Destiny 2

Thank you gentlemen, I'm learning a lot here.

Thinking about all there is to know about this game gives me anxiety. I absolutely love it and basically play nothing else but man, I can't even imagine starting fresh. Just keep asking questions!

That's been me with The Division 1 & 2 for the last 4 years. Lots of breaks in there, like the one I'm on now. Only room for one of those games at a time in my life, but it's amazing how invested we get into these when the Community is good.
 
Thank you gentlemen, I'm learning a lot here.



That's been me with The Division 1 & 2 for the last 4 years. Lots of breaks in there, like the one I'm on now. Only room for one of those games at a time in my life, but it's amazing how invested we get into these when the Community is good.
If you haven't yet I would check out r/DestinyTheGame too. The community there is overall pretty good and they have a ton of good info. That was my go to place when I started playing the first Destiny and I had no clue what I was doing.
 
So, about 10k kills on the Recluse so far. I gotta say, to me it feels a little bit over-hyped/rated. It really just feels like a lazy mans gun. I really don't like it in PVP, as I got a near pvp god roll Spare Rations that just feels much better and rewarding, and that is post hand cannon nerf. I see Recluse everywhere in PVE, but not as much in PVP as Reddit makes it out to be. Is Recluse really good at tearing up red bars? Ya, but what isn't? To me it seems to excel at majors and the biggest perk is just ease of use. I have a Calus smg with surrounded that i'll switch back to if Recluse is nerfed into the ground. Well, that or Huckleberry. If there is a gun that's gonna be an outlier on anything, I'm fine with it being a primary to take care of the easy stuff. I also really get tired of reloading Recluse every 1.2 seconds.

Also, as much as I've complained about them before, I think I'm starting to like snipers. Thanks Izanagi. Got one of the energy ones with 4th times the charm and firing line, I forget what it's called. That seems to go well with HB.
 
Recluse's PvE power is unmatched mainly due to its incredibly high bodyshot damage and its ability to proc Master at Arms on kills with any weapon. No other SMG matches the body shot damage increase which makes its a red bar melter.

I just past 40k kills with nearly all of them in PvE. I just don't like the SMG playstyle in PVP.
 
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Recluse's PvE power is unmatched mainly due to its incredibly high bodyshot damage and its ability to proc Master at Arms on kills with any weapon. No other SMG matches the body shot damage increase which makes its a red bar melter.

I just past 40k kills with nearly all of them in PvE. I just don't like the SMG playstyle in PVP.

It's also the most stable sub-machine gun in the game. It's very easy to put your shots on target. The only one that's close is the blue version of it called the Furina2-MG or something like that. It's basically a Recluse without Master of Arms and Feeding Frenzy. Subjunctive, Mida-Mini Tool, and Exit Strategy are good, but they don't compare to Recluse on that front.

Lastly, you can use a ton of the sub-machine guns and frankly, at medium and close range they are the meta right now. Unfortunately, every SMG gets compared to the Recluse and its so far ahead of the other SMG's that the only alternative is the Huckleberry. Even it seems to have a worse TTK than Recluse. However, you can bypass reloading and kill more effectively with it in situations without shielded enemies.
 
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Yeah, I'm looking forward to it but unfortunately, I probably won't have too much time to play in the next week.
 
I can't be the only one looking forward to "Momentum Control" launching tomorrow right??

https://www.pcgamer.com/destiny-2s-...charged-supers-and-makes-every-weapon-lethal/

It appears the patch will be rolled out by 11am PDT / 1pm CST etc...

BTW that's the standard weekly "reset" time for Destiny. If something new is coming, its on Tuesday at 10AM PDT. That's when all your weekly bounties and activities like raids reset as well.

That's launching but the big things coming are the quest for the new Exotic LMG "Xenophage" and the new Dungeon.
 
