Tom Clancy’s Ghost Recon Breakpoint

Good to know. I use Gsync as well, I don't think I could go back to a non Gsync monitor.
 
I am hitting 70FPS-120FPS on my machine at 3440x1440. Everything is on "ultimate" except for some of the shadow settings which are on Ultra. I have seen it drop into the 60FPS range a few times, but 70+ is the average.
 
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The graphics in the game have greatly improved since the technical test. They've also improved the menus and upgrade system. I'm playing @ 3440x1440 on an i9-9900k/2080ti system and I'm locked at 60 fps. Performance seems much better than before.
 
The graphics aren't really any better. The game certainly runs better, I'll give you that. They've improved a few things, but it looks pretty much the same to me. Though I don't remember the "ultimate" setting from the earlier technical test. What did improve were textures on the vehicles. Initially, they seemed like they just brought over from Wildlands with nothing else done. The menus are still often terrible, but better than the technical test.
 
The menus get me every time. Advice for new players, don't bother doing any side quests for weapon blueprints and especially intel collectables until you've done the second storyline quest. The controls were locked out from being able to pick what intel I wanted until I'd done the second mission and one of the UI tutorials, I think. The item store was again locked out until you finish that and do some of the tutorials showing you how to upgrade gear. On the upside, in game cash was not hard to find in just a couple of hours racking up 35k.

Also, are binoculars a special item? I see the controls option for using zoom on them but not how to activate them.
 
Also, are binoculars a special item? I see the controls option for using zoom on them but not how to activate them.

Gah, I must have search the Control settings 3 times trying to figure what button they were. Would love to know this as well. A Google search turned up nothing yet.
 
The menus get me every time. Advice for new players, don't bother doing any side quests for weapon blueprints and especially intel collectables until you've done the second storyline quest. The controls were locked out from being able to pick what intel I wanted until I'd done the second mission and one of the UI tutorials, I think. The item store was again locked out until you finish that and do some of the tutorials showing you how to upgrade gear. On the upside, in game cash was not hard to find in just a couple of hours racking up 35k.

Also, are binoculars a special item? I see the controls option for using zoom on them but not how to activate them.

You have to equip them in your inventory.
 
I had no idea there was another Beta I'm just going to wait for the game to come out. Instead of installing it getting somewhere and only to uniinstall it a few days later.
I had this game preordered for about 2-3 months in advance.
 
Jesus, huge jump from Standard to Gold.

Looking forward to playing this tomorrow to see if its even worth the Standard $$.
 
Downloaded the preload for the Open Beta and it'll be ready to play tomorrow morning (Sept 26) for the pc. Curious to see the draw distance and if some areas have less distant haze. Not asking for crystal clear distant view everywhere.
 
I pre-loaded the open Beta yesterday night. Also, I received an email from Ubisoft saying that Wolves Collector's Edition has been shipped too.
 
Tom Clancy's Ghost Recon Breakpoint Wolves Collector's Edition

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I just got done playing a little bit of the open beta and had to stop to not spoil anything. I'm liking this game way too much.
 
Played about 3 hours tonight. I like all the game systems, there's a lot going on with gear, upgrades, and such. I know others complained about "RPG mechanics".
Otherwise, pretty generic. Enemies had VERY slow detection rates but that's probably because I'm playing on normal. I don't love it or hate it. Might grab it on sale for like $30 down the road.

Also... Why are the graphics so bad? SO... SO BAD.

