SOAREVERSOR
Gawd
- Joined
- Apr 10, 2017
- Messages
- 815
NICE!
Also here is a fun contra run through
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The TG-16 wasn't a real thing here in the states. In JAP sure but this will probably sell worse then the PSX classic since there is zero nostalgic tied to this in the states.
The TG-16 wasn't a real thing here in the states. In JAP sure but this will probably sell worse then the PSX classic since there is zero nostalgic tied to this in the states.
I didn't even have a TurboGrafx when I was a kid, so I have no nostalgic attachment to it, but I want one either way.
Back on topic:
Just in time for the release of Iga's Bloodstained, a content patch was added to the Castlevania Collection today adding the Japanese versions of every game included. Nice to see, as the Japanese versions were often superior to the Western releases. I was actually kind of cringing playing IV when I got to it as I had gotten used to the Japanese version on emulators.
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Which of the DS castlevania games was best and also which of the gba was best?
I'm partial to Circle of the Moon on GBA. Even if the last boss is a dick head.
I've never played the DS ones due to not really liking the idea of drawing on my screen.
I'll take that bet
That is completely incorrect.
Yea I am right. No body had a TG-16 when I was a kid. It was sold in limited markets. I am not saying it was a bad system. Looking back on it I would of loved it when it was out.
Yea I am right. No body had a TG-16 when I was a kid. It was sold in limited markets. I am not saying it was a bad system. Looking back on it I would of loved it when it was out.
Perhaps in your area. I will agree it definitely had nowhere near the market share of the NES and Genesis (which were actually its main competitors until the SNES came out later). Or the SNES for that matter. However, they were sold just about everywhere around here. I didn't know many people that had them, but they were all over the place here. The games were sold in every shop at the time too. Not just game stores either. They were at game stores, toy stores, and even places like Fred Meyer. I also didn't get mine until much later in its life when they were blowing them out (mainly because I already had an Amiga and 286 at that point, and totally immersed in those worlds.
So, I guess you're right if we're making a generalized statement, but they were definitely out there, there were lots of commercials for it too.
At this point in time though, it has a rather big cult following (probably much larger than when it was originally available). I think a lot of people will jump on the Mini. Plus, things are much more global now. A lot of gamers around the world know what a PC Engine is these days. Even if it's just that Japanese system that one of the best Castlevania games came out on
So, yes, in a sense you're right, but I think you'd be surprised by how many people will want one of these things (provided they're good).
All on the GBA are pretty close, and all good, get all beat all. The DS ones mix it up, there isn't really much "drawing". DOS is a pretty straight SoTN style clone. POR mixes it up in that you can swap between two characters on the fly. OOE has different locations, a world map, and a souped up specials/magic system.
They are all SoTN based so none of them fall under the category of being hard, or really even all that challenging unlike the classics. The DS series is "better" in that each of the games is fairly unique.
It had a limited market release around the major urban economic centers at it's time. Right now those areas count even more for markets and capitalism and everywhere else counts even less than before. So that's not going to hold it back.
It also did pretty well. This wasn't a Jaguar, Lynx, 3do, cdi, or any of the other stuff from that era which bombed. Hell it did better than the SEGA Dreamcast or Saturn did and a mini Dreamcast or Saturn would sell like gang busters as well (and I wouldn't be shocked to see that happen if the min gensis does well). It did better than the 32x or SEGA CD as well. If you strip out all those bombs as well you're left with well, the NEOGEO. A system that has still managed to spawn expensive remakes that sell, trades arcade carts at reasonable prices, and manages to crank out it's proprietary IPs for good cash.
Then there is the current hype and love for these retro systems. Not to mention that it has a few good games that were only on it, and the best version or best game of some IPs on it as well.
I saw one of my friends playing it, and I remember them having to draw shapes on the screen for magic use. Could be wrong. Totally possible.
I've been meaning to get around to purchasing them. Since their inclusion in any type of collection seems limited.
I saw one of my friends playing it, and I remember them having to draw shapes on the screen for magic use. Could be wrong. Totally possible.
I've been meaning to get around to purchasing them. Since their inclusion in any type of collection seems limited.
Agreed.
Side note: Not sure if we already talked about this, but check out NG.Dev They're still making Neo Geo games. Good ones.
Better reaction time and mental commitment as a kid. I used to beat games like mega man with only a couple run throughs. Now I have to save states religiously. If they do with Castlevania what Capcom did with megaman (good emu system) I'll definitely buy.Finally beat Castlevania 3 today for the first time in my life with liberal use of Save States, and it was still a pain. The farthest I ever got back when I was a kid was the count, but never beat him. One of my friends did show me how to beat him though. After finally completing it, I just don't even know how or he managed what we did back then. Even with the save states, making sure I never took a hit, one of the stages I managed to complete with only 34 seconds left. And there was so much reloading, it wasn't funny. I don't think I'd have the patience now to ever beat that game legitimately.
Finally beat Castlevania 3 today for the first time in my life with liberal use of Save States, and it was still a pain. The farthest I ever got back when I was a kid was the count, but never beat him. One of my friends did show me how to beat him though. After finally completing it, I just don't even know how or he managed what we did back then. Even with the save states, making sure I never took a hit, one of the stages I managed to complete with only 34 seconds left. And there was so much reloading, it wasn't funny. I don't think I'd have the patience now to ever beat that game legitimately.