It's also the most stable sub-machine gun in the game. It's very easy to put your shots on target. The only one that's close is the blue version of it called the Furina2-MG or something like that. It's basically a Recluse without Master of Arms and Feeding Frenzy. Subjunctive, Mida-Mini Tool, and Exit Strategy are good, but they don't compare to Recluse on that front.

Lastly, you can use a ton of the sub-machine guns and frankly, at medium and close range they are the meta right now. Unfortunately, every SMG gets compared to the Recluse and its so far ahead of the other SMG's that the only alternative is the Huckleberry. Even it seems to have a worse TTK than Recluse. However, you can bypass reloading and kill more effectively with it in situations without shielded enemies.

Ya, I mean that's nice, but I still think it's overrated. I don't know anyone that just aims at the feet of enemies. I still think it's ease of use that stands out to me. There isn't anything I can do with it that I can't with something else, and really, most other smg's just suck, imo. My Calus SMG with surrounded does more damage I believe. Buuut, to be honest, I'm still a hand cannon snob.

Looking forward to the dungeon, but i've burned myself out on PVP so I'm taking a break on that. Actually, just running nightfalls to farm and finish the Edgewise quest.
 
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Ya, I mean that's nice, but I still think it's overrated. I don't know anyone that just aims at the feet of enemies. I still think it's ease of use that stands out to me. There isn't anything I can do with it that I can't with something else, and really, most other smg's just suck, imo. My Calus SMG with surrounded does more damage I believe. Buuut, to be honest, I'm still a hand cannon snob.

Looking forward to the dungeon, but i've burned myself out on PVP so I'm taking a break on that. Actually, just running nightfalls to farm and finish the Edgewise quest.

SMG's all have the same base damage based on their archetype. If it's a 600RPM SMG, then it does the same damage as any other 600RPM SMG. 600's do more damage, but they have a slower fire rate than the 900RPM SMG's. The real reason why the Recluse is so good comes down to that stability and accuracy. You can aim it at roughly "neck" level and shred red bars with a TTK that's lower than any other SMG (or most primary weapons) in the game excluding Huckleberry. The blue Furina2-mg has the same damage and close to the same stability so it feels like Recluse. However, Recluse has one another trick and that's range. It out ranges other SMG's.

Then we get to the subject of perks. Feeding Frenzy provides the fastest possible reloads. Add that to a SMG loader and that's more DPS. Master of Arms, even after being nerfed is incredibly powerful and it can proc itself. The other SMG's don't have that. This perk can be activated so easily, it's almost like having Rampage or Kill clip up considerably more often on other SMG's. I've seen Waking Moments, the Calus Mini-Tool and Subjunctive SMG's that feel similar until I switch between them quickly. The Recluse out classes all of them. Don't kid yourself, its the best SMG in the game. Overrated? Perhaps, but there is a very good reason why its the go to raid weapon and the go to PvP weapon.

That said, I do agree with the comment about ease of use, but that's the stability and other characteristics in play there. People can aim at the chest or the neck / face and shred with it. The Recluse isn't totally unique in that regard, but it does this better than other SMG's. The only problem with SMG's (including the Recluse) is the relatively short range. I switch it out for Claws of the Wolf in the Crucible on maps where I'm usually engaging targets at medium to long range. At short to medium distance, the Recluse really can't be beat for its speed and control. I too am a hand cannon snob, but the Recluse ends up in my loadout far more than I thought it would. Versatility, control and ultimately good damage are the reason for this. Even if your good with a hand cannon, I don't think you can clear red bars as fast as you can with Recluse. Well, unless you are using Ace or something with Dragonfly on it.
 
My Calus SMG with surrounded does more damage I believe. Buuut, to be honest, I'm still a hand cannon snob.

I can assure you, Recluse with Master at Arms procced is the strongest primary weapon in the game, without question. I like my Subjunctive and Bug out Bag with multikillclip and Exit Strategy with either Surrounded or Swashbuckler but they still pale in comparison to Recluse.

The key is MoA's 98% buff to body shot damage. Nothing else in the game does this and makes mowing down ads and even majors child's play.
 
