Microsoft Flight Simulator system requirements have been released

My Modern Warfare install is sitting at a cool 171 GB. Surprised this isn't higher for all the textures and things they might have.

Side note I think it's funny they list the Ryzen 7 Pro 2700X as recommended. I've never even seen a Pro CPU for sale and I think it's OEM only.
 
My Modern Warfare install is sitting at a cool 171 GB. Surprised this isn't higher for all the textures and things they might have.

Side note I think it's funny they list the Ryzen 7 Pro 2700X as recommended. I've never even seen a Pro CPU for sale and I think it's OEM only.
LOL I was thinking the same thing. "Pro" :confused::LOL:
 
It'll be interesting to see how big navi/ampere will be able to chomp through this game, but the first FS was a resource hog too
 
My Modern Warfare install is sitting at a cool 171 GB. Surprised this isn't higher for all the textures and things they might have.

Side note I think it's funny they list the Ryzen 7 Pro 2700X as recommended. I've never even seen a Pro CPU for sale and I think it's OEM only.
They mention 50mbps, so maybe they will be downloading additional textures as needed while you play the game connected to the net.
 
They mention 50mbps, so maybe they will be downloading additional textures as needed while you play the game connected to the net.
thats what i understood too. all the data streaming needs it. pretty sure it was talked about in the thread in the pc gaming section.
 
LOL, that's a meaningless explanation. What's actually the difference between the three modes? I don't like when developers are cagey about what their game actually does. And if it's MS I'm even more suspicious. Oh wait, this will be exclusive to the windows store right? Then I won't be playing it anyway.
M76

its a pretty clear explanation of exactly what each mode is? What is missing?

Offline = you can play offline with no internet - obviously you wont get real time weather and such
Hybrid - cache parts when your online, and use those offline when your offline
Online - real time feeds and data...
 
M76

its a pretty clear explanation of exactly what each mode is? What is missing?

Offline = you can play offline with no internet - obviously you wont get real time weather and such
Hybrid - cache parts when your online, and use those offline when your offline
Online - real time feeds and data...
It seems to me that being offline would mean less detailed terrain as well. I assumed the game streams the terrain textures and possibly the models from the internet.
 
LOL, that's a meaningless explanation. What's actually the difference between the three modes? I don't like when developers are cagey about what their game actually does. And if it's MS I'm even more suspicious. Oh wait, this will be exclusive to the windows store right? Then I won't be playing it anyway.

From the way you post I don't imagine you would have been playing anyway. Just in here to bitch like usual.
 
It seems to me that being offline would mean less detailed terrain as well. I assumed the game streams the terrain textures and possibly the models from the internet.
Potentially yes, if you have not already downloaded any of the terrain already, but likely detailed more in actual detail vs graphics quality.
 
It seems to me that being offline would mean less detailed terrain as well. I assumed the game streams the terrain textures and possibly the models from the internet.

Yes. You can download portions beforehand. The file size must be a few TBs if they let you download the whole world outright. And I assume the engine may have issues with that sheer size of data at once for some technical reason.

My DCS install with 3 smaller maps is 160GB. While DCS looked excellent, what we've seen in the new FS blows it out of the water. I'd assume it would be a good 10-15GB install size if you could download everything outright. The world is a massive place.

But lets be honest here. This is a flight sim and it isn't the type of game you're going to like anyways. Unless you really like aviation you'd best move along. Especially since this is based around GA & commercial.
 
They mention 50mbps, so maybe they will be downloading additional textures as needed while you play the game connected to the net.

it's for the high res scenery textures that replace the auto generated objects with real object locations created by the azure AI used in bing maps 3D view.. you can play in offline mode which is just auto generated buildings, tree's, etc like all the other sims support. then they're is a hybrid version which downloads the textures and uses autogen and then there's the real time data that uses textures and azure generation.