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Tom Clancy's Ghost Recon Breakpoint Wolves Collector's Edition

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For $189.99 it comes with:

Pre-order Offer: Sentinel Corp Pack

Base Game

3 Day Early Access

1 Year Pass

Ultimate Pack, Survivor Pack, Sacred Land Pack, Off-road Pack

Collector's Bundle, Walker Figurine 24 CM High, Exclusive Steelbook, 3 Lithographs, Game Soundtrack, Game Map, Dog Tag

  • The Ultimate Edition of Tom Clancy’s Ghost Recon® Breakpoint.
  • A Ubicollectibles® high-end Figurine of Colonel Cole D. Walker, Wolves’ merciless leader (height: 24 cm)
  • A Ubisoft Store Exclusive Steelbook® with an iconic design inspired by Walker’s tattoo
  • A waterproof map of Auroa, the mysterious and fascinating archipelago of the game, home to Skell Technology
  • A replica of Colonel Cole D. Walker’s Dog tag
  • A Confidential File from Operation Greenstone that includes three lithographs designed by the Ubisoft Paris studio
  • The Selected Game Soundtrack: a selection of the best tracks from the game.
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Played about 3 hours tonight. I like all the game systems, there's a lot going on with gear, upgrades, and such. I know others complained about "RPG mechanics".
Otherwise, pretty generic. Enemies had VERY slow detection rates but that's probably because I'm playing on normal. I don't love it or hate it. Might grab it on sale for like $30 down the road.

Also... Why are the graphics so bad? SO... SO BAD.

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Mine are good. They look nothing like that.
 
Just seen the new Clancy book coming out this December.

The base novel is $19.99

The silver novel is $25.00, comes with 2 extra paragraphs

The gold novel is $36.98, comes with the 2 paragraphs plus some pictures of him on the toilet.

The uber amazing novel is $86.99, The uber comes with the 6 missing chapters, a custom book sleeve of a nude Tom Clancy wearing only a shoulder strapped 9mm, a replica of his heart medication.
 
Glad there is an open beta so I can decide if I buy this game or not.
 
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OMG, I can't play this game, something is seriously effed up with it. The whole screen is a blurry mess. My eyes hurt after 5 minutes, I literally can't see anything. I disabled temporal injection, bloom, and motion blur but it didn't get any better.
 
OMG, I can't play this game, something is seriously effed up with it. The whole screen is a blurry mess. My eyes hurt after 5 minutes, I literally can't see anything. I disabled temporal injection, bloom, and motion blur but it didn't get any better.

LOL Sounds like me when I first attempted to play Borderlands 3.

I didn't know this game is going to be released on OCT. 4th
 
LOL Sounds like me when I first attempted to play Borderlands 3.

I didn't know this game is going to be released on OCT. 4th
Something is wrong with the AA in the game, disabling that fixed the blurriness, of course at the cost of jagged edges.

Anyway I'm not going to buy the game it seems. I sunk close to 100 hours in wildlands in solo mode, but this game is a bloody MMO-RPG. It has enemy tiers, unskippable cutscenes (right before a difficult encounter), looting, levelups, the skill tree is completely RPG-ish instead of equipment upgrades that were in wildlands. They ruined vehicle controls, the graphics looks fugly 90% of the time. Sounds are extremely weak, both weapons and vehicles.

Oh and the female faces are all deliberately ugly, so no, I don't want this.

In short: They ruined almost everything that made Wildlands GOTY 2017 for me.
 
Maybe they want this game to be a time sink so they added all those extreme features.
 
Something is wrong with the AA in the game, disabling that fixed the blurriness, of course at the cost of jagged edges.

Anyway I'm not going to buy the game it seems. I sunk close to 100 hours in wildlands in solo mode, but this game is a bloody MMO-RPG. It has enemy tiers, unskippable cutscenes (right before a difficult encounter), looting, levelups, the skill tree is completely RPG-ish instead of equipment upgrades that were in wildlands. They ruined vehicle controls, the graphics looks fugly 90% of the time. Sounds are extremely weak, both weapons and vehicles.

Oh and the female faces are all deliberately ugly, so no, I don't want this.

In short: They ruined almost everything that made Wildlands GOTY 2017 for me.
The RPG elements sound awesome. I just want to figure out if this a single player oriented game, or something like The Division 2 where you are blocked from things if you don't group.
 
