RanceJustice
Supreme [H]ardness
- Joined
- Jun 9, 2003
- Messages
- 6,629
It's that time again, the next Humble Monthly Bundle is about to arrive! For those unaware of Humble Monthly Bundles, please see my more in-depth introduction here during my first thread from April 2017 - https://hardforum.com/threads/humble-monthly-april-review-and-discussion-thread.1929347 - I'll just get right into it again!
For those interested, here are all my back Humble Monthly overviews..
May - https://hardforum.com/threads/humble-monthly-bundle-may-review-and-discussion-thread.1931795/
June - (Missed writing one)
July - https://hardforum.com/threads/humble-monthly-bundle-july-2017-review-and-discussion-thread.1939318/
August - https://hardforum.com/threads/humbl...st-2017-review-and-discussion-thread.1941294/
September - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1943055/
October - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1945470/
November - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1947730/
December - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1949477/
Jan2018 - https://hardforum.com/threads/humbl...ry-2018-review-and-discussion-thread.1951895/
Feb2018 - https://hardforum.com/threads/humbl...ry-2018-review-and-discussion-thread.1953943/
March 2018 - https://hardforum.com/threads/humble-monthly-bundle-march-2018-review-and-discussion-thread.1956171/
April 2018 - https://hardforum.com/threads/humbl...-release-date-4-6-18.1957941/#post-1043572129
May 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-5-4-18.1959906/
June 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-6-1-18.1961480/
July 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-7-6-18.1963715/
August 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-8-3-18.1965425/
September 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-9-7-18.1966820/
October 2018 - https://hardforum.com/threads/humbl...scussion-thread-release-date-10-5-18.1969171/
November 2018 - https://hardforum.com/threads/humbl...scussion-thread-full-unlock-11-02-18.1970520/
December 2018 - https://hardforum.com/threads/humbl...iscussion-thread-full-unlock-12-6-18.1974264/
January 2019 - https://hardforum.com/threads/humbl...scussion-thread-full-unlock-01-04-19.1975165/
February 2019 - https://hardforum.com/threads/humbl...d-full-unlock-2-1-19.1976661/#post-1044065542
March 2019 - https://hardforum.com/threads/humbl...-discussion-thread-full-unlock-3-1-19.1977810
April 2019 - https://hardforum.com/threads/humbl...discussion-thread-full-unlock-4-5-19.1979767/
May 2019 - https://hardforum.com/threads/humbl...discussion-thread-full-unlock-5-3-19.1980924/
June Early Unlocks
Call of Duty: Black Ops 4 Standard Edition - ($60, Windows, Blizzard/Activision Launcher key ) - This month starts with the latest entry to the perennial FPS series, Call of Duty. Black Ops 4 iterates on well established Call of Duty formula since the "Modern Warfare" era, with much of the gameplay focused in online play. Unlike some of the earlier Call of Duty titles, BLOPS4 lacks a single player campaign mode and more than that, increasingly feels like 3 separate games (or modes) smashed together.
First is just called "Multiplayer", which is the traditional "CoD online match" style gameplay. Set on varying maps of differing terrain, players engage in close range, shooter combat. Depending on the map and game mode the objective may be as simple as wiping out the other team or gaining a higher score during a timed mode, or it could be something such as a "conquest" style zone-control mode where capturing various points means decreasing enemy "tickets" pushing towards a win. CoDs namesake hectic, high energy "modern warfare" combat is here, though the game is far less tactical and "realistic" these days, with "future era" items/weapons such as portable insta cover shields, a seismic weapon, and grappling hooks present as well, while slide-dashing and dual-wielding even heavy weapons possible. The "kill streak" system remains, allowing players who get little achievements such as multikills and continued kills without dying to accrue points until they can summon massively powerful call ins like an AI helper squad, predator drone airstrikes, and helicopter gunships! Players can customize their avatar and loadout and there are many unlockables, levels (including Prestige) and customizations, as well as core weapons and equipment. For some people, Multiplayer mode is the reason they buy a Call of Duty game.
Next is "Zombies", a co-op story mode inspired by games like "Left 4 Dead 2" and "Zombie Army Trilogy". Players take on characters unrelated to the other modes' near future military setting, and instead follow a team of time-traveling researchers on the trail of their comrade who vanished investigating occult events. Hordes of the living dead arise and set pieces such as boss fights are also prevalent. While this mode shares many of the guns from the other modes, it also offers occult, magical inspired weapons and items specific to Zombies, which can offer powerful abilities. There is a degree of progression and customization in this mode as well. There are 3 Zombies campaign stages present in the "base" version of the experience, with additional ones available via DLC. Players looking for story and co-op gameplay will definitely favor Zombies!