I can assure you, Recluse with Master at Arms procced is the strongest primary weapon in the game, without question. I like my Subjunctive and Bug out Bag with multikillclip and Exit Strategy with either Surrounded or Swashbuckler but they still pale in comparison to Recluse.

The key is MoA's 98% buff to body shot damage. Nothing else in the game does this and makes mowing down ads and even majors child's play.

Even after the recent nerf to Master of Arms, the thing is still the best primary ammo red bar shredder in the game.
 
And I'd be fine if they nerf that body shot piece to something like 20%, or remove it entirely, i won't miss it. I'm not really debating you guys here on the perks of the gun or it being great, I just don't find it so outside the range of the other weapons that it deserves all the hype. It's easy to use, yes. And i think it was one of the Math class guys who did a video on it, and maybe it has changed, but Calus with Surrounded(+ spec) out damaged Recluse. Not as friendly, I know. I guess I was just expecting more after "ZOMG, it's the only gun you neeeeed!@". It's not. I find myself going back to Outbreak/Spare Rations and Gunnora's Axe A LOT.

But ya, not trying to ruffle folks up. Just my .02 on the gun. Oh, and FF doesn't max out reload speed. Outlaw does, but FF is just a flat percentage I believe.

I can assure you, Recluse with Master at Arms procced is the strongest primary weapon in the game, without question. I like my Subjunctive and Bug out Bag with multikillclip and Exit Strategy with either Surrounded or Swashbuckler but they still pale in comparison to Recluse.

The key is MoA's 98% buff to body shot damage. Nothing else in the game does this and makes mowing down ads and even majors child's play.

Isn't the body shot damage what was nerfed already? What percentage was it before?
 
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It was nerfed but it was so minor it feels almost unchanged. I believe the bodyshot damage was brought down by 1-2% so essentially unchanged. I've seen the video's outlining the actual numbers since Shadowkeep launched but of course, I can't find any written report right now. The internet is weird that way.
 
And I'd be fine if they nerf that body shot piece to something like 20%, or remove it entirely, i won't miss it. I'm not really debating you guys here on the perks of the gun or it being great, I just don't find it so outside the range of the other weapons that it deserves all the hype. It's easy to use, yes. And i think it was one of the Math class guys who did a video on it, and maybe it has changed, but Calus with Surrounded(+ spec) out damaged Recluse. Not as friendly, I know. I guess I was just expecting more after "ZOMG, it's the only gun you neeeeed!@". It's not. I find myself going back to Outbreak/Spare Rations and Gunnora's Axe A LOT.

But ya, not trying to ruffle folks up. Just my .02 on the gun. Oh, and FF doesn't max out reload speed. Outlaw does, but FF is just a flat percentage I believe.



Isn't the body shot damage what was nerfed already? What percentage was it before?

Feeding Frenzy and Outlaw are the same for reload speed I believe. The difference is that Feeding Frenzy needs a kill to proc while Outlaw needs a precision kill to proc. Even if Outlaw is faster, Feeding Frenzy procs more easily and I can't tell the difference between the two in most cases. Well, except for machine guns. If anything, Outlaw feels slower on The Bane of Sorrow machine gun with the curated roll.
 
Feeding Frenzy and Outlaw are the same for reload speed I believe. The difference is that Feeding Frenzy needs a kill to proc while Outlaw needs a precision kill to proc. Even if Outlaw is faster, Feeding Frenzy procs more easily and I can't tell the difference between the two in most cases. Well, except for machine guns. If anything, Outlaw feels slower on The Bane of Sorrow machine gun with the curated roll.

Edit: I was totally wrong lol

After googling it, Outlaw is a 150% reload speed buff and Feeding Frenzy is 120%. Apparently on most guns, this amounts to literally like 2 or 3 frames difference. Basically, FF is just straight up better.

