AMD Radeon Sharpening for All (almost)

ChadD

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https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-9-2

No one else seems to have posted it. if your an owner of a 470/480 570/580/590 the newest windows driver adds Radeon image sharpening.

Been messing with it on a RX 570 and its pretty impressive. For sure nice in games with Vulkan or DX12. As silly as it sounds it even makes DOTA look better, not much you can do to improve the IQ a game like that, so interesting add anyway. Played wtih it in Tomb Raider, Talos and Dota so far. As cool as the feature is on 5700s.... what it can do for older polaris cards is far more interesting imo. AMD just made budget gaming rigs a lot better.
 
Where that Vega support?!

Would be nice on Vega APUs as well

It is odd they would skip Vega... hopefully they just don't wanna keep the feature off the APUs. lol

I would expect the next update would include vega... not sure what held it back this time. Might be a game changer on the Ryzen APUs... I have already been very impressed by their gaming windows and linux. I would be very interested to see 900p with radeon sharpening on with the APUs.
 
They are going to add it if there demand is there.

It will be for sure... RIS on a 3400g. Numbers I would love to see. I imagine 900p rendering with RIS at 1080p output could be a real sweet spot for super low cost gaming.

I was already hitting 75FPS pretty steady in most games I have been playing on a RX 570... RIS is still interesting. Talos for sure looks better, but as stupid as it sounds I think I'm most impressed by DOTA2 so far... perhaps only cause I haven't seen anything that really ups the IQ in that game ever as it's a cartoony low req game. RIS really pops some of the texture details on some of the characters.
 
Isn't it just a simple post-processing that has minimal, if any, performance hit? As such it should be available to all.
 
Isn't it just a simple post-processing that has minimal, if any, performance hit? As such it should be available to all.

RS-296 AMD Radeon Image Sharpening Performance - Testing conducted by AMD Performance Labs as of June 4th, 2019 on the 8GB Radeon™ RX 5700, using a test system comprising of Intel i7 9700K CPU (3.6 GHz), 16GB DDR4-3200MHz memory, and Windows 10x64 with Radeon Software Adrenalin 2019 Edition 19.7.1. PC manufacturers may vary configurations, yielding different results. With Radeon Image Sharpening OFF at 2560x1440p, Deus Ex: Mankind Divided (high preset, DX12), Rage 2 (ultra-preset, Vulkan), Shadow of the Tomb Raider (highest preset, DX12) Sid Meier’s Civilization 6: Gathering Storm (ultra preset, DX12), and Total War: Warhammer 2 (DX12) scored 84.5FPS, 78.7FPS, 78.6FPS, 97.4FPS and 56.7FPS, respectively, whereas with Radeon Image Sharpening ON scored 83.4FPS, 78.1FPS, 77.7FPS, 96.0FPS, 56.4FPS, respectively, leading to a 1.30%, 0.76%, 1.15%, 1.41%, and 0.53% reduction in performance, respectively, or an average of 1% total average performance impact. Performance may vary based on use of latest drivers.


I've tested it many times in different games, but the effect is so minimal it's not noticeable most of the time so I leave it off. I assume lower resolutions benefit the most.
 
It's a great feature for both sharpening images that have been blurred by post-process anti-aliasing, and also running at less that native resolution with minimal picture quality loss.

I found that 900p on a 1080p monitor was acceptable, though I'm getting high enough frame rates now that it's not needed for most games at 1080p.

They should absolutely bring it to Vega if possible. Probably a small market, but it's a bit lame if AMD abandons it's biggest fans for this.
 
I just got another AMD mobo flashed for 3600 on x470 and all is new windows and drivers.. I thought I had 19.9.2 installed with RX 570 but I chased down an AMD chipset for my broad and once it was updated and did it's system check .. it let me with video driver 19.10.16
 
It's a great feature for both sharpening images that have been blurred by post-process anti-aliasing, and also running at less that native resolution with minimal picture quality loss.

I found that 900p on a 1080p monitor was acceptable, though I'm getting high enough frame rates now that it's not needed for most games at 1080p.

They should absolutely bring it to Vega if possible. Probably a small market, but it's a bit lame if AMD abandons it's biggest fans for this.

I predict you will see in 7-14 days, but I might be wrong!
 
Yeah, it should absolutely be on Vega.

I could understand if they were saying it needed special hardware only on Navi, but it clearly does not if they ported it to Polaris.

Hopefully they will come through, and also get DX11 support that would be great.
 
Yeah, it should absolutely be on Vega.

I could understand if they were saying it needed special hardware only on Navi, but it clearly does not if they ported it to Polaris.

Hopefully they will come through, and also get DX11 support that would be great.

DX 11 support would be the big add for Vega and Polaris. Vulcan and DX 12 only keeps it from being a complete game changer. Still very few games with DX12 implementations or good Vulcan code.
 
Link in OP is blocked at work.

So is this like a DLSS alternative for AMD cards or something?
 
Link in OP is blocked at work.

So is this like a DLSS alternative for AMD cards or something?

No, which is probably a good thing. It’s just a sharpening filter. nVidia added their own filter set now too. A nice example of competition helping everyone.
 
No, which is probably a good thing. It’s just a sharpening filter. nVidia added their own filter set now too. A nice example of competition helping everyone.

NVidia had their own sharpening filter before AMD did, though they did update with a better one, more similar to AMDs after that.

NVidia seems like the superior solution. It's per game, and can be fine tuned.
 
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