Finally, we have "Blackout", which follows the most recent shooter trend in that it is a Battle Royale style game in the style of "Fortnite", "Apex Legends", or perhaps its closest analog of the popular title group "Player Unknown's Battlegrounds". Overall the objective is to simply be the last one standing. There are 3 ways to play either Solo (ie free for all, everyone is an enemy. I hear this mode is/has been removed?), Duo (Teams of 2) and Squad (Teams of 4). Players are dropped onto an open world map and have to procure all their weapons and equipment on site, which is strewn around the map in various locations. What makes Blackout's closest analog "PUBG" is the presence of vehicles, from quads, to boats, to trucks, helicopters and more, many of which allow cooperative teamwork with a player piloting the vehicle while others act as gunners using either their equipped or mounted weapons. Like all modern Battle Royale games, there is a contracting "field" that constricts the viable play area over time, with players caught in the "storm/contamination etc" taking repeat damage until they get beyond it; this serves to concentrate players and conflict as the game progresses so the entire map doesn't come down to one player/team camping in the far reaches of the map and never moving. Customization and progression continues here as well, with many things shared across other modes as well. Battle Royale is all the rage, so no surprise CoD includes its take on it.
Monetization is a big issue when it comes to BLOPS4 and one oft-discussed among players. It should be mentioned that originally Humble only negotiated the "Battle Edition" of the game, which lacked the Zombies mode and some other features, but managed to upgrade to "Standard Edition". Strangely, beyond the key to claim the Standard Edition, there is a separate "Additional Content" key ; I am unsure what this provides as of yet. Given the Battle.Net launcher store no longer shows a "standard edition" for purchase, only a "Spectre Rising" edition to replace it at the same price level, I am guessing that the additional content could be Spectre Rising bonus items? If so, that's a nice touch. There have been many editions of the game per usual for the series, with the Digital Deluxe edition being the top of the (current) PC ladder. Atop Spectre Rising content, it includes other items pivotal to the game's monetization - the Black Ops Pass, and CoD Points; both of which can be acquired a la carte. The Black Ops Pass ($50 !!!!) a la carte, is their version of "season pass + battle pass" rolled into one. It offers more of everything - "Classified" Zombies mode, 4 Zombies experiences, 12 Multiplayer maps, and 4 exclusive characters for Blackout. Call of Duty Points on the other hand are essentially microtransaction currency, used to buy both functional and cosmetic account unlocks. It should be mentioned that "Supply Drops" are essentially loot boxes too, so that factor is present as well atop direct purchase. I see many players frustrated with these aspects of monetization and how they affect the game, as well as the overall ethos.
Its clear that Humble Monthly used a lot of resources this month to capture the notoriously money-grubbing Activision's prime series title, even later in its lifespan. I rather do wish they had included the Digital Deluxe or an option for a discounted upgrade to it, but for fans of modern CoD titles without the game, this month will be a treat.
For those interested, here are all my back Humble Monthly overviews..
May - https://hardforum.com/threads/humble-monthly-bundle-may-review-and-discussion-thread.1931795/
June - (Missed writing one)
July - https://hardforum.com/threads/humble-monthly-bundle-july-2017-review-and-discussion-thread.1939318/
August - https://hardforum.com/threads/humbl...st-2017-review-and-discussion-thread.1941294/
September - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1943055/
October - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1945470/
November - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1947730/
December - https://hardforum.com/threads/humbl...er-2017-review-and-discussion-thread.1949477/
Jan2018 - https://hardforum.com/threads/humbl...ry-2018-review-and-discussion-thread.1951895/
Feb2018 - https://hardforum.com/threads/humbl...ry-2018-review-and-discussion-thread.1953943/
March 2018 - https://hardforum.com/threads/humble-monthly-bundle-march-2018-review-and-discussion-thread.1956171/
April 2018 - https://hardforum.com/threads/humbl...-release-date-4-6-18.1957941/#post-1043572129
May 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-5-4-18.1959906/
June 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-6-1-18.1961480/
July 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-7-6-18.1963715/
August 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-8-3-18.1965425/
September 2018 - https://hardforum.com/threads/humbl...iscussion-thread-release-date-9-7-18.1966820/
October 2018 - https://hardforum.com/threads/humbl...scussion-thread-release-date-10-5-18.1969171/
November 2018 - https://hardforum.com/threads/humbl...scussion-thread-full-unlock-11-02-18.1970520/
December 2018 - https://hardforum.com/threads/humbl...iscussion-thread-full-unlock-12-6-18.1974264/
January 2019 - https://hardforum.com/threads/humbl...scussion-thread-full-unlock-01-04-19.1975165/
February 2019 - https://hardforum.com/threads/humbl...d-full-unlock-2-1-19.1976661/#post-1044065542
March 2019 - https://hardforum.com/threads/humbl...-discussion-thread-full-unlock-3-1-19.1977810
April 2019 - https://hardforum.com/threads/humbl...discussion-thread-full-unlock-4-5-19.1979767/
May 2019 - https://hardforum.com/threads/humbl...discussion-thread-full-unlock-5-3-19.1980924/
June Early Unlocks
Call of Duty: Black Ops 4 Standard Edition - ($60, Windows, Blizzard/Activision Launcher key ) - This month starts with the latest entry to the perennial FPS series, Call of Duty. Black Ops 4 iterates on well established Call of Duty formula since the "Modern Warfare" era, with much of the gameplay focused in online play. Unlike some of the earlier Call of Duty titles, BLOPS4 lacks a single player campaign mode and more than that, increasingly feels like 3 separate games (or modes) smashed together.
