Elon didn't really invent anything either. In the case of Tesla he scooped up a company that already existed and then hype manned the hell out of it and rode subsidies. In the case of SpaceX he scooped up a bunch of engineers who already knew what they were doing and his main role in SpaceX...
This isn't true at all. If you go to Asia or Latin America or Africa PC gaming is very much an internet cafe thing.
It's not just the developing parts of the world. Even in the wealthy parts of Asia that are far more developed than most of the US (outside of the major US cities) people game...
You're one of the few. It was slow, no trick jumping, had squads, reloading, and all sorts of other "not Quake" stuff. It had some interesting moments, but it wasn't Quake.
I liked Quake 4 for what it was, not a Quake game, but I also realize I'm in the minority there.
They could make an...
Doom somewhat had a coherent plot line and continuity in a way Quake never did. Quake is also very divided between those who liked the entire sci-fi body horror aspect of Quake 2 and those who really loved the Eldritch Horror aspect of Quake 1. Then those who just really loved Quake 3 MP...
General rule is the better the graphics the shittier the gameplay. Also demanding moar graphics!!!! is why GPU prices are out of hand and PC gaming is going to end up in the cloud.
OOT wasn't hard either. The original two on the NES were the only ones that could be outright brutal. The SNES and Gameboy ones could be hard at times. Then the difficulty just dropped off the cliff with OOT and you beating it was a free given.
Given that they remade awakening I don't see...
Kinda. But PC is going to run worse for most people in general so should be avoided if possible. Then there is the issue that with, for example, MGS, the psychic fight reading your data card and telling you the games you played was half the fun of it and a key to realizing what was happening.
First we aren't in an economic storm. There is still price gouging going on but real inflation is down, wages are up, gdp is up, the market is up, we are producing jobs at a record rate. This is probably the greatest growth spurt since FDR.
Second this isn't for most people. The MS holo...
I still keep around an old 22in and 19in (NECs) for various things. The image quality, colors, motion, blacks are really something that even OLED hasn't hit fully yet. And if you fire up say Quake 3 or Quake 1, something really fast with high contrast, and play it on a CRT and then play it on...
It's more than that. Really when talking combos you are talking (in order of difficulty) auto combo, dial a combo, targets, cancels, chains, links. Leaving auto combo out of this MK operates of dial a combo with vastly noobed up inputs compared to other games. It takes no skill at all to...
The key with most of these is finding your group of like minded people. Online match making is a mess.
It is, and isn't, worth caring about. In the case of fighters MKs absurdly low skill ceiling and lack of any sort of real complexity means it fires off big and then dies off rapidly and gets...
Kinda. They do have a fighter tournament, several in fact. MK usually makes it only right after a new one is released. Then all the top players from other games storm in and curb stomp the MK community cause the game is stupidly simple and easy compared to others. Then it gets pulled off...
Oh I agree entirely. MK has never been competitive or taken an ounce of skill. It's always been a joke, that took itself as a joke, it's better for that. Not everyone is Capcom or SNK that can pull hits and misses on competitive play with more hits than misses and even then the misses are bad...
Most peoples PCs are going to run the Demons Souls remake or a BB remaster shittier than the PS5 will so there is no rush on this. If they are going to do it, and they probably shouldn't, take the time and wait a few generations till the average PC catches up to a modern console.
They won't and they can't really. MK has, for better and worse, never been as technical or skill based as the other 2D fighters. That's not a knock on it. They've just always done shit their way and focused on spectacle over skill. Most of the attempts to skill it up have ended very badly...
Struck me as odd as well as I've plenty of issues with shitty PC versions of games but I've never had an issue with a Capcom game. They always seemed to have their shit together.
Capcom has also always been good with fighters as going back to SF4 their arcade hardware by Taito was a core 2 duo...
Tried that and it still stutters like mad and it is the only game that does it. It's not normal stuttering either. This is like the game pauses and gets a tad darker and then it picks up again. No other games have this issue. It's not a big deal as I'm going to be playing it on the PS5...
SONY 48 A9s, it's a 4k 60hz unit
Source is online videos via streaming apps, running the switch off HDMI does not result in this behavior nor does the PS3 over HDMI. At times used the computer and had no issues.
Of course my other SONY OLED does not have this issue.
It's a SONY OLED. What happens is when starting a video there is a band of white lines at the top. This quickly goes away and only happens when starting a video. Anyone seen this?
The catch is that for most people their PC is going to play multi platform games at 1080p 60hz with bad detail settings. Where a PS5 is going to do 4k with good detail settings. For your dollars worth the PS5 is a really good deal.
A lot of people gloss over it but cards become more expensive to make each generation due to complexity. The cost of designing them goes up. The cost of making the GPU die on new nodes goes up. Then look at the PCB of an RTX 4080 and then go back and look at an GTX 8800, or 6800 Ultra or...
The trailer looks better and seems to run smoother than BoTW. I'm not sure if this is just them getting better at their hardware or maybe they have another internal platform we don't know about that they ran it off.
RT will take off when the console generation at that point can do it easily. Till then it's not ready for prime time. Just as with 4k. The rate things are going though that's going to be the PS6 era which is good.
It will cause less of a freak out than figures, collectables, posters, crazy multi rgb setups, walls of consoles, and all the other stuff associated with gaming.
Sells less copies, makes less money, is a PITA to optimize for, and most people on the PC run PCs that are worse than the console. It's the low end trash tier of gaming in reality.
There's a catch with PC gaming that people on forums like this gloss over. The most popular PC video cards are the 3060, 2060, 1060, and the 1660. Two of which do not do any of these fancy things, the other two while they support it can't actually run it respectably. Just as the most common...
The better schools, even elementary, are all on Macs with a fast hardware refresh rate. Windows and Chrome are for poors. This is even reflected at the malls in areas where the better malls have an apple store, the discount stores have Windows and Chrome. Even at the top firms I've worked at...
Mortal Kombat is American not Japanese and didn't really have the freeze/stutter effect that's in Japanese games when it launched outside of the uppercut. The freeze/stutter that was in the SF2 series was not intentional and was a result of the hardware simply not being able to keep up...
I've always loved the dev kit versions of console hardware. I know they cant sell them sub cost like the usual consoles but if they did sell them for like 2k or something I'd buy.
This is fine and all but when the developers want people to play a game at a certain frame rate or with window boxing people lose their shit and stomp their footsies till the floor shakes in China and scream about "I game on the PC so I shouldn't have to play the game the way the developers...
The censorship is large bullshit. They turned quick time events (I thought people here hated those) into cut scenes with the option to skip (this helps with speed runs and most people get bored of those after one or two times).
So now people here are rooting for quick time events, I mean that...
That sort of removed some of the strategy from it though. Really Quake and UT were map lock games at core. You'd time each weapon and power up and work on denial and then the frags would come on their own. Advanced players could at times for you to respawn at set areas and then get there as...
No games have that. It's all building on past formulas. In some cases indie games can take risks but they do badly. Past indie, it's all based on something else.