Hellblade: Senua's Sacrifice

I think the room oriented games are for sure. I said mobile games earlier, but it more reminds me of the Wii games that weren't "REAL" video games. (or at least the classic non-casual games) That's it, casual. I see this type of VR game as casual.

As just a method for visual-directional tracking and personal display, I think it will continue to improve now. The headsets now are nothing like the older iterations. The smaller, lighter, and less ridiculous they get, as well as maybe non-gaming applications start catching up more, I think they'll become fairly ubiquitous. We're starting to see more advanced versions hitting, and prices on the first generation of what is considered by many to be useful (in an entertainment sense) sets, it'll catch on more and more.

There may be flaws, but the groundwork is solid this time around. Not like in the late 90s / early 00s where you'd read on the box "Create the experience of a 10 foot screen." or some goofy single screen implementation with cheap plastic lenses, or badly implemented LCD shutters.

I was never curious back then. This generation actually has me wanting to try it for the first time. Just haven't gotten around to it yet, and haven't researched whether the games I want to play are all supported.
I think like that about augmented reality games, those are sure as hell casual, you can't even do anything but casual with augmented reality.

There was nothing wrong with the 3d glasses I had, it was implemented well, it worked as it should, it was supported on a driver level, still it came and went without much impact. The reason being that it wasn't really a game changer. So the question is: Is VR a game changer? I think the answer is yes and no. It is a game changer for simulation games like racing, and flight sims, and other such games where you sit in a cockpit. But for everything else, it is either awkward or disadvantageous compared to regular control methods.

I don't think being 100% sensory isolated from the real world is healthy either, I'd wait to see the long term effects on people who play in VR with headsets for prolonged amounts of time. Sometimes I play 5-6 hours a day, which I don't think I could do with VR without getting a headache, or getting disoriented.
 
I finally got around to starting this...right off the bat it's not making a good impression since they don't allow you to remap movement with the arrow keys...I really hate when games force me to use WSAD or anything other then the arrow keys

Blade-Runner can you change the title of the thread to Hellblade: Senua's Sacrifice
 
I finally got around to starting this...right off the bat it's not making a good impression since they don't allow you to remap movement with the arrow keys...I really hate when games force me to use WSAD or anything other then the arrow keys

Blade-Runner can you change the title of the thread to Hellblade: Senua's Sacrifice

Done. Coincidentally I started this the other day as well......freaky atmosphere but gameplay doesn't feel very compelling so far.
 
I finished this up last night...wasn't all that impressed...interesting storytelling as far as dealing with mental illness but overall as a game I was bored and couldn't wait for it to end...luckily it was pretty short...the way they explained the lore was very tedious...the entire game seems to be about puzzle solving mixed with some combat

the combat was very good but also got very repetitive...could have used more combat moves...there were some parts that made me think of Sekiro (rot infecting the character the more she dies, the deflecting mechanic)...overall it was an interesting game in parts but not one I want to ever replay
 
It's a trip...

Hellblade  Senua's Sacrifice Screenshot 2020.03.19 - 16.41.43.88.png
 
Just beat this game off Game Pass, really enjoyed it (but some of the puzzle solving stuff was too tedious and annoying, ended up looking up the answer for a few near the end.) I'm surprised it's not labeled as a horror game, some parts (like where you're blind and trying to find the way out just by sound) are super creepy.

Also, can anyone explain the ending? Not sure what happened.
 
Just beat this game off Game Pass, really enjoyed it (but some of the puzzle solving stuff was too tedious and annoying, ended up looking up the answer for a few near the end.) I'm surprised it's not labeled as a horror game, some parts (like where you're blind and trying to find the way out just by sound) are super creepy.

Also, can anyone explain the ending? Not sure what happened.

This guy explains the story pretty well out of any I have seen so far

 
Hellblade: Senua's Sacrifice- 13 Minutes of Ray Tracing Mode Gameplay on Xbox Series X (4K)

 
Hellblade: Senua's Sacrifice- 13 Minutes of Ray Tracing Mode Gameplay on Xbox Series X (4K)


I can't believe the video opens with him saying the game was already a visual stunner. I thought the game looked mediocre at best even back when it came out. I just saw too many low resolution textures and the game just looked washed out and dull as hell. There was never a single point in the game that I thought it looked visually stunning at all.
 
I can't believe the video opens with him saying the game was already a visual stunner. I thought the game looked mediocre at best even back when it came out. I just saw too many low resolution textures and the game just looked washed out and dull as hell. There was never a single point in the game that I thought it looked visually stunning at all.
If it looked washed out then you probably had the brightness set too high. Even in that ray tracing video, whoever is playing the game has the brightness set too high. I had to turn the game brightness almost down completely to get the test image to disappear on my monitor.
 
The game is WAY too demanding in spots now not even able to always keep 60 fps at 1440p on just medium ray tracing even with DLSS on balanced. The graphics are not even remotely impressive enough for that kind of performance hit. Plus there are some pretty jarring stutters here and there.

EDIT: In one spot I am getting 58 fps with above settings and simply turning ray tracing from medium to off gives me 135 fps. That is some unoptimized ray traced reflections for sure.
 
Last edited:
I want this game now cause I had a Dream and I saw this game in the Dream but it was a big Hill of ashes and Golden Arches made of ashes.
Going to wait for a sale but not sure how long I would have to wait. I know I can get the PS4 version cheap but that would be a downgrade.

Update: Found a Key for 15.00 on G2A

Almost downloaded the VR version which is 30+ Gigs alone the regular game is 11+ Gigs.
 
Last edited:
20230307131005_1.jpg


This old game actually is playable on a oled monitor it was really muddy on my Asus VA could of been the size of the monitor too but al the dark areas came out of hiding.
 
Fun fact Comixbooks, no matter how many times you die, you never get taken over by the darkness. The first thing the game does is lie to you.

That honestly sets the tone for the game, you really don't know what is real, which makes it a fantastic game.
 
20230516064304_1.jpg



This game is kinda like Where's Waldo I had trouble finding the piece here so I had to Youtube it.
The Combat is kinda cool but it's on rails where movement is limited. I know for a fact the game is tons easier on the eyes with a Oled monitor on a LCD it was a Blazer.
 
Yeah I ended up just rolling around constantly instead of switching targets lol, combat controls (especially switch mechanic) could use some work IMO

Game was a blast with my Hue lights in the room syncing to the monitor
 
Back
Top