Also, Recluse is hands-down the best primary in the game, and it’s not really close. Sure, other guns can be pretty darn good, but we’re talking about a gun that essentially has permanent 2x Rampage up, hits body shots for essentially the same damage that it hits precision ones, reloads extremely quickly, and has a good bit more range than any other smg. Oh and it’s an energy weapon, so it also shreds shields. The nice thing about Destiny is that you can use just about anything you want and be fine, but that doesn’t change the fact that Recluse is simply just better than everything else in it’s roll.
 
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I doubt any of you guys noticed, but muh gawd did CPU usage go up with Shadowkeep/Steam.... At least on my old 2600k.

I have zero reason to complain though, considering I have a 3600X setup sitting in boxes waiting for me to do the swap heh
 
Yeah I don't know. During Forsaken I went from a i5 4690k to a 2700X and my CPU barely gets above idle playing this.
 
Yeah I don't know. During Forsaken I went from a i5 4690k to a 2700X and my CPU barely gets above idle playing this.

Yeahhhh.... That's what 8 years of architectural improvements will get ya. ha

I'm certain this 3600X / 1080 combo will rectify my recent decline in fps..

(just get me back to 75hz locked/smooth and I'll be happy)
 
Yeahhhh.... That's what 8 years of architectural improvements will get ya. ha

I'm certain this 3600X / 1080 combo will rectify my recent decline in fps..

(just get me back to 75hz locked/smooth and I'll be happy)


I'm using 3700X and 2070 Super and I can easily lock it at 100fps on 3440x1440. Max everything. The tower is the only;y place I lose frames and I think its because of network burden more than anything.
 
I'm using 3700X and 2070 Super and I can easily lock it at 100fps on 3440x1440. Max everything. The tower is the only;y place I lose frames and I think its because of network burden more than anything.

For me its Titan. The weather effects there seem to drop me down but not to anything I care about, its just something I noticed.
 
One thing is, with this game AMD CPU's have much higher maximum FPS than Intel's do but they've also got significantly lower minimum FPS numbers too. So the averages are about the same, if not higher than Intel but AMD CPU's just aren't great for this game. At 1080P, I don't know if you'd really notice it all that much. At 3440x1440 and 3840x2160, it makes a big difference.

At least, this has been the results I've seen specific to Destiny 2 with Threadripper, 3700X, the 3600X and the 3900X using AGESA 1.0.0.3 and all its variants. I haven't tried 1.0.0.4 or any of the newer ones yet.
 
I know my minimums went up significantly at 3440x1440 with my 2700x over my old i5. Still using a 1070.

The old i5 was almost maxed out much of the time, poor thing.
 
At least, this has been the results I've seen specific to Destiny 2 with Threadripper, 3700X, the 3600X and the 3900X using AGESA 1.0.0.3 and all its variants. I haven't tried 1.0.0.4 or any of the newer ones yet.

Even after ABB aka the Destiny 2 bios fix?

Cuz that's what my upcoming board is on currently..

Either way I'm just rocking 1080p/75hz so I'm sure I'll be fine.

EDIT: Nevermind, just saw your 3600X review.
 
Edit: I was totally wrong lol

After googling it, Outlaw is a 150% reload speed buff and Feeding Frenzy is 120%. Apparently on most guns, this amounts to literally like 2 or 3 frames difference. Basically, FF is just straight up better.

Well, kinda. FF is different depending on the architype (sp?) from what I remember. Outlaw is enough to just max everything out, but FF on a lightweight frame shotty isn't the same as FF on a precision frame shotty. I think FF ties off the base reload speed somehow, like a 120% increase to base where outlaw is just at Max. Very small real world difference though.
 
For me its Titan. The weather effects there seem to drop me down but not to anything I care about, its just something I noticed.

Todays patch I'm seeing a lot of flickering and texture pop problems. Also some serious frame drops.
 
Tried to play some pvp, but the servers are slammed atm. I got disconnected 4 times before i gave up. Hopefully they get things under control soon.
 