The RPG elements sound awesome. I just want to figure out if this a single player oriented game, or something like The Division 2 where you are blocked from things if you don't group.
It's definitely not single player oriented. The ai team members have been scrapped. You can play solo, but the game constantly pushes you to join a group. And without ai team there is nobody to revive you, so the game gets extremely difficult solo.

I wouldn't be surprised if half the code is reused from AC: Odyssey, and the other half from the division.
 
Something is wrong with the AA in the game, disabling that fixed the blurriness, of course at the cost of jagged edges.

Anyway I'm not going to buy the game it seems. I sunk close to 100 hours in wildlands in solo mode, but this game is a bloody MMO-RPG. It has enemy tiers, unskippable cutscenes (right before a difficult encounter), looting, levelups, the skill tree is completely RPG-ish instead of equipment upgrades that were in wildlands. They ruined vehicle controls, the graphics looks fugly 90% of the time. Sounds are extremely weak, both weapons and vehicles.

Oh and the female faces are all deliberately ugly, so no, I don't want this.

In short: They ruined almost everything that made Wildlands GOTY 2017 for me.

I'm not sure about any AA issues. I haven't noticed anything. I agree with most of what you've said, except the vehicle controls. They are vastly superior to Wildlands when playing with a mouse and keyboard. I also think the graphics are generally fine, but I have virtually everything set to "Ultimate." Sounds are fairly weak. Especially vehicle sounds. I can't speak to all the female faces, but I don't use female characters in these games. If I'm going to, I want to make something attractive and I can't do that when its 90% covered in body armor, MOLLE gear, etc. There are some looter shooter elements to this game. Like it or not, that's here to stay. It's one of the things about games like the Division 2 and Destiny / Destiny 2 that works.

Basically, this game is Wildlands plus some elements from the Division 2. Some people might like that, others hate it. There are elements to it I don't like. The camping mechanic is stupid, vehicle spawns are stupid, and I really don't care for the crafting stuff. There are some definitely things I don't like about the game. But so far I'm enjoying it enough to look past all of those things.

Maybe they want this game to be a time sink so they added all those extreme features.

That's exactly why that stuff is there.
 
The camping mechanic is stupid, vehicle spawns are stupid, and I really don't care for the crafting stuff. There are some definitely things I don't like about the game. But so far I'm enjoying it enough to look past all of those things.

Last game was bad enough. Finding standard cap mag for gun X. Then find the same scope type again, for gun Y. Want to upgrade your perks? Run up to random supplies and tag them. Spend 10 minutes clearing out a base, another 5 tagging stuff. Must've tagged hundreds of things. Now we have to camp, eat and what else? Poop? Who thinks this stuff is fun? Not limited to this game but the whole industry trend towards this stuff is nauseating.

Just replayed small bits of Wildlands a few days back and it is amazing to see the lack of attention to detail compared from the previous entries.
 
I'm not sure about any AA issues. I haven't noticed anything.
Are we still at the "I don't have a specific problem, therefore nobody can have it" argument?
I'm telling you until I turned off AA the game was unbearably blurry for me on a GTX 1080.
After turning it off, everything else on ultra, the game looks OK, not great, sometimes I think Wildlands looked better.

I agree with most of what you've said, except the vehicle controls. They are vastly superior to Wildlands when playing with a mouse and keyboard.
They are easier to control, for sure, also 100% less realistic. That's a negative for me. I prefer realism over easy mode. Especially the helicopter controls are a joke. Seems like they were copied from FarCry5. I know a lot of people hated on the helicopter controls in wildlands, but the way copters moved in wildlands was the closest thing to reality I ever saw in an action game. Was it easy? Hell no, it was difficult but extremely fun. I don't want easy, I want challenging, but fun. Also why I played wildlands on extreme difficulty in permadeath mode a few times.