First is just called "Multiplayer", which is the traditional "CoD online match" style gameplay. Set on varying maps of differing terrain, players engage in close range, shooter combat. Depending on the map and game mode the objective may be as simple as wiping out the other team or gaining a higher score during a timed mode, or it could be something such as a "conquest" style zone-control mode where capturing various points means decreasing enemy "tickets" pushing towards a win. CoDs namesake hectic, high energy "modern warfare" combat is here, though the game is far less tactical and "realistic" these days, with "future era" items/weapons such as portable insta cover shields, a seismic weapon, and grappling hooks present as well, while slide-dashing and dual-wielding even heavy weapons possible. The "kill streak" system remains, allowing players who get little achievements such as multikills and continued kills without dying to accrue points until they can summon massively powerful call ins like an AI helper squad, predator drone airstrikes, and helicopter gunships! Players can customize their avatar and loadout and there are many unlockables, levels (including Prestige) and customizations, as well as core weapons and equipment. For some people, Multiplayer mode is the reason they buy a Call of Duty game.
Next is "Zombies", a co-op story mode inspired by games like "Left 4 Dead 2" and "Zombie Army Trilogy". Players take on characters unrelated to the other modes' near future military setting, and instead follow a team of time-traveling researchers on the trail of their comrade who vanished investigating occult events. Hordes of the living dead arise and set pieces such as boss fights are also prevalent. While this mode shares many of the guns from the other modes, it also offers occult, magical inspired weapons and items specific to Zombies, which can offer powerful abilities. There is a degree of progression and customization in this mode as well. There are 3 Zombies campaign stages present in the "base" version of the experience, with additional ones available via DLC. Players looking for story and co-op gameplay will definitely favor Zombies!
Finally, we have "Blackout", which follows the most recent shooter trend in that it is a Battle Royale style game in the style of "Fortnite", "Apex Legends", or perhaps its closest analog of the popular title group "Player Unknown's Battlegrounds". Overall the objective is to simply be the last one standing. There are 3 ways to play either Solo (ie free for all, everyone is an enemy. I hear this mode is/has been removed?), Duo (Teams of 2) and Squad (Teams of 4). Players are dropped onto an open world map and have to procure all their weapons and equipment on site, which is strewn around the map in various locations. What makes Blackout's closest analog "PUBG" is the presence of vehicles, from quads, to boats, to trucks, helicopters and more, many of which allow cooperative teamwork with a player piloting the vehicle while others act as gunners using either their equipped or mounted weapons. Like all modern Battle Royale games, there is a contracting "field" that constricts the viable play area over time, with players caught in the "storm/contamination etc" taking repeat damage until they get beyond it; this serves to concentrate players and conflict as the game progresses so the entire map doesn't come down to one player/team camping in the far reaches of the map and never moving. Customization and progression continues here as well, with many things shared across other modes as well. Battle Royale is all the rage, so no surprise CoD includes its take on it.
Monetization is a big issue when it comes to BLOPS4 and one oft-discussed among players. It should be mentioned that originally Humble only negotiated the "Battle Edition" of the game, which lacked the Zombies mode and some other features, but managed to upgrade to "Standard Edition". Strangely, beyond the key to claim the Standard Edition, there is a separate "Additional Content" key ; I am unsure what this provides as of yet. Given the Battle.Net launcher store no longer shows a "standard edition" for purchase, only a "Spectre Rising" edition to replace it at the same price level, I am guessing that the additional content could be Spectre Rising bonus items? If so, that's a nice touch. There have been many editions of the game per usual for the series, with the Digital Deluxe edition being the top of the (current) PC ladder. Atop Spectre Rising content, it includes other items pivotal to the game's monetization - the Black Ops Pass, and CoD Points; both of which can be acquired a la carte. The Black Ops Pass ($50 !!!!) a la carte, is their version of "season pass + battle pass" rolled into one. It offers more of everything - "Classified" Zombies mode, 4 Zombies experiences, 12 Multiplayer maps, and 4 exclusive characters for Blackout. Call of Duty Points on the other hand are essentially microtransaction currency, used to buy both functional and cosmetic account unlocks. It should be mentioned that "Supply Drops" are essentially loot boxes too, so that factor is present as well atop direct purchase. I see many players frustrated with these aspects of monetization and how they affect the game, as well as the overall ethos.
Its clear that Humble Monthly used a lot of resources this month to capture the notoriously money-grubbing Activision's prime series title, even later in its lifespan. I rather do wish they had included the Digital Deluxe or an option for a discounted upgrade to it, but for fans of modern CoD titles without the game, this month will be a treat.