Well, kinda. FF is different depending on the architype (sp?) from what I remember. Outlaw is enough to just max everything out, but FF on a lightweight frame shotty isn't the same as FF on a precision frame shotty. I think FF ties off the base reload speed somehow, like a 120% increase to base where outlaw is just at Max. Very small real world difference though.

I thought so, too. I originally had said Outlaw just completely maxes out reload speed (ie 100) while FF adds something like 50 points to the reload speed depending on the gun, the speed FF adds is enough to put it close enough to max that it’s hard to notice any difference.

When I googled it to try to get the figure that FF adds, the only thing I could find was that Bungie stated the Outlaw= 150% and FF= 120%, so I edited my post (hence the I was completely wrong part).

edit: upon further googling, it appears the Bungie statement was for Destiny 1, and they never said anything specific for D2. I did come across a random reddit post that someone mentioned FF adding 50 to your reload speed, so maybe that is correct after all.
 
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Tried to play some pvp, but the servers are slammed atm. I got disconnected 4 times before i gave up. Hopefully they get things under control soon.

Even worse, now a bunch of people are afking it so they can get the one match for the mask.
 
Even worse, now a bunch of people are afking it so they can get the one match for the mask.
Things seemed to normalize with the connectivity after I waited a few hours.

Closing in on the Redrix Broadsword and Luna's Howl. Should have them both by weeks end.
 
Pit of Heresy was a blast. A little shorter than I expected but still super fun.

The additional boss that's part of the Xenophage quest was a really cool fight mechanic wise. The gun itself.. we'll time will tell. Initially it seems awesome then you realize the ammo efficiency for the damage it does doesn't really make much sense.
 
Anyone know of a good listing for the exotic quests? I'm wanting to collect more, I have a bunch of the older ones. Working on izunagis right now but I think its bugged even worse now that they fixed it.
 
Anyone know of a good listing for the exotic quests? I'm wanting to collect more, I have a bunch of the older ones. Working on izunagis right now but I think its bugged even worse now that they fixed it.

This looks to have a good list with links to guides.

https://www.eurogamer.net/articles/...exotics-list-exotic-weapon-exotic-armour-4747

Anyone know if its still possible to get the Scorned Baron Robes? If so, how?

I believe they can drop from Heroic Adventures on the Tangled Shore. There should always be a daily one up there.
 
Pit of Heresy was a blast. A little shorter than I expected but still super fun.

The additional boss that's part of the Xenophage quest was a really cool fight mechanic wise. The gun itself.. we'll time will tell. Initially it seems awesome then you realize the ammo efficiency for the damage it does doesn't really make much sense.

It's probably about as long as Shattered Throne is.

Pit of Heresy was a blast. A little shorter than I expected but still super fun.

The additional boss that's part of the Xenophage quest was a really cool fight mechanic wise. The gun itself.. we'll time will tell. Initially it seems awesome then you realize the ammo efficiency for the damage it does doesn't really make much sense.

It's just like the Leviathan's Breath. It's fun to play around with, but the damage it does on bosses is too low for the amount of ammunition you can carry and there are more conventional weapons that clear red bars just as well and perhaps better. While cool, these new Exotics just don't really have a place in your loadout for any serious activity. Leviathan's Breath is interesting for PvP, but I don't think it's better than a Hammerhead or something else. At its current fire rate, Xenophage is virtually useless for PvP. It would take two hits to kill a Guardian and there is a huge lag between the first and second shots. During that window, allot can happen. They can get away, you could get killed, etc.

Unlike Leviathan's Breath, you don't have an exotic that helps alleviate anyof its problems. Oath Keepers can help make Leviathan's Breath work a little better due to being able to keep it ready to fire while moving around and hold it indefinitely.
 
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Amusingly if you want to make the paper craft masks this post had the still active PDF links.

 
Got the Lunas Howl last night. Moving on to the Not Forgotten, but getting to legendary in survival has been a pain solo.
 
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