I also think the graphics are generally fine, but I have virtually everything set to "Ultimate." Sounds are fairly weak. Especially vehicle sounds.
I also had everything on ultra, except for AA ofc, and about 90% of the time the graphics was "OK", 5% Fugly, and about 5% actually nice.
I can't speak to all the female faces, but I don't use female characters in these games. If I'm going to, I want to make something attractive and I can't do that when its 90% covered in body armor, MOLLE gear, etc.
I can still have an attractive face regardless of the gear. The female faces in Wildlands were fine, at least some of them. Now all are rejects for the role of female Quasimodo.
I always bring up APB for character customization and I will continue to do that until developers learn how to make it right. I also hate the fact that the customization is basically select from a few preset faces. I know wildlands was the same, but I hoped for more, instead I got less.

There are some looter shooter elements to this game. Like it or not, that's here to stay. It's one of the things about games like the Division 2 and Destiny / Destiny 2 that works.
I don't like it, and I'm not going to stand for it, therefore this game is a hard skip, regardless how I loved Wildlands.

Basically, this game is Wildlands plus some elements from the Division 2. Some people might like that, others hate it. There are elements to it I don't like. The camping mechanic is stupid, vehicle spawns are stupid, and I really don't care for the crafting stuff. There are some definitely things I don't like about the game. But so far I'm enjoying it enough to look past all of those things.
It seems to me that it is half AC: Odyssey (the campaign structure, the rpg elements, and exploration) and half Division (looting, mmo stuff, coop)
I liked AC Odyssey but want none of it in a tactical shooter. And I absolutely loath everything about the division, so basically there is very little left in the game that I liked. Without the ai team, solo play is frustrating, that's what seals its fate for me.
 
Are we still at the "I don't have a specific problem, therefore nobody can have it" argument?
I'm telling you until I turned off AA the game was unbearably blurry for me on a GTX 1080.
After turning it off, everything else on ultra, the game looks OK, not great, sometimes I think Wildlands looked better.

No, that's not what I'm saying. After looking for the problem now I see what you are talking about. It seems to be something with the temporal AA in the game. It sacrifices visual quality for higher frame rates. So it seems fine one minute and the next, it's a blurry mess.

They are easier to control, for sure, also 100% less realistic. That's a negative for me. I prefer realism over easy mode. Especially the helicopter controls are a joke. Seems like they were copied from FarCry5. I know a lot of people hated on the helicopter controls in wildlands, but the way copters moved in wildlands was the closest thing to reality I ever saw in an action game. Was it easy? Hell no, it was difficult but extremely fun. I don't want easy, I want challenging, but fun. Also why I played wildlands on extreme difficulty in permadeath mode a few times.

I don't play Ghost Recon for ultra-realism. The helicopter controls in Wildlands weren't a problem for me. I mostly agree with you on those. However, ground vehicle controls weren't more realistic in Wildlands. They were overly sensitive. The problem is that the fix in Breakpoint seems to be just making the vehicles move slower so they are easier to drive. I don't think that was the right solution, but the net effect is that they are easier. One thing I've noticed is that they seem to have sped up the vehicles slightly from the previous test.

I also had everything on ultra, except for AA ofc, and about 90% of the time the graphics was "OK", 5% Fugly, and about 5% actually nice.

I can still have an attractive face regardless of the gear. The female faces in Wildlands were fine, at least some of them. Now all are rejects for the role of female Quasimodo.
I always bring up APB for character customization and I will continue to do that until developers learn how to make it right. I also hate the fact that the customization is basically select from a few preset faces. I know wildlands was the same, but I hoped for more, instead I got less.

I think the game's graphics are generally fine aside from the freakouts of the AA making everything look like a dream sequence. It's weird how some specific things look fantastic and other things look worse than in Wildlands leading to this odd disparity. Overall though, I enjoy the game play enough that this isn't a deal breaker, but it is odd. As for the faces, I'm not going to spend a bunch of time making a character in a game like this. I just don't care that much. Customization could be better, but I just pick a normal looking dude a move on. I don't feel a need to play some hot chick in every game. I agree that customization could be better, but again this isn't a deal breaker for me.

