
and that's why i said people fell for it. he want people to look what he was doing as bad and hate it. that guy is no fool. we can hate it all we want but the reality is his company still going to generate profit. it is all the better if there is no "true" competitor that can reduce that profit...
no one are happy with the price increase. but nvidia are company. so are AMD. with the price increase of RTX AMD also quickly take advantage of the situation to get better profit. acceptable or not it is up to user to decide. and ultimately no one actually forcing the user to buy the new RTX...
nvidia got where they were today because of the amount of resource they have put in improving their software. that's why they dominate the professional space. RTRT has to start somewhere. there will be no perfect solution from day one. when tessellation first appeared in Dirt 2 what did people...
the issue most likely with the game engine itself. instead saying it was an afterthought i think DICE want to get more experience with it. and to get the real sense how it works in real world they need to see how it run in actual gameplay not just in their test lab. the caveat is user might not...
Do
Do they really need to do that? Titan V is quite a special case here. There is no volta based discrete GPU outside GV100. We already know how pascal based GPU run those starwars demo vs turing with RT cores. Seeing how poor are the performance on pascal there is no special driver needed for...
If you really look how does it goes with game development over the years it does not work like that. Most often game developer are sponsored to use tech from nvidia or amd. Meaning without that marketing co-op developer most often did not really care about it and just use what ever they have...
Even so intel will not going to sit still doing nothing. There were talks about the possibility of Qualcomm might end up emulating x86 for windows 10s. intel are quick making public statement they will never allow that to happen and will not hesitate to fight the issue on court.
Nvidia try to offered their help after the team behind RadeonPhysX has successfully port the initial CUDA code to run on AMD GPU. hence they said "it seems they give us their blessings". Their wording will be more confident if nvidia was with them since the very beginning.
It was the other way around actually. AMD paid for physx licensing fee and they have access to PhysX source code. From there on they can start building gpu Physx that is native for AMD GPU. The problem is PhysX still owned by nvidia and they have full control over it's development. They can...
what i'm talking about is more about running PhysX natively on AMD GPU itself. not the hybrid setup. but even before hybrid setup being blocked AMD themselves already show no intention to support PhysX be it natively on their GPU nor in hybrid manner (they even talk how there is no future with...
that was before havok was acquired by intel. when intel got themselves havok nvidia know HavokFX is no more so they got themselves Ageia so they can continue pushing for GPU accelerated physics. PhysX was cheaper not because of market coverage. but simply they were the underdog at the time when...
Havok was also a proprietary tech. So does havok fail? Also for gpu accelerated physics PhysX was the only game on the market. Open source alternative called Bullet did exist but while there are games using bullet not a single one ever use it's gpu accelerated feature in games. GPU physics might...
Even before when physx still fully proprietary tech it is possible to use GPU PhysX on AMD GPU directly. Even nvidia actually give their green light to make it reality. But to AMD supporting PhysX would also needing to support nvidia tech. So they decided to go with Bullet.
Standard? Is it part of direct x or opengl? AFAIK havok is just another proprietary tech just like PhysX. You want access to havok source code? Then you need to pay for the access. For a while now PhysX has been more open than Havok.
Ho
But can they really do it? The situation they have before is because of them needing to compete on both front. Ryzen really shows us they need to choose one market or else they will get beaten on both front.
Going
Going DX12 or vulkan route probably need major haul on the game engine itself. Take DOTA2 for example. There is vulkan version of the game that being develop but on windows based machine DX11 version of the game still faster and a whole lot more stable. DX12? that API is exclusive to win...
Nvidia focussing on Ray Tracing for one reason: performance balance. The reality is more rasterization performance is useless if there is no CPU in the world can keep up with such fast performance. Just look at RTX2080Ti itself. Even at 1440p the likes of 8700K at 4.8Ghz becoming the bottleneck...
any company is not your friend. and don't compare intel to nvidia either. does 2080ti being 5% faster than 1080ti for almost double the price? i don't like the price increase either but when it comes to GPU nvidia is the only one that still provide at least 30% performance increase every year.
Yep i remember how he tries to prove majority of people only buying nvidia by showing the financial between AMD and nvidia (back in the fermi era). Those that has been following AMD and nvidia closely at the time very well aware the financial situstion of both company at the time. AMD end up in...
Except Eyzen happen after several generation of slowing down from intel. Right now nvidia still coming out with at least 30% performance improvement every year. Only that this time that performance increase also come with massive price increase. On AMD side generally you need two years to get...
The 5k series is fine. But nvidia as a company are more "versatile" than AMD. for example they can take financial hit better than AMD at the time. Nvidia initiate price war with GTX460. that is something rare from the green team. Amd decided to hit back by releasing 6800 series ahead of 6900...
Nvidia have no issues to come up with something faster than 2080ti even right now. But there will be problems if they do so. And AMD will also going to face similar issue. Nvidia already aware about this a few years back. So instead of pushing more rasterization performance they choose to push...
China only? Might as well happen to every region in the future. Heard some rumor about RX590 that actually just an overclocked RX580 though build based on 12nm node. The RX570 then become RX580 due to this new naming scheme.
when all this was happening OpenCL still does not exist (or barely comes out). back in 2008 the are group of developer successfully run GPU PhysX natively on AMD GPU. feel free to speculate but don't take it as a definite truth. it might just words for press but their intention could also be...
but that is simply the nature of Vulkan. why did you think Vulkan did really well as low level API? it is thanks to those extensions. even Id Tech highlighting this advantage over direct x.
if you're saying this then you most likely did not know what really happen back then.
https://www.techpowerup.com/64787/radeon-physx-creator-nvidia-offered-to-help-us-expected-more-from-amd
it is AMD that refuse to get involved in anything PhysX related. in regards to blocking hybrid PhysX...