Yeah, that was my experience as well with Surround 7680x1440. Played Bioshock Infinite like that and games like DIRT, wow, what an experience.
These days I feel like ultrawide is a better compromise, but if you want a triple screen rig it definitely is pretty amazing.
This was the only smart phone I've ever owned that is still just as fast as when I got it 3 years ago.
I will stick with Pixel phones from now on, my Pixel 5 is coming in a few days. Didn't really need an upgrade but 90Hz and 5G sold it for me.
Yeah I'm on a Pixel 2 XL right now and I think the size is just a tad too big.
It was awesome when I got it, I do like the large display, but one handed use is almost impossible.
Hopefully the Pixel 5 will be an upgrade, even though the size and resolution is less, it might be more comfortable...
One thing to note, the 3440x1440 resolution is pretty intensive.
With a 1080 Ti it might be a bit of a struggle, unless on old games or if you want to turn settings down a lot.
I'm on a 2080 Ti and that's been great, so maybe look at getting a 3070 if you want to take full advantage of the...
I used to have a 240Hz monitor, and it was nice if the games could get that high but wasn't drastically better looking than say 144Hz.
Definitely looked smoother, I could see it, but you are getting diminishing returns above about 100Hz to the point where it doesn't matter.
Also consider CPU...
Agreed. Pixels in the past have gotten a lot of cases over time (I know for my Pixel 2 XL there were tons of options) but more of the art and boutique designs only really come for iPhone.
Also, if you walk into any random shop, most likely they will only have iPhone cases. Not the end of the...
This is the clear TPU case I got for $8 on Amazon.
Protection is nice, but I actually like the grip on the TPU material better than naked, much easier to hold.
I have the 34" LG and it's the best monitor I've tried. Works great with Nvidia and G-Sync, no problems at all.
A lot of people say the HDR is bunk, but it does actually help a little bit in supported games. Everything is bright and colorful, even on the Windows desktop.
I haven't tried the...
The sequels weren't as good as the first one, but they were still okay and worth playing.
I played everything, the expansions, all 3 main games, and the online one (wasn't that great and way too hard).
I played for about an hour. Still holds up, the action is a lot of fun.
Some aspects of the art are dated (especially the city back drop), but indoors it's not so bad.
I really love the crisp stencil shadows, gave it a different look and feel and something original we haven't seen in any games...
You can do tricks and optimizations on anything (reflections, lighting, shadows, etc.) but global illumination needs multiple bounces to look good, which quickly adds up when you are talking about shooting out huge numbers of rays.
Reflections and shadows only really need one collision in the...
Not quite. DXR was an add-on for DirectX 12 and was released as an experimental SDK in 2018, which many games have shipped with (Control, Metro, etc.)
DX12 Ultimate I guess is the official release...
Yes, DXR is part of DirectX12 and is not tied to Nvidia. However, that doesn't mean that older DXR games will work optimally on AMD's implementation without additional work.
I haven't done much ray tracing coding, but I have worked with DirectX and Vulkan a bit and there are many gotchas...
I also wonder about how AMD RT works. I know w/ Nvidia, there was almost no performance difference with the different RT levels (high, mid, low) and it was always recommended to use high. Similarly, adjusting the general raster settings didn't cause a big improvement to RT perf.
But if AMD's...
Check out the Blu phones on Amazon. They are cheap and actually pretty good.
Maybe something like this for $40. https://www.amazon.com/BLU-Advance-2019-Unlocked-Black/dp/B07YF5JQFB
You can also try Good2Go Mobile if you want a cheap plan. https://www.good2gomobile.com/home