There is a chance for them to put out some Combat Flight Sim DLC for this sim. Or the community could put out a mod that adds it.

if they do it'll likely be a separate "game" using the azure texture data but not to the level of FS20 designed specifically for xbox. DCS already holds the crown as the true combat flight sim and Microsoft's likely not going to dethrone them from that. but that being said you'll probably still see combat aircraft added to FS20 just like all the other sims have over the years. if they do make a game using the engine it'll probably be something along the lines of HAWX/Ace Combat but with at least some believable physics and aerodynamics..
 
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They goofed on the GPU spec. This is what happens when some non-PC folk is assigned to do the chart.
High-end seems fine RTX2080 and Radeon7. Very close.
Now mid-tier. RX590 or GTX970. 4GB. What? RX590's only come with 8GB and the old but solid 970 has 3.5GB. And the 970 is a ways back of a 590 to be certain on any benchmark ever, even the most Nvidia favorable ones. Not close.
Now low tier. In my opinion it gets worse. And RX570 which is a bit slower then the RX590 that sits in the mid-tier slot above, but same generation card. But on the Nvidia side they put a fricken GTX770? What the hell. That card is a refresh of the GTX670, and two steps down from the GTX970 with the slow as hell now GTX780 and 780ti falling in between. Yet this 2GB card gets a equivalent rating to a GDDR5 RX570 4/8 GB? LMO.
This spec list is laughable. I have seen some bad ones but come on.
 
Yeah the new Flight Simulator is going to be using Azure to process and stream. So that means Microsoft decides when you won't be able to play anymore.
IIRC the game assets are something like 6PB all together. If you don’t stream this you aren’t getting the full detail of the satellite data. Do you have 6PB of hard-drive space offline for the full local install?
 
They goofed on the GPU spec. This is what happens when some non-PC folk is assigned to do the chart.
High-end seems fine RTX2080 and Radeon7. Very close.
Now mid-tier. RX590 or GTX970. 4GB. What? RX590's only come with 8GB and the old but solid 970 has 3.5GB. And the 970 is a ways back of a 590 to be certain on any benchmark ever, even the most Nvidia favorable ones. Not close.
Now low tier. In my opinion it gets worse. And RX570 which is a bit slower then the RX590 that sits in the mid-tier slot above, but same generation card. But on the Nvidia side they put a fricken GTX770? What the hell. That card is a refresh of the GTX670, and two steps down from the GTX970 with the slow as hell now GTX780 and 780ti falling in between. Yet this 2GB card gets a equivalent rating to a GDDR5 RX570 4/8 GB? LMO.
This spec list is laughable. I have seen some bad ones but come on.

lol it's not even a non pc folk thing, i thought the same thing til i brought it up with them later after i had calmed down. the spec sheets literally a joke and nothing more. it has nothing to do with final spec requirements and probably won't be posted til closed beta.
 
lol it's not even a non pc folk thing, i thought the same thing til i brought it up with them later after i had calmed down. the spec sheets literally a joke and nothing more. it has nothing to do with final spec requirements and probably won't be posted til closed beta.
Absolutely. Just a bit shocked at the low observational abilities of the [H] folk above. :confused:
Sad state it is when this forum doesn't know shit about hardware.
 
Absolutely. Just a bit shocked at the low observational abilities of the [H] folk above. :confused:
Sad state it is when this forum doesn't know shit about hardware.
Except everybody was focused on the storage requirements and online streaming option. Everybody here knows that specifications are just an extension of marketing, which is why they go mostly ignored.
 
if they do it'll likely be a separate "game" using the azure texture data but not to the level of FS20 designed specifically for xbox. DCS already holds the crown as the true combat flight sim and Microsoft's likely not going to dethrone them from that. but that being said you'll probably still see combat aircraft added to FS20 just like all the other sims have over the years. if they do make a game using the engine it'll probably be something along the lines of HAWX/Ace Combat but with at least some believable physics and aerodynamics..

I'd love for an Ace Combat like game. If they do a semi realistic flight sim like what Eagle Dynamics used to but with more polish, I'd happily buy that as well.

DCS has some shortcomings and the pace of development is very slow. They're finally working on missile dynamics more, but have you tried using an AIM-120? Performance is pathetic.
 
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