I don't like it, and I'm not going to stand for it, therefore this game is a hard skip, regardless how I loved Wildlands.

That's a dramatic way to put it, but that's entirely up to you. I'd point out that Wildlands was an absolute piece of shit when it first came out and I don't think that the game was unfucked to a decent state for close to a year after launch. Unfortunately, I expect the same here and based on how things look in these beta tests, it's going to be the same deal with Breakpoint. It's got a slew of problems that should be addressed prior to release and given the actual release date, that's not likely.

It seems to me that it is half AC: Odyssey (the campaign structure, the rpg elements, and exploration) and half Division (looting, mmo stuff, coop)
I liked AC Odyssey but want none of it in a tactical shooter. And I absolutely loath everything about the division, so basically there is very little left in the game that I liked. Without the ai team, solo play is frustrating, that's what seals its fate for me.

I never played Assassin's Creed 17 or whatever the hell number Odyssey is. I also don't know how its structure would be a problem for a semi-tactical shooter. I'm not a huge fan of the Division, but I do like Destiny 2, which has similar elements to Breakpoint in terms of looting mechanics and gear level. I don't mind any of that and it doesn't detract from the game at all for me. I do hate some elements of the game's structure as I said. The camping mechanics, crafting BS, and even things like the stamina system it uses are pretty annoying. I do like the injury system, but its somewhat inconsistent in how it behaves.

The co-op part of Ghost Recon is basically what we had in Wildlands, so that's definitely not a detractor for me. It's actually one of the primary reasons I'm getting this game. While I played a ton of Wildlands solo, I always had more fun playing it Co-Op. I've also done quite a bit of the beta with friends and have really enjoyed it for the same reasons. I don't think this game will be as good as Wildlands on day one, but we are comparing it to a Wildlands in its finished state. I think this game has far more potential, but we'll have to see what the developers do with it.


It's really not. I completely disagree with him.
 
The helicopter controls in Wildlands weren't a problem for me. I mostly agree with you on those. However, ground vehicle controls weren't more realistic in Wildlands. They were overly sensitive.

Agreed with the over sensitive bit (Wildlands), and would also consider them outright terrible. Feels like you're driving a train and any slight movement is the train derailing. The vehicles just jut out to one side. Not remotely close to realistic or sensible. Helicopters were usable but feel like hovering flying saucers. Weightless and just stay perfectly still when tilted to the side. You really can't get any worse than what WIldlands has, so I assume Breakpoint improved those areas.
 
Agreed with the over sensitive bit (Wildlands), and would also consider them outright terrible. Feels like you're driving a train and any slight movement is the train derailing. The vehicles just jut out to one side. Not remotely close to realistic or sensible. Helicopters were usable but feel like hovering flying saucers. Weightless and just stay perfectly still when tilted to the side. You really can't get any worse than what WIldlands has, so I assume Breakpoint improved those areas.
The "new" helicopter controls of wildlands, that they patched in later is basically the same as breakpoint: Terrible. You have to enable classic controls in it to have a decent experience.

As for cars, they are infinitely worse in breakpoint. First off they are sped up, everything is too fast, and they are uncontrollable. I could barely follow the road, crashing into everything. It's so bad, I'd rather walk two clicks than drive in the game. And coming from me that means something, because I'd otherwise drive 100m in every game rather than walking.

The bikes are about the same "bouncing turds" as they were in narco road, except faster. So no real change there.
 
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It's really not. I completely disagree with him.
So you say getting killed in a surprise encounter with nobody to revive you since there is no ai team, and being thrown back before an unskippable 5 minute cutscene/conversation is not frustrating? I didn't even want to try again after 2 failed attempts. I'm not going to watch the same cutscene just to get killed in 2 seconds again.
 
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