Games aren't expensive. They are rather cheap in fact. $60 for 20 hours of enjoyment is dirty cheap. And considering inflation, they are going down in price whilst their developing costs keep increasing.
I tried to argue this at work with a coworker and was met with the counter arugument: “but what if I don’t like it?”.
Got me thinking. I tried equating the “not like it” argument to things like food, or movies, or just other general things that we buy and aren’t satisfied with but it wouldn’t convince him that games were overpriced.
Now that I think about it more though...that “not liking it” aspect of gaming is a luxury that we have as adults. As a kid, I still played the crap out of every game I had whether or not I was nuts about it. I really couldn’t identify that one game sucked over over another but I could tell which games I had more fun with than others. I guess what I’m trying to say is, we feel too entitled to enjoy every game now that we actually have to pay for it but as kids we simply had to find fun with what we got.
$60 really isn’t a lot to be honest. I hate to be that guy, but it really isn’t. We spend that kind of money on more temporary things every week. A night out at the movies with the kids, a night out with friends, a date with the wife/girlfriend, etc... If you are killing at the very least a couple hours on a game then $60 is nothing.
The idea that “ownership” of a game means more than the experience of it is what is driving the mentality that they are